Ampharos (Super Mystery Dungeon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
デンリュウ Denryu
181Ampharos PSMD.png
Artwork of Ampharos from Pokémon Super Mystery Dungeon.
Debuts in Pokémon Super Mystery Dungeon
Gender Male
Ability Static
Current location At Lively Town
This Pokémon is fully evolved.

Ampharos (Japanese: デンリュウ Denryu) is a character in Pokémon Super Mystery Dungeon. He is the chief of the Expedition Society, and refers to himself as the "Dashing Wanderer".


Spoiler warning: this article may contain major plot or ending details.

Ampharos, as the chief of the Expedition Society, is primarily involved in investigating the recent events of Pokémon being turned into stone by an unknown power. For this reason, Ampharos visits Serene Village, but due to his poor sense of direction, he gets lost in the plaza, dropping his Connection Orb in the process.

The player and partner first see Ampharos here, where they pick up his Connection Orb with the intent of returning it to him later. After school, the player and partner search for Ampharos who had been seen heading to Poliwrath River. There, despite initially defeating the Poliwrath Brothers, the unsuspecting player is almost attacked by one of them until Ampharos arrives to intervene. Later, the three gather at the hill with the big tree, where Ampharos denies being involved with the Expedition Society. However, he hands the player and the partner their Junior Expedition Badges, Bags and Gadgets, as well as his Connection Orb. He then changes his mind but When he goes to tell them the partner interrupts him saying it didn’t matter. After the player and partner leave, Ampharos gets into contact with Dedenne, where he is first revealed to be the chief of the Expedition Society.

Ampharos is seen that next day lost around Serene Village plaza again, where he meets the player and partner once more. Here, he explains how to use the Connection Orb to them formally.

The player and partner next meet Ampharos at Lively Town, where they discover that Ampharos is actually its chief. Ampharos rescinds his rule banning children from joining and officially declares the player and partner members of the Society.

Later, Ampharos leads the Society on an expedition to Fire Island where Entei lives, to confirm his suspicions that Entei was the cause of the Pokémon turning into stone. Proving to be false, Ampharos and the Society begin to suspect Krookodile, a local gangster. Ampharos decides to split the group into two, with Mawile, Buizel, Dedenne, and Bunnelby heading to the Prehistoric Ruins, while the player, partner and Archen head to Serene Village following Krookodile. However both teams become petrified, leaving only Ampharos and Jirachi left in the Expedition Society. Ampharos, along with Jirachi and Espurr from Serene Village, then start to make plans in defeating the evil power.

After the player and the partner escape the Voidlands, Ampharos, along with Jirachi and Celebi, are able to save them from a trap designed by Nuzleaf at the Prehistoric Ruins. Celebi, a close friend of Ampharos, teleports them away to safety, close to the Tree of Life. At the Tree of Life, it is revealed that Ampharos and Jirachi had rallied together many allies, including several Legendary Pokémon to stop Dark Matter. Ampharos then bids the player and the partner his wishes as they prepare for the final battle against Dark Matter.

In the epilogue, Ampharos arranges a plan with Mawile and Xatu to restore the player’s partner who had disappeared into the sky as a ball of light after defeating Dark Matter.

201 Spoilers end here. 201

Personality and Characteristics

Ampharos is the leader of the Expedition Society who has a poor sense of direction. Despite this, he is trusted by the members of the Expedition Society. He is also rather forgetful, and tends to treat rules, even ones made by himself, as more of a suggestion than anything, and will occasionally either bypass or simply remove a rule that he himself may have made. Despite this, he is rather genuinely caring, and has the utmost confidence in all of the society's members. He even views them all as friends and not employees.

Moves Used

Road to Primeval Forest
Electric Unknown
Held item:
None.png None None.png
Ampharos Lv.54
Electro Ball
Electric Special
Dragon Pulse
Dragon Special
Fire Punch
Fire Physical
Normal Status


  • While at the hill with the big tree:
"Phew-ee… I’m pretty thoroughly lost now! Having such a terrible sense of direction is indeed a burden. Yes, undeniably. But…"
"I’m quite sure that must be Serene Village over thataway. I guess I’m here at last. My, my, my… I wonder what will come of it? Oooh, it’s a chilling prospect! Well… I guess there’s no time like the present."
  • Meeting the player and partner for the first time:
"Absolutely wonderful. No worries. Happens all the time. I’ve got the world’s worst sense of direction...especially in new places… And so I just wander, bumping from place to place. It’s quite the hassle!"
"Do you children live in this village?"
"Indeed! How precious you both are."
"But, silly me, I’ve not yet introduced myself. I am Ampharos! Known far and wide… as the Dashing Wanderer!"
"I’ll hope you’ll take care to remember me. And now I’m off again!"
  • After completing Sylveon's mission:
"Oh, would you look at that! You saved Sylveon, did you? You did a fine job! And by the way, when you saved Sylveon... did you happen to notice anything curious about your Connection Orb, hmm? That might also require... a bit of an explanation from me! Allow me to replay what you saw in your Connection Orb when you saved Sylveon. And... you are now connected! It has a nice ring to it, doesn't it? This is proof of the bond that now ties you to Sylveon. And by connecting to her ... you also become able to see her friends and acquaintances, just like so. And now that you can see the posts and requests of those Pokémon... your connections will continue to grow through their connections! The Connection Orb does so much more than show you Pokémon's pots... it allows you to see the very bonds that tie all Pokémon together!"
"Once you complete an expedition to fulfill some request that you've accepted... the network that connects you to other Pokémon will grow larger."
"Precisely! I believe that you two can take it from here, can't you? Do your best on behalf of the Expedition Society!


Dashing Wanderer

Language Title
Japan Flag.png Japanese さすらいのスタイリッシュポケモン Wandering Stylish Traveling Pokémon
France Flag.png French L'ébouriffant Pokémon voyageur
Germany Flag.png German Der Stylishe Weltenbummler
Italy Flag.png Italian Il viandante sciccoso
Spain Flag.png Spanish El elegante trotamundos

Related articles

For more information on this Pokémon's species, see Ampharos.

Characters in the Mystery Dungeon series
Red HeroPartnerCaterpieMetapodWhiscashLombre
Team A.C.T.Team MeaniesFull list
Time HeroPartnerWigglytuffChatotLoudredSunfloraBidoofTorkoalLapras
GrovyleCelebiDusknoirDarkraiPrimal DialgaPalkiaDrowzeeUxieArmaldo
Wigglytuff GuildTeam SkullTeam CharmTeam AWDAmp Plains tribesFull list
WiiWare See here
Gates HeroPartnerAzumarillDunsparceEmolgaHydreigonKeldeoKyuremMunnaGurdurrTimburr
MeloettaUmbreon and EspeonVictiniVirizionQuagsireScraggy
PawniardSwannaBittercoldFull list
Super HeroPartnerAmpharosArchenCarracostaKrokorokKrookodileLegendary beasts
BeheeyemNuzleafXerneasYveltalVoid ShadowsDark Matter
Expedition SocietyStudentsTeam A.C.T.Team SkullTeam CharmTeam AWDFull list

Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.