Inferno (move)

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Inferno
れんごく Purgatory
Inferno IX.png
Inferno IX 2.png
Type  Fire
Category  Special
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  1
Jamming  4 ♥♥♥♥
Badly startles the last Pokémon to act before the user.

Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.

Effect

Inferno deals damage and will always burn the target if it hits.

Inferno can also be used as part of a Contest Spectacular combination, causing Hex to give extra three appeal points if used in the next turn.

Description

Games Description
BWB2W2 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0004 Charmander FireIC Big.png Monster Dragon 46 46 46 36 36 36
0005 Charmeleon FireIC Big.png Monster Dragon 54 54 54 48 48 48
0006 Charizard FireIC Big.png
FlyingIC Big.png
Monster Dragon 62 62 62 54 54 54
0037 Vulpix FireIC Big.png Field Field 44BW
50B2W2
50 50 48 48 48
0038 Ninetales FireIC Big.png Field Field 1 1 Rem.
0077 Ponyta FireIC Big.png Field Field 33 33 33 45 45
0078 Rapidash FireIC Big.png Field Field 33 33 33 49 49
0155 Cyndaquil FireIC Big.png Field Field 46 46 46 46 46
0156 Quilava FireIC Big.png Field Field 53 53 53 53 53
0157 Typhlosion FireIC Big.png Field Field 56 56 56 56 56
0157 Typhlosion
Typhlosion
Hisuian Form
FireIC Big.png
GhostIC Big.png
Field Field 56
0228 Houndour DarkIC Big.png
FireIC Big.png
Field Field 56 56 56 56 56
0229 Houndoom DarkIC Big.png
FireIC Big.png
Field Field 65 1, 65 1, 65 1, 65 62
0324 Torkoal FireIC Big.png Field Field 60 1, 60XY
50ORAS
50 56 56 56
0494 Victini PsychicIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered 57 57 57 49
0607 Litwick GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 38 38 38 40 40
0608 Lampent GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 38 38 38 40 40
0609 Chandelure GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 1 1
0631 Heatmor FireIC Big.png Field Field 61 1, 61 66 55
0851 Centiskorch FireIC Big.png
BugIC Big.png
Bug Bug 1
1004 Chi-Yu DarkIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0218 Slugma FireIC Big.png Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GhostIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0218 Slugma FireIC Big.png Amorphous Amorphous Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0006 Charizard
CharizardLv. 36
FireIC Big.png
FlyingIC Big.png
Monster Dragon CoroCoro Charizardite Y Charizard
2014 Olleh TV Charizardite Y Charizard
GAME 2014 Charizardite Y Charizard
Infrared Olleh TV Charizardite Y Charizard
XY Charizardite Y Charizard
GameStop 2014 Charizardite Y Charizard
2015 Olleh TV Charizardite Y Charizard
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Inferno deals damage and leaves the target with a burn.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI 30 99 15 50 50% 98% Front Enemy No
SMD 30 99 15 30 50% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

FireIC RR.png Inferno
★★★★★
Attack power 26.54696
Charge time 1.34 seconds
Range type Circular (ranged)
Number of hits 4
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May burn the foe
Inferno Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Inferno Special 4 183 228 50% An opponent Leaves the target burned. Leon & Charizard
Volo & Togepi (via Masterful Metronome; small chance)

Description

Games Description
MDGtI It damages an enemy. It also causes the Burn status condition. With the Burn status, the enemy keeps taking damage, and its Attack also goes down slightly.
SMD It damages an enemy. It also leaves the enemy with a burn.


In animation

Pokémon animated series

Lampent Inferno.png
Lampent
Litwick Inferno.png
Litwick
Chandelure Inferno.png
Chandelure
The user attacks by engulfing the target in an intense fire.
Pokémon Method
User First Used In Notes
Lampent Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent.
A wild Lampent Scare at the Litwick Mansion! Debut
A wild Lampent Climbing the Tower of Success! None
Litwick The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.
Four wild Litwick Scare at the Litwick Mansion! None
Chandelure Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent.
A wild Chandelure Climbing the Tower of Success! None


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

  • Inferno is the only non-status move that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is Fling, but in its case, burn is only achieved if the user is holding a Flame Orb.
  • Inferno has the lowest accuracy of all Fire-type moves.

In other languages

Language Title
Chinese Cantonese 煉獄 Lihnyuhk
Mandarin 煉獄 / 炼狱 Liànyù *
烈火深渊 Lièhuǒ Shēnyuān *
The Netherlands Flag.png Dutch Inferno
France Flag.png French Feu d'Enfer
Germany Flag.png German Inferno
Indonesia Flag.png Indonesian Neraka
Italy Flag.png Italian Marchiatura
South Korea Flag.png Korean 연옥 Yeonok
Poland Flag.png Polish Inferno
Brazil Flag.png Brazilian Portuguese Inferno
Spain Flag.png Spanish Infierno
Vietnam Flag.png Vietnamese Luyện Ngục


Variations of the move Dynamic Punch
PhysicalIC HOME.png Dynamic Punch
SpecialIC HOME.png Inferno
Formerly a variation
SpecialIC HOME.png Zap Cannon


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.