Teleport (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Teleport
テレポート Teleport
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Teleport (Japanese: テレポート Teleport) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Teleport can be used to run away from wild Pokémon battles. In trainer battles, Teleport will always fail.

In the anime

A series of pictures of Kenny's Alakazam using Teleport.

Pokémon

Gardevoir. The user disappears. Seconds later, it reapears somewhere else.

Alakazam. Same as above.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Téléport
  • German: Teleport
  • Spanish: Teletransporte

Template:Project MoveDex notice

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405