Marowak (Pokémon)/Generation V learnset: Difference between revisions

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m (Adding transfer-only move data)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Marowak|Ground|Ground|5|1}}
{{learnlist/levelh|Marowak|Ground|Ground|5|1}}
{{learnlist/level5|1|Growl|Normal|Status|—|100|40||}}
{{learnlist/level5|1|Growl|Normal|Status||100|40||}}
{{learnlist/level5|1|Tail Whip|Normal|Status|—|100|30||}}
{{learnlist/level5|1|Tail Whip|Normal|Status||100|30||}}
{{learnlist/level5|1|Bone Club|Ground|Physical|65|85|20||'''}}
{{learnlist/level5|1|Bone Club|Ground|Physical|65|85|20||'''}}
{{learnlist/level5|1|Headbutt|Normal|Physical|70|100|15||}}
{{learnlist/level5|1|Headbutt|Normal|Physical|70|100|15||}}
{{learnlist/level5|3|Tail Whip|Normal|Status|—|100|30||}}
{{learnlist/level5|3|Tail Whip|Normal|Status||100|30||}}
{{learnlist/level5|7|Bone Club|Ground|Physical|65|85|20||'''}}
{{learnlist/level5|7|Bone Club|Ground|Physical|65|85|20||'''}}
{{learnlist/level5|11|Headbutt|Normal|Physical|70|100|15||}}
{{learnlist/level5|11|Headbutt|Normal|Physical|70|100|15||}}
{{learnlist/level5|13|Leer|Normal|Status|—|100|30||}}
{{learnlist/level5|13|Leer|Normal|Status||100|30||}}
{{learnlist/level5|17|Focus Energy|Normal|Status|—|—|30||}}
{{learnlist/level5|17|Focus Energy|Normal|Status|||30||}}
{{learnlist/level5|21|Bonemerang|Ground|Physical|50|90|10||'''}}
{{learnlist/level5|21|Bonemerang|Ground|Physical|50|90|10||'''}}
{{learnlist/level5|23|Rage|Normal|Physical|20|100|20||}}
{{learnlist/level5|23|Rage|Normal|Physical|20|100|20||}}
{{learnlist/level5|27|False Swipe|Normal|Physical|40|100|40||}}
{{learnlist/level5|27|False Swipe|Normal|Physical|40|100|40||}}
{{learnlist/level5|33|Thrash|Normal|Physical|120|100|10||}}
{{learnlist/level5|33|Thrash|Normal|Physical|120|100|10||}}
{{learnlist/level5|37|Fling|Dark|Physical|—|100|10||}}
{{learnlist/level5|37|Fling|Dark|Physical||100|10||}}
{{learnlist/level5|43|Bone Rush|Ground|Physical|25|90|10||'''}}
{{learnlist/level5|43|Bone Rush|Ground|Physical|25|90|10||'''}}
{{learnlist/level5|49|Endeavor|Normal|Physical|—|100|5||}}
{{learnlist/level5|49|Endeavor|Normal|Physical||100|5||}}
{{learnlist/level5|53|Double-Edge|Normal|Physical|120|100|15||}}
{{learnlist/level5|53|Double-Edge|Normal|Physical|120|100|15||}}
{{learnlist/level5|59|Retaliate|Normal|Physical|70|100|5||}}
{{learnlist/level5|59|Retaliate|Normal|Physical|70|100|5||}}
Line 24: Line 24:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Marowak|Ground|Ground|5|1}}
{{learnlist/tmh|Marowak|Ground|Ground|5|1}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15||}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15||}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||'''}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||'''}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||'''}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10||}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10||}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20||}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
Line 51: Line 51:
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40||}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40||}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10||}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|—|—|30||}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|||30||}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||'''}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||'''}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Marowak|Ground|Ground|5|1}}
{{learnlist/breedh|Marowak|Ground|Ground|5|1}}
{{learnlist/breed5|{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5}}
{{learnlist/breed5|{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5}}
{{learnlist/breed5|{{MSP|143|Snorlax}}|Belly Drum|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|143|Snorlax}}|Belly Drum|Normal|Status|||10}}
{{learnlist/breed5|{{MSP|034|Nidoking}}{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}<br>{{MSP|143|Snorlax}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|246|Larvitar}}{{MSP|247|Pupitar}}<br>{{MSP|248|Tyranitar}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|621|Druddigon}}|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/breed5|{{MSP/3|034|Nidoking}}{{MSP/3|108|Lickitung}}{{MSP/3|463|Lickilicky}}{{MSP/3|111|Rhyhorn}}{{MSP/3|112|Rhydon}}{{MSP/3|464|Rhyperior}}<br>{{MSP/3|143|Snorlax}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}<br>{{MSP/3|248|Tyranitar}}{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}{{MSP/3|621|Druddigon}}|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/breed5|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|Detect|Fighting|Status|&mdash;|&mdash;|5}}
{{learnlist/breed5|{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}|Detect|Fighting|Status|||5}}
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30}}
{{learnlist/breed5|{{MSP/3|032|Nidoran♂}}{{MSP/3|033|Nidorino}}{{MSP/3|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30}}
{{learnlist/breed5|{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Endure|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|Endure|Normal|Status|||10}}
{{learnlist/breed5|{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Iron Head|Steel|Physical|80|100|15}}
{{learnlist/breed5|{{MSP/3|304|Aron}}{{MSP/3|305|Lairon}}{{MSP/3|306|Aggron}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|Iron Head|Steel|Physical|80|100|15}}
{{learnlist/breed5|{{MSP|131|Lapras}}|Perish Song|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/breed5|{{MSP/3|131|Lapras}}|Perish Song|Normal|Status|||5}}
{{learnlist/breed5|{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|246|Larvitar}}<br>{{MSP|247|Pupitar}}{{MSP|248|Tyranitar}}{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|293|Whismur}}<br>{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}|Screech|Normal|Status|&mdash;|85|40}}
{{learnlist/breed5|{{MSP/3|108|Lickitung}}{{MSP/3|463|Lickilicky}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}{{MSP/3|246|Larvitar}}<br>{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}{{MSP/3|293|Whismur}}<br>{{MSP/3|294|Loudred}}{{MSP/3|295|Exploud}}{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}|Screech|Normal|Status||85|40}}
{{learnlist/breed5|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}|Skull Bash|Normal|Physical|100|100|15}}
{{learnlist/breed5|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}|Skull Bash|Normal|Physical|100|100|15}}
{{learnlist/breedf|Marowak|Ground|Ground|5|1}}
{{learnlist/breedf|Marowak|Ground|Ground|5|1}}


Line 82: Line 82:
{{learnlist/tutorh|Marowak|ground|ground|5|1}}
{{learnlist/tutorh|Marowak|ground|ground|5|1}}
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|&mdash;|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|||15|||no|yes}}
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15|||no|yes}}
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15|||no|yes}}
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical|&mdash;|100|20|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical||100|20|||no|yes}}
{{learnlist/tutor5|Outrage|Dragon|Physical|120|100|10|||no|yes}}
{{learnlist/tutor5|Outrage|Dragon|Physical|120|100|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|||20|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
Line 100: Line 100:
====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{Learnlist/prevoh|Marowak|Ground|Ground|5|1}}
{{Learnlist/prevoh|Marowak|Ground|Ground|5|1}}
{{Learnlist/prevo5|104|Cubone|d||||Low Kick|Fighting|Physical|&mdash;|100|20||BW}}
{{Learnlist/prevo5|104|Cubone|d||||Low Kick|Fighting|Physical||100|20||BW}}
{{Learnlist/prevof|Marowak|Ground|Ground|5|1}}
{{Learnlist/prevof|Marowak|Ground|Ground|5|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Marowak|Ground|Ground|1}}
{{learnlist/prevgen5|Marowak|1|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen5|Marowak|1|Captivate|Normal|Status|—|100|20|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Counter|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen5|Marowak|1|DynamicPunch|Fighting|Physical|100|50|5|III=yes}}
{{learnlist/prevgen5|Marowak|1|Focus Punch|Fighting|Physical|150|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Fury Cutter|Bug|Physical|20|95|20|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Mega Kick|Normal|Physical|120|75|5|III=yes}}
{{learnlist/prevgen5|Marowak|1|Mega Punch|Normal|Physical|80|85|20|III=yes}}
{{learnlist/prevgen5|Marowak|1|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen5|Marowak|1|Mud-Slap|Ground|Special|20|100|10||'''|III=yes|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Marowak|1|Seismic Toss|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen5|Marowak|1|Sing|Normal|Status|—|55|15|III=event}}
{{learnlist/prevgenf/5|Marowak|Ground|Ground|1}}


[[it:Marowak/Mosse apprese in quinta generazione]]
[[it:Marowak/Mosse apprese in quinta generazione]]
[[zh:嘎啦嘎啦/第五世代招式表]]
[[zh:嘎啦嘎啦/第五世代招式表]]

Revision as of 04:22, 30 October 2020

← Marowak Marowak

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Growl Normal Status 0000 100100% 40
011 Tail Whip Normal Status 0000 100100% 30
011 Bone Club Ground Physical 06565 08585% 20
011 Headbutt Normal Physical 07070 100100% 15
033 Tail Whip Normal Status 0000 100100% 30
077 Bone Club Ground Physical 06565 08585% 20
1111 Headbutt Normal Physical 07070 100100% 15
1313 Leer Normal Status 0000 100100% 30
1717 Focus Energy Normal Status 0000 00——% 30
2121 Bonemerang Ground Physical 05050 09090% 10
2323 Rage Normal Physical 02020 100100% 20
2727 False Swipe Normal Physical 04040 100100% 40
3333 Thrash Normal Physical 120120 100100% 10
3737 Fling Dark Physical 0000 100100% 10
4343 Bone Rush Ground Physical 02525 09090% 10
4949 Endeavor Normal Physical 0000 100100% 5
5353 Double-Edge Normal Physical 120120 100100% 15
5959 Retaliate Normal Physical 07070 100100% 5
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 30
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CranidosRampardosShieldonBastiodon
AncientPower Rock Special 60 100% 5
Snorlax
Belly Drum Normal Status —% 10
NidokingLickitungLickilickyRhyhornRhydonRhyperior
SnorlaxTotodileCroconawFeraligatrLarvitarPupitar
TyranitarCranidosRampardosDruddigon
Chip Away Normal Physical 70 100% 20
TreeckoGrovyleSceptile
Detect Fighting Status —% 5
Nidoran♂NidorinoNidoking
Double Kick Fighting Physical 30 100% 30
ShieldonBastiodon
Endure Normal Status —% 10
AronLaironAggronShieldonBastiodon
Iron Head Steel Physical 80 100% 15
Lapras
Perish Song Normal Status —% 5
LickitungLickilickyTotodileCroconawFeraligatrLarvitar
PupitarTyranitarTreeckoGrovyleSceptileWhismur
LoudredExploudCranidosRampardos
Screech Normal Status 85% 40
SquirtleWartortleBlastoise
Skull Bash Normal Physical 100 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Marowak in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marowak in that game.
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Marowak can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marowak cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Cubone (Pokémon)/Generation V learnset Low KickBW Fighting Physical 100% 20
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Sing Normal Status 0000 055}}55% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see transfer-only moves for other generations