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Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI. It is one of the signature moves of Greninja.
Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52. Each strike made has an equal chance to be a critical hit.
Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.
If the target has Weak Armor, each strike will activate it.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
|| The user hits the target with throwing stars two to five times in a row. This move always goes first.
|| 36, 75
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
|| This section is incomplete.|
Please feel free to edit this section to add missing information and complete it.
Reason: description of the move.
In the manga
In the movie adaptations
In other games
Greninja using Water Shuriken
Water Shuriken appears as Greninja's neutral special attack. It is a chargeable projectile. When fully charged, it slowly travels forward and hits multiple times, while if not charged at all it functions as a small fast projectile. Unlike other chargeable projectiles, it cannot be stored.
In other languages