User:Yoriven/SpaceWorld/Learnsets2

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Contents

1997 SpaceWorld demo

Here are the learnsets for all of the pokemon who never made it to the final game.


Hanamogura

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growth Normal 0000 —}}—% 40
088 Leech Seed Grass 0000 090}}90% 10
1313 Razor Leaf Grass 05555 095}}95% 25
1919 Stun Spore Grass 0000 075}}75% 30
2626 Sleep Powder Grass 0000 075}}75% 15
3434 Slam Normal 08080 075}}75% 20
4343 PoisonPowder Poison 0000 075}}75% 35
5353 Morning Sun Normal 0000 —}}—% 10
6464 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Hanamogura
  • Italic indicates a move that gets STAB only when used by an evolution of Hanamogura

Honōguma

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
055 Leer Normal 0000 100}}100% 30
099 Ember Fire 04040 100}}100% 25
1414 Roar Normal 0000 100}}100% 20
1919 Bite Normal 06060 100}}100% 25
2525 Rest Psychic 0000 —}}—% 10
3131 Flame Wheel Fire 06060 100}}100% 25
3838 Scary Face Normal 0000 100}}100% 10
4545 Fury Swipes Normal 01818 080}}80% 15
5353 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Honōguma
  • Italic indicates a move that gets STAB only when used by an evolution of Honōguma

Borubeā

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
066 Leer Normal 0000 100}}100% 30
1111 Roar Normal 0000 100}}100% 20
1717 Ember Fire 04040 100}}100% 25
2323 Bite Normal 06060 100}}100% 25
3030 Rest Psychic 0000 —}}—% 10
3737 Flame Wheel Fire 06060 100}}100% 25
4545 Scary Face Normal 0000 100}}100% 10
5353 Fury Swipes Normal 01818 080}}80% 15
6262 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Borubeā
  • Italic indicates a move that gets STAB only when used by an evolution of Borubeā

Dainabea

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
077 Leer Normal 0000 100}}100% 30
1313 Roar Normal 0000 100}}100% 20
2020 Ember Fire 04040 100}}100% 25
2727 Bite Normal 06060 100}}100% 25
3535 Rest Psychic 0000 —}}—% 10
4343 Flame Wheel Fire 06060 100}}100% 25
5252 Scary Face Normal 0000 100}}100% 10
6161 Fury Swipes Normal 01818 080}}80% 15
7171 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Dainabea
  • Italic indicates a move that gets STAB only when used by an evolution of Dainabea

Kurusu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
088 Water Gun Water 04040 100}}100% 25
1313 Bite Normal 06060 100}}100% 25
1919 Mist Ice 0000 —}}—% 30
2626 Aurora Beam Ice 06565 100}}100% 20
3434 Safeguard Normal 0000 —}}—% 10
4343 Body Slam Normal 08585 100}}100% 15
5353 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Kurusu
  • Italic indicates a move that gets STAB only when used by an evolution of Kurusu

Akua

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
1010 Water Gun Water 04040 100}}100% 25
1616 Bite Normal 06060 100}}100% 25
2323 Mist Ice 0000 —}}—% 30
3131 Aurora Beam Ice 06565 100}}100% 20
4040 Safeguard Normal 0000 —}}—% 10
5050 Body Slam Normal 08585 100}}100% 15
6161 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Akua
  • Italic indicates a move that gets STAB only when used by an evolution of Akua

Akueria

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Growl Normal 0000 100}}100% 40
1212 Water Gun Water 04040 100}}100% 25
1919 Bite Normal 06060 100}}100% 25
2727 Mist Ice 0000 —}}—% 30
3636 Aurora Beam Ice 06565 100}}100% 20
4646 Safeguard Normal 0000 —}}—% 10
5757 Body Slam Normal 08585 100}}100% 15
6969 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Akueria
  • Italic indicates a move that gets STAB only when used by an evolution of Akueria

Bōbō

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
044 Tackle Normal 03535 095}}95% 35
088 Foresight Normal 0000 —}}—% 10
1313 Hypnosis Psychic 0000 060}}60% 20
1919 Wing Attack Flying 06060 095}}95% 35
2626 Megahorn Normal 0000 085}}85% 40
3535 Moonlight Normal 0000 —}}—% 10
4646 Take Down Normal 09090 085}}85% 20
4949 Mean Look Psychic 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Bōbō
  • Italic indicates a move that gets STAB only when used by an evolution of Bōbō

Mikon

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
044 Quick Attack Normal 04040 100}}100% 30
077 Roar Normal 0000 100}}100% 20
1111 Ember Fire 04040 100}}100% 25
1515 Foresight Normal 0000 —}}—% 10
2020 Fire Spin Fire 01515 070}}70% 15
2525 Confuse Ray Ghost 0000 100}}100% 10
3131 Double Team Normal 0000 —}}—% 15
3737 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mikon
  • Italic indicates a move that gets STAB only when used by an evolution of Mikon

Monja

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Constrict Normal 01010 100}}100% 35
044 Absorb Grass 02020 100}}100% 20
088 Bind Normal 01515 075}}75% 20
1313 Growth Normal 0000 —}}—% 40
1919 Vine Whip Grass 03535 100}}100% 20
2323 Sleep Powder Grass 0000 075}}75% 15
2626 Stun Spore Grass 0000 075}}75% 30
2929 PoisonPowder Poison 0000 075}}75% 35
3434 Night Shade Ghost 0000 100}}100% 15
4343 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Monja
  • Italic indicates a move that gets STAB only when used by an evolution of Monja

Jaranra

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Constrict Normal 01010 100}}100% 35
077 Absorb Grass 02020 100}}100% 20
1414 Bind Normal 01515 075}}75% 20
2222 Growth Normal 0000 —}}—% 40
3131 Vine Whip Grass 03535 100}}100% 20
3636 Sleep Powder Grass 0000 075}}75% 15
4141 Stun Spore Grass 0000 075}}75% 30
4646 PoisonPowder Poison 0000 075}}75% 35
5252 Night Shade Ghost 0000 100}}100% 15
6464 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Jaranra
  • Italic indicates a move that gets STAB only when used by an evolution of Jaranra

Hanēi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
1010 Water Gun Water 04040 100}}100% 25
1919 Flail Normal 0000 100}}100% 10
2929 Confuse Ray Ghost 0000 100}}100% 10
3939 Thrash Normal 09090 100}}100% 20
5050 Slam Normal 08080 075}}75% 20
6161 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Hanēi
  • Italic indicates a move that gets STAB only when used by an evolution of Hanēi

Shibirefugu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
077 Tail Whip Normal 0000 100}}100% 30
1414 Water Gun Water 04040 100}}100% 25
2222 Selfdestruct Normal 200200 100}}100% 5
3131 Thunder Wave Electric 0000 100}}100% 20
4141 Pin Missile Bug 01414 085}}85% 20
5252 SmokeScreen Normal 0000 100}}100% 20
6464 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Shibirefugu
  • Italic indicates a move that gets STAB only when used by an evolution of Shibirefugu

Gyopin

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
033 Tail Whip Normal 0000 100}}100% 30
066 Supersonic Normal 0000 055}}55% 20
1010 Flail Normal 0000 100}}100% 10
1515 Horn Attack Normal 06565 100}}100% 25
2121 Fury Attack Normal 01515 085}}85% 20
2828 Horn Drill Normal 0000 030}}30% 5
3636 Waterfall Water 08080 100}}100% 15
4545 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Gyopin
  • Italic indicates a move that gets STAB only when used by an evolution of Gyopin

Manbō1

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
055 Leer Normal 0000 100}}100% 30
1010 Rage Normal 02020 100}}100% 20
1515 Water Gun Water 04040 100}}100% 25
2020 Slam Normal 08080 075}}75% 20
2525 Double Team Normal 0000 —}}—% 15
3030 Scary Face Normal 0000 085}}85% 40
3535 Thrash Normal 09090 100}}100% 20
4040 Iron Tail Steel 06060 100}}100% 10
4545 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Manbō1
  • Italic indicates a move that gets STAB only when used by an evolution of Manbō1

Ikari

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Leer Normal 0000 100}}100% 30
1212 Rage Normal 02020 100}}100% 20
1818 Water Gun Water 04040 100}}100% 25
2424 Slam Normal 08080 075}}75% 20
3030 Double Team Normal 0000 —}}—% 15
3636 Scary Face Normal 0000 085}}85% 40
4242 Thrash Normal 09090 100}}100% 20
4848 Iron Tail Steel 06060 100}}100% 10
5454 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Gurotesu
  • Italic indicates a move that gets STAB only when used by an evolution of Gurotesu

Gurotesu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Leer Normal 0000 100}}100% 30
1414 Rage Normal 02020 100}}100% 20
2121 Water Gun Water 04040 100}}100% 25
2828 Slam Normal 08080 075}}75% 20
3535 Double Team Normal 0000 —}}—% 15
4343 Scary Face Normal 0000 085}}85% 40
4949 Thrash Normal 09090 100}}100% 20
5656 Iron Tail Steel 06060 100}}100% 10
6363 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Gurotesu
  • Italic indicates a move that gets STAB only when used by an evolution of Gurotesu

Para

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
033 Stun Spore Grass 0000 075}}75% 30
066 Leech Life Bug 02020 100}}100% 15
1010 PoisonPowder Poison 0000 075}}75% 35
1515 Growth Normal 0000 —}}—% 40
2121 Fury Swipes Normal 01818 080}}80% 15
2828 Slash Normal 07070 100}}100% 20
3636 Spore Grass 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Para
  • Italic indicates a move that gets STAB only when used by an evolution of Para

Tsūheddo

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
055 String Shot Bug 0000 095}}95% 40
1010 Poison Sting Poison 01515 100}}100% 35
1616 Confusion Psychic 05050 100}}100% 25
2323 Bind Normal 01515 075}}75% 20
3131 Bite Normal 06060 100}}100% 25
4040 Spider Web Bug 0000 —}}—% 10
5050 Night Shade Ghost 0000 100}}100% 15
6161 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Tsūheddo
  • Italic indicates a move that gets STAB only when used by an evolution of Tsūheddo

Animon

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Transform Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Animon
  • Italic indicates a move that gets STAB only when used by an evolution of Animon

Hināzu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
055 Peck Flying 03535 100}}100% 35
099 Quick Attack Normal 04040 100}}100% 30
1414 Rage Normal 02020 100}}100% 20
1919 Pursuit Normal 04040 100}}100% 10
2525 Fury Attack Normal 01515 085}}85% 20
3131 Agility Psychic 0000 —}}—% 30
3838 Tri Attack Normal 08080 100}}100% 10
4545 Drill Peck Flying 08080 100}}100% 20
  • Bold indicates a move that gets STAB when used by Hināzu
  • Italic indicates a move that gets STAB only when used by an evolution of Hināzu

Tsuinzu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Double Kick Fighting 03030 100}}100% 30
066 Growl Normal 0000 100}}100% 20
1111 Sand-Attack Normal 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tsuinzu
  • Italic indicates a move that gets STAB only when used by an evolution of Tsuinzu

Kōnya

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
077 Tail Whip Normal 0000 100}}100% 30
1111 Sand-Attack Normal 0000 100}}100% 15
1515 Pay Day Normal 04040 100}}100% 20
2020 Bite Normal 06060 100}}100% 25
2525 Fury Swipes Normal 01818 080}}80% 15
3131 Thief Dark 04040 100}}100% 10
3737 Screech Normal 0000 085}}85% 40
4444 Slash Normal 07070 100}}100% 20
5151 Coin Hurl Normal 04040 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kōnya
  • Italic indicates a move that gets STAB only when used by an evolution of Kōnya

Rinrin

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
088 Tail Whip Normal 0000 100}}100% 30
1212 Heal Bell Normal 0000 —}}—% 10
1919 Faint Attack Dark 06060 —}}—% 10
2626 Screech Normal 0000 085}}85% 40
3434 Lovely Kiss Normal 0000 075}}75% 10
3434 Sweet Kiss Normal 0000 100}}100% 10
4343 Fury Swipes Normal 01818 080}}80% 15
5353 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rinrin
  • Italic indicates a move that gets STAB only when used by an evolution of Rinrin

Berurun

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Growl Normal 0000 100}}100% 40
1010 Tail Whip Normal 0000 100}}100% 30
1616 Heal Bell Normal 0000 —}}—% 10
2323 Faint Attack Dark 06060 —}}—% 10
3131 Screech Normal 0000 085}}85% 40
4040 Lovely Kiss Normal 0000 075}}75% 10
4040 Sweet Kiss Normal 0000 100}}100% 10
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Berurun
  • Italic indicates a move that gets STAB only when used by an evolution of Berurun

Mitsuboshi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Agility Psychic 0000 —}}—% 30
011 Quick Attack Normal 04040 100}}100% 30
011 Bite Normal 06060 100}}100% 25
  • Bold indicates a move that gets STAB when used by Mitsuboshi
  • Italic indicates a move that gets STAB only when used by an evolution of Mitsuboshi

Puchikōn

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
088 Ember Fire 04040 100}}100% 25
1616 Quick Attack Normal 04040 100}}100% 30
2424 Growl Normal 0000 100}}100% 40
3232 Stomp Normal 06565 100}}100% 20
4040 Flame Wheel Fire 06060 100}}100% 10
4848 Agility Psychic 0000 —}}—% 30
5656 Fire Spin Fire 01515 070}}70% 15
6464 Take Down Normal 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Puchikōn
  • Italic indicates a move that gets STAB only when used by an evolution of Puchikōn

Tāban(Pokémon)

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Harden Normal 0000 —}}—% 30
011 Body Slam Normal 08585 100}}100% 15
011 Water Gun Water 04040 100}}100% 25
  • Bold indicates a move that gets STAB when used by Tāban
  • Italic indicates a move that gets STAB only when used by an evolution of Tāban

Betobebī

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
022 Poison Gas Poison 0000 055}}55% 40
044 Disable Normal 0000 055}}55% 20
077 Acid Poison 04040 100}}100% 30
1111 Minimize Normal 0000 —}}—% 20
1616 Harden Normal 0000 —}}—% 30
2222 Sludge Poison 06565 100}}100% 20
2929 Haze Ice 0000 —}}—% 30
3737 Screech Normal 0000 085}}85% 40
4646 Acid Armor Poison 0000 —}}—% 40
5656 Sludge Bomb Poison 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Betobebī
  • Italic indicates a move that gets STAB only when used by an evolution of Betobebī

Gongu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
  • Bold indicates a move that gets STAB when used by Gongu
  • Italic indicates a move that gets STAB only when used by an evolution of Gongu

Pudi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Ember Fire 04040 100}}100% 25
055 Roar Normal 0000 100}}100% 20
099 Quick Attack Normal 04040 100}}100% 30
1414 Bite Normal 06060 100}}100% 25
1919 Leer Normal 0000 100}}100% 30
2525 Sacred Fire Fire 08080 100}}100% 10
3131 Take Down Normal 09090 085}}85% 20
3838 Agility Psychic 0000 —}}—% 30
4545 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Pudi
  • Italic indicates a move that gets STAB only when used by an evolution of Pudi

Barirīna

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Confusion Psychic 05050 100}}100% 25
066 Barrier Psychic 0000 —}}—% 30
1212 Encore Normal 0000 100}}100% 10
1818 DoubleSlap Normal 01515 085}}85% 10
2424 Light Screen Psychic 0000 —}}—% 30
2424 Reflect Psychic 0000 —}}—% 20
2424 Safeguard Normal 0000 —}}—% 10
3030 Psybeam Psychic 06565 100}}100% 20
3636 Baton Pass Normal 0000 —}}—% 10
4242 Meditate Psychic 0000 —}}—% 40
4848 Substitute Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Barirīna
  • Italic indicates a move that gets STAB only when used by an evolution of Barirīna

Tsubomitto

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Wrap Normal 01515 085}}85% 20
011 PoisonPowder Poison 0000 075}}75% 35
011 Acid Poison 04040 100}}100% 30
011 Razor Leaf Grass 05555 095}}95% 25
  • Bold indicates a move that gets STAB when used by Tsubomitto
  • Italic indicates a move that gets STAB only when used by an evolution of Tsubomitto

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
069070 Growth Normal —% 40
069070 Vine Whip Grass 35 100% 20
069070 Sleep Powder Grass 75% 15
069070 Stun Spore Grass 75% 30
069070 False Swipe Normal 40 100% 20
069070 Slam Normal 80 75% 20
  • Bold indicates a move that gets STAB when used by Tsubomitto
  • Italic indicates a move that gets STAB only when used by an evolution of Tsubomitto

Bomushikā

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
099 Tail Whip Normal 0000 100}}100% 30
1717 Water Gun Water 04040 100}}100% 25
2525 Barrage Normal 01515 085}}85% 20
3333 Flame Wheel Fire 06060 100}}100% 10
4141 Smog Poison 02020 070}}70% 20
4949 Take Down Normal 09090 085}}85% 20
5757 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Bomushikā
  • Italic indicates a move that gets STAB only when used by an evolution of Bomushikā

Kotora

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Thundershock Electric 04040 100}}100% 30
066 Leer Normal 0000 100}}100% 30
1111 Roar Normal 0000 100}}100% 20
1717 Quick Attack Normal 04040 100}}100% 30
2323 Pursuit Normal 04040 100}}100% 10
3030 Bite Normal 06060 100}}100% 25
3737 Scary Face Normal 0000 085}}85% 40
4545 Thunder Electric 120120 070}}70% 10
5353 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Kotora
  • Italic indicates a move that gets STAB only when used by an evolution of Kotora

Raitora

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Thundershock Electric 04040 100}}100% 30
077 Leer Normal 0000 100}}100% 30
1313 Roar Normal 0000 100}}100% 20
2020 Quick Attack Normal 04040 100}}100% 30
2727 Pursuit Normal 04040 100}}100% 10
3535 Bite Normal 06060 100}}100% 25
4343 Scary Face Normal 0000 085}}85% 40
5252 Thunder Electric 120120 070}}70% 10
6161 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Raitora
  • Italic indicates a move that gets STAB only when used by an evolution of Raitora

Madāmu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
077 Sand-Attack Normal 0000 100}}100% 15
1313 Leer Normal 0000 100}}100% 30
1919 Fury Attack Normal 01515 085}}85% 20
2525 Wing Attack Flying 06060 100}}100% 35
3131 Swords Dance Normal 0000 —}}—% 30
3737 False Swipe Normal 04040 100}}100% 20
4343 Agility Psychic 0000 —}}—% 30
4949 Slash Normal 07070 100}}100% 20
5555 Fury Cutter Bug 02525 100}}100% 20
  • Bold indicates a move that gets STAB when used by Madāmu
  • Italic indicates a move that gets STAB only when used by an evolution of Madāmu

Norowara

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Disable Normal 0000 055}}55% 20
1616 Destiny Bond Ghost 0000 &mdash}}&mdash% 5
2525 Spite Ghost 0000 100}}100% 5
3535 Confusion Psychic 05050 100}}100% 25
4646 Night Shade Ghost 0000 100}}100% 15
5858 Substitute Normal 0000 —}}—% 10
7171 Psychic Psychic 09090 100}}100% 10
8585 Pain Split Normal 0000 —}}—% 5
100100 Curse Ghost 04040 —}}—% 10
  • Bold indicates a move that gets STAB when used by Norowara
  • Italic indicates a move that gets STAB only when used by an evolution of Norowara

Kyonpan

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Disable Normal 0000 055}}55% 20
1616 Splash Normal 0000 —}}—% 40
2525 Spite Ghost 0000 100}}100% 5
3535 Stomp Normal 06565 100}}100% 20
4646 Night Shade Ghost 0000 100}}100% 15
5858 Substitute Normal 0000 —}}—% 10
7171 Body Slam Normal 08585 100}}100% 15
8585 Pain Split Normal 0000 —}}—% 5
100100 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Kyonpan
  • Italic indicates a move that gets STAB only when used by an evolution of Kyonpan

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
000 Destiny Bond Ghost &mdash% 5
000 Confusion Psychic 50 100% 25
000 Psychic Psychic 90 100% 10
000 Curse Ghost 40 —% 10
  • Bold indicates a move that gets STAB when used by Kyonpan
  • Italic indicates a move that gets STAB only when used by an evolution of Kyonpan

Happī

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
066 Tail Whip Normal 0000 100}}100% 30
1212 Growl Normal 0000 100}}100% 40
1919 Defense Curl Normal 0000 —}}—% 40
2727 DoubleSlap Normal 01515 085}}85% 10
3636 Sing Normal 0000 055}}55% 15
4646 Minimize Normal 0000 —}}—% 20
5757 Light Screen Psychic 0000 —}}—% 30
6969 Double-Edge Normal 100100 100}}100% 15
8282 Pain Split Normal 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Happī
  • Italic indicates a move that gets STAB only when used by an evolution of Happī

Purakkusu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 ViceGrip Normal 05555 100}}100% 30
077 Focus Energy Normal 0000 —}}—% 30
1414 Harden Normal 0000 —}}—% 30
2222 Seismic Toss Fighting 0000 100}}100% 20
3131 Endure Normal 0000 —}}—% 10
4141 Slash Normal 07070 100}}100% 20
5252 Cross Chop Bug 05050 100}}100% 10
6464 Swords Dance Normal 0000 —}}—% 30
7777 Guillotine Normal 0000 030}}30% 5
  • Bold indicates a move that gets STAB when used by Purakkusu
  • Italic indicates a move that gets STAB only when used by an evolution of Purakkusu

Urufuman

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
077 Powder Snow Ice 04040 100}}100% 10
1414 Tail Whip Normal 0000 100}}100% 30
2121 Safeguard Normal 0000 —}}—% 10
2828 Fury Swipes Normal 01818 080}}80% 15
3535 Slash Normal 07070 100}}100% 20
4242 Screech Normal 0000 085}}85% 40
4949 Confuse Ray Ghost 0000 100}}100% 20
5656 Blizzard Ice 120120 090}}90% 5
  • Bold indicates a move that gets STAB when used by Urufuman
  • Italic indicates a move that gets STAB only when used by an evolution of Urufuman

Wāurufu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
088 Powder Snow Ice 04040 100}}100% 10
1616 Tail Whip Normal 0000 100}}100% 30
2424 Safeguard Normal 0000 —}}—% 10
3232 Fury Swipes Normal 01818 080}}80% 15
4040 Slash Normal 07070 100}}100% 20
4848 Screech Normal 0000 085}}85% 40
5656 Confuse Ray Ghost 0000 100}}100% 20
6464 Blizzard Ice 120120 090}}90% 5
  • Bold indicates a move that gets STAB when used by Wāurufu
  • Italic indicates a move that gets STAB only when used by an evolution of Wāurufu

Namēru

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Lick Ghost 02020 100}}100% 30
077 Supersonic Normal 0000 055}}55% 20
1414 Disable Normal 0000 055}}55% 20
2222 Stomp Normal 06565 100}}100% 20
3131 Wrap Normal 01515 085}}85% 20
4141 Defense Curl Normal 0000 —}}—% 40
5252 Slam Normal 08080 075}}75% 20
6464 Amnesia Psychic 0000 —}}—% 20
7777 Screech Normal 0000 085}}85% 40
  • Bold indicates a move that gets STAB when used by Namēru
  • Italic indicates a move that gets STAB only when used by an evolution of Namēru

Rai

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Thundershock Electric 04040 100}}100% 30
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Thunderbolt Electric 09595 100}}100% 15
7373 Detect Normal 0000 —}}—% 10
8585 Thunder Electric 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Rai
  • Italic indicates a move that gets STAB only when used by an evolution of Rai

En

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Ember Fire 04040 100}}100% 25
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Flamethrower Fire 09595 100}}100% 15
7373 Endure Normal 0000 —}}—% 10
8585 Fire Blast Fire 120120 085}}85% 5
  • Bold indicates a move that gets STAB when used by En
  • Italic indicates a move that gets STAB only when used by an evolution of En

Sui

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Water Gun Water 04040 100}}100% 25
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 BubbleBeam Water 06565 100}}100% 20
7373 Mind Reader Normal 0000 —}}—% 10
8585 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Sui
  • Italic indicates a move that gets STAB only when used by an evolution of Sui

Rīfi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Sand-Attack Normal 0000 100}}100% 15
1414 Quick Attack Normal 04040 100}}100% 30
2121 Tail Whip Normal 0000 100}}100% 30
2828 Absorb Grass 02020 100}}100% 20
3535 Razor Leaf Grass 05555 095}}95% 25
4242 Growth Normal 0000 —}}—% 40
4949 Morning Sun Normal 0000 —}}—% 10
5656 Wrap Normal 01515 085}}85% 20
6363 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rīfi
  • Italic indicates a move that gets STAB only when used by an evolution of Rīfi

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
133 Mud-Slap Normal 20 100% 10
133 Take Down Normal 90 85% 20
  • Bold indicates a move that gets STAB when used by Rīfi
  • Italic indicates a move that gets STAB only when used by an evolution of Rīfi