Clefairy (Pokémon)/Generation V learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Clefairy|Normal|Normal|V|1}}
{{learnlist/levelh|Clefairy|Normal|Normal|V|1}}
{{learnlist/levelV|Start|Start|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/levelV|1|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/levelV|Start|Start|Growl|Normal|Status|—|100|40}}
{{learnlist/levelV|1|1|Growl|Normal|Status||100|40}}
{{learnlist/levelV|4|4|Encore|Normal|Status|—|100|5}}
{{learnlist/levelV|4|4|Encore|Normal|Status||100|5}}
{{learnlist/levelV|7|7|Sing|Normal|Status|—|55|15}}
{{learnlist/levelV|7|7|Sing|Normal|Status||55|15}}
{{learnlist/levelV|10|10|DoubleSlap|Normal|Physical|15|85|10||'''}}
{{learnlist/levelV|10|10|DoubleSlap|Normal|Physical|15|85|10||'''}}
{{learnlist/levelV|13|13|Defense Curl|Normal|Status|—|—|40}}
{{learnlist/levelV|13|13|Defense Curl|Normal|Status|||40}}
{{learnlist/levelV|16|16|Follow Me|Normal|Status|—|—|20}}
{{learnlist/levelV|16|16|Follow Me|Normal|Status|||20}}
{{learnlist/levelV|25|19|Bestow|Normal|Status|—|—|15}}
{{learnlist/levelV|25|19|Bestow|Normal|Status|||15}}
{{learnlist/levelV|22|22|Wake-Up Slap|Fighting|Physical|60|100|10}}
{{learnlist/levelV|22|22|Wake-Up Slap|Fighting|Physical|60|100|10}}
{{learnlist/levelV|19|25|Minimize|Normal|Status|—|—|20}}
{{learnlist/levelV|19|25|Minimize|Normal|Status|||20}}
{{learnlist/levelV|43|28|Stored Power|Psychic|Special|20|100|10}}
{{learnlist/levelV|43|28|Stored Power|Psychic|Special|20|100|10}}
{{learnlist/levelV|34|31|Metronome|Normal|Status|—|—|10}}
{{learnlist/levelV|34|31|Metronome|Normal|Status|||10}}
{{learnlist/levelV|28|34|Cosmic Power|Psychic|Status|—|—|20}}
{{learnlist/levelV|28|34|Cosmic Power|Psychic|Status|||20}}
{{learnlist/levelV|31|37|Lucky Chant|Normal|Status|—|—|30}}
{{learnlist/levelV|31|37|Lucky Chant|Normal|Status|||30}}
{{learnlist/levelV|N/A|40|Body Slam|Normal|Physical|85|100|15||'''}}
{{learnlist/levelV|N/A|40|Body Slam|Normal|Physical|85|100|15||'''}}
{{learnlist/levelV|40|43|Moonlight|Normal|Status|—|—|5}}
{{learnlist/levelV|40|43|Moonlight|Normal|Status|||5}}
{{learnlist/levelV|46|46|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/levelV|46|46|Light Screen|Psychic|Status|||30}}
{{learnlist/levelV|37|49|Gravity|Psychic|Status|—|—|5}}
{{learnlist/levelV|37|49|Gravity|Psychic|Status|||5}}
{{learnlist/levelV|55|52|Meteor Mash|Steel|Physical|100|85|10}}
{{learnlist/levelV|55|52|Meteor Mash|Steel|Physical|100|85|10}}
{{learnlist/levelV|49|55|Healing Wish|Psychic|Status|—|—|10}}
{{learnlist/levelV|49|55|Healing Wish|Psychic|Status|||10}}
{{learnlist/levelV|52|58|After You|Normal|Status|—|—|15}}
{{learnlist/levelV|52|58|After You|Normal|Status|||15}}
{{learnlist/levelf|Clefairy|Normal|Normal|5|1}}
{{learnlist/levelf|Clefairy|Normal|Normal|5|1}}


Line 28: Line 28:
{{learnlist/tmh|Clefairy|Normal|Normal|5|1}}
{{learnlist/tmh|Clefairy|Normal|Normal|5|1}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|—|—|15}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|||15}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||'''}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||'''}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Clefairy|Normal|Normal|5|1}}
{{learnlist/breedh|Clefairy|Normal|Normal|5|1}}
{{learnlist/breed5|{{MSP|183|Marill}}{{MSP|351|Castform}}|Amnesia|Psychic|Status|—|—|20|||*}}
{{learnlist/breed5|{{MSP/3|183|Marill}}{{MSP/3|351|Castform}}|Amnesia|Psychic|Status|||20|||*|grid=6}}
{{learnlist/breed5|{{MSP|315|Roselia}}|Aromatherapy|Grass|Status|—|—|5}}
{{learnlist/breed5|{{MSP/3|315|Roselia}}|Aromatherapy|Grass|Status|||5|grid=6}}
{{learnlist/breed5|{{MSP|183|Marill}}|Belly Drum|Normal|Status|—|—|10|||*}}
{{learnlist/breed5|{{MSP/3|183|Marill}}|Belly Drum|Normal|Status|||10|||*|grid=6}}
{{learnlist/breed5|{{MSP|300|Skitty}}|Covet|Normal|Physical|60|100|40||||'''}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Covet|Normal|Physical|60|100|40||||'''|grid=6}}
{{learnlist/breed5|{{MSP|303|Mawile}}{{MSP|311|Plusle}}{{MSP|312|Minun}}|Fake Tears|Dark|Status|—|100|20}}
{{learnlist/breed5|{{MSP/3|303|Mawile}}{{MSP/3|311|Plusle}}{{MSP/3|312|Minun}}|Fake Tears|Dark|Status||100|20|grid=6}}
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|176|Togetic}}|Metronome|Normal|Status|—|—|20}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}{{MSP/3|036|Clefable}}{{MSP/3|176|Togetic}}|Metronome|Normal|Status|—|—|10|grid=6}}
{{learnlist/breed5|{{MSP|039|Jigglypuff}}|Mimic|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|039|Jigglypuff}}|Mimic|Normal|Status|||10|grid=6}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|183|Marill}}{{MSP|209|Snubbull}}|Present|Normal|Physical|—|90|15|||*|'''}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|183|Marill}}{{MSP/3|209|Snubbull}}|Present|Normal|Physical||90|15|||*|'''|grid=6}}
{{learnlist/breed5|{{MSP|183|Marill}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|Splash|Normal|Status|—|—|40}}
{{learnlist/breed5|{{MSP/3|187|Hoppip}}{{MSP/3|188|Skiploom}}{{MSP/3|189|Jumpluff}}|Splash|Normal|Status|||40|grid=6}}
{{learnlist/breed5|{{MSP|035|Clefairy}}|Stored Power|Psychic|Special|20|100|10}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}|Stored Power|Psychic|Special|20|100|10|grid=6}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|183|Marill}}{{MSP|300|Skitty}}{{MSP|303|Mawile}}{{MSP|420|Cherubi}}{{MSP|546|Cottonee}}|Tickle|Normal|Status|—|100|20|||*}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|183|Marill}}{{MSP/3|300|Skitty}}{{MSP/3|303|Mawile}}{{MSP/3|420|Cherubi}}{{MSP/3|546|Cottonee}}|Tickle|Normal|Status||100|20|||*|grid=6}}
{{learnlist/breed5|{{MSP|176|Togetic}}|Wish|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|176|Togetic}}|Wish|Normal|Status|||10|grid=6}}
{{learnlist/breedf|Clefairy|Normal|Normal|5|1}}
{{learnlist/breedf|Clefairy|Normal|Normal|5|1}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Clefairy|normal|normal|5|1}}
{{learnlist/tutorh|Clefairy|normal|normal|5|1}}
{{learnlist/tutor5|After You|Normal|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|After You|Normal|Status|||15|||no|yes}}
{{learnlist/tutor5|Bounce|Flying|Physical|85|85|5|||no|yes}}
{{learnlist/tutor5|Bounce|Flying|Physical|85|85|5|||no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|—|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|—|—|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|—|—|5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|—|—|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
Line 106: Line 106:
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|||15|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|—|—|20|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|||20|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|—|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutorf|Clefairy|normal|normal|5|1}}
{{learnlist/tutorf|Clefairy|normal|normal|5|1}}
Line 122: Line 122:
====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{Learnlist/prevoh|Clefairy|Normal|Normal|5|2}}
{{Learnlist/prevoh|Clefairy|Normal|Normal|5|2}}
{{Learnlist/prevo5|173|Cleffa|||||Charm|Normal|Status|—|100|20}}
{{Learnlist/prevo5|173|Cleffa|||||Charm|Normal|Status||100|20}}
{{Learnlist/prevo5|173|Cleffa|||||Sweet Kiss|Normal|Status|—|75|10}}
{{Learnlist/prevo5|173|Cleffa|||||Sweet Kiss|Normal|Status||75|10}}
{{Learnlist/prevo5|173|Cleffa|||||Copycat|Normal|Status|—|—|20}}
{{Learnlist/prevo5|173|Cleffa|||||Copycat|Normal|Status|||20}}
{{Learnlist/prevo5|173|Cleffa|||||Magical Leaf|Grass|Special|60|—|20}}
{{Learnlist/prevo5|173|Cleffa|||||Magical Leaf|Grass|Special|60||20}}
{{Learnlist/prevo5|173|Cleffa|t||||Uproar|Normal|Special|90|100|10|'''|B2W2}}
{{Learnlist/prevo5|173|Cleffa|t||||Uproar|Normal|Special|90|100|10|'''|B2W2}}
{{Learnlist/prevo5|173|Cleffa|d||||Sleep Talk|Normal|Status|—|—|10||BW}}
{{Learnlist/prevo5|173|Cleffa|d||||Sleep Talk|Normal|Status|||10||BW}}
{{Learnlist/prevof|Clefairy|Normal|Normal|5|2}}
{{Learnlist/prevof|Clefairy|Normal|Normal|5|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Clefairy|Normal|Normal|1}}
{{learnlist/prevgen5|Clefairy|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Counter|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Double-Edge|Normal|Physical|120|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|DynamicPunch|Fighting|Physical|100|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Focus Punch|Fighting|Physical|150|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Headbutt|Normal|Physical|70|100|15||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Mega Kick|Normal|Physical|120|75|5||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Mega Punch|Normal|Physical|80|85|20||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Nightmare|Ghost|Status|—|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Rollout|Rock|Physical|30|90|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Clefairy|1|Softboiled|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Clefairy|1|Water Pulse|Water|Special|60|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Clefairy|Normal|Normal|1}}
[[it:Clefairy/Mosse apprese in quinta generazione]]
[[zh:皮皮/第五世代招式表]]

Latest revision as of 01:12, 26 November 2023

← Clefairy Clefairy

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Pound Normal Physical 04040 100}}100% 35
0011 0011 Growl Normal Status 0000 100}}100% 40
0044 0044 Encore Normal Status 0000 100}}100% 5
0077 0077 Sing Normal Status 0000 055}}55% 15
01010 01010 DoubleSlap Normal Physical 01515 085}}85% 10
01313 01313 Defense Curl Normal Status 0000 00—}}—% 40
01616 01616 Follow Me Normal Status 0000 00—}}—% 20
02525 01919 Bestow Normal Status 0000 00—}}—% 15
02222 02222 Wake-Up Slap Fighting Physical 06060 100}}100% 10
01919 02525 Minimize Normal Status 0000 00—}}—% 20
04343 02828 Stored Power Psychic Special 02020 100}}100% 10
03434 03131 Metronome Normal Status 0000 00—}}—% 10
02828 03434 Cosmic Power Psychic Status 0000 00—}}—% 20
03131 03737 Lucky Chant Normal Status 0000 00—}}—% 30
N/AN/A 04040 Body Slam Normal Physical 08585 100}}100% 15
04040 04343 Moonlight Normal Status 0000 00—}}—% 5
04646 04646 Light Screen Psychic Status 0000 00—}}—% 30
03737 04949 Gravity Psychic Status 0000 00—}}—% 5
05555 05252 Meteor Mash Steel Physical 100100 085}}85% 10
04949 05555 Healing Wish Psychic Status 0000 00—}}—% 10
05252 05858 After You Normal Status 0000 00—}}—% 15
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
MarillCastform
Amnesia* Psychic Status —% 20
Roselia
Aromatherapy Grass Status —% 5
Marill
Belly Drum* Normal Status —% 10
Skitty
Covet Normal Physical 60 100% 40
MawilePlusleMinun
Fake Tears Dark Status 100% 20
ClefairyClefableTogetic
Metronome Normal Status —% 10
Jigglypuff
Mimic Normal Status —% 10
PikachuMarillSnubbull
Present* Normal Physical 90% 15
HoppipSkiploomJumpluff
Splash Normal Status —% 40
Clefairy
Stored Power Psychic Special 20 100% 10
PikachuMarillSkittyMawileCherubiCottonee
Tickle* Normal Status 100% 20
Togetic
Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Clefairy in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Clefairy in that game.
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Clefairy can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Clefairy cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Cleffa (Pokémon)/Generation V learnset Charm Normal Status 100% 20
Cleffa (Pokémon)/Generation V learnset Sweet Kiss Normal Status 75% 10
Cleffa (Pokémon)/Generation V learnset Copycat Normal Status —% 20
Cleffa (Pokémon)/Generation V learnset Magical Leaf Grass Special 60 —% 20
Cleffa (Pokémon)/Generation V learnset* UproarB2W2 Normal Special 90 100% 10
Cleffa (Pokémon)/Generation V learnset Sleep TalkBW Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Nightmare Ghost Status 0000 100}}100% 15
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Softboiled Normal Status 0000 00—}}—% 10
III IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see transfer-only moves for other generations