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Marowak (Pokémon)/Generation II learnset

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← Marowak 105

By leveling up

Generation II
Other generations:
I - III - IV - V
 Level   Move   Type   Power   Accuracy   PP 
00Start Growl Normal 0000 100}}100% 40
00Start Tail Whip Normal 0000 100}}100% 30
00Start Bone Club Ground 06565 085}}85% 20
00Start Headbutt Normal 07070 100}}100% 15
055 Tail Whip Normal 0000 100}}100% 30
099 Bone Club Ground 06565 085}}85% 20
1313 Headbutt Normal 07070 100}}100% 15
1717 Leer Normal 0000 100}}100% 30
2121 Focus Energy Normal 0000 —}}—% 30
2525 Bonemerang Ground 05050 090}}90% 10
3232 Rage Normal 02020 100}}100% 20
3939 False Swipe Normal 04040 100}}100% 40
4646 Thrash Normal 09090 100}}100% 20
5353 Bone Rush Ground 02525 080}}80% 10
  • A level of "Start" indicates a move that will be known by a Marowak obtained at level 1 in Generation II
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM Unknown Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Electric Sprite.png TM41 ThunderPunch Electric 75 100% 15
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Normal Sprite.png TM44 Rest Normal —% 10
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Fire Sprite.png TM48 Fire Punch Fire 75 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V
 Father   Move   Type   Power   Accuracy   PP 
CharmeleonCharizardRhyhornRhydonLaprasChikorita
BayleefMeganiumTotodileCroconawFeraligatrLarvitar
PupitarTyranitar
AncientPower* Rock 60 100% 5
CharmanderCharmeleonCharizardSlowpokeSlowbroSlowking
LickitungSnorlax
Belly Drum Normal —% 10
Lapras Perish Song Normal —% 5
CharmanderCharmeleonCharizardRhyhornRhydonLarvitar
PupitarTyranitar
Rock Slide Rock 75 90% 10
LickitungTotodileCroconawFeraligatrMareepFlaaffy
AmpharosLarvitarPupitarTyranitar
Screech Normal 85% 40
BulbasaurIvysaurVenusaurSquirtleWartortleBlastoise Skull Bash Normal 100 100% 15
CharmanderCharmeleonCharizardRhyhornRhydon Swords Dance*C Normal —% 30
  • Moves marked with an asterisk (*) must be chain bred onto Marowak in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marowak in that game.
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Marowak can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marowak cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI
 Stage   Move   Type   Power   Accuracy   PP 
104 Fury Attack Normal 15 85% 20
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • Click on the generation numbers at the top to see moves from other generations