Spirit Shackle (move): Difference between revisions
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|jtrans=Shadow Stitching | |jtrans=Shadow Stitching | ||
|jtranslit=Kagenui | |jtranslit=Kagenui | ||
|gameimage=Spirit Shackle | |gameimage=Spirit Shackle VIII.png | ||
|gameimage2=Spirit Shackle | |gameimage2=Spirit Shackle VIII 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Ghost | |type=Ghost | ||
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==Description== | ==Description== | ||
{{movedesc|Ghost}} | {{movedesc|Ghost}} | ||
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}} | {{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Ghost|7}} | {{Movehead/Level|Ghost|7}} | ||
{{Moveentry/ | {{Moveentry/2|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}{{sup/8|SwSh}}|STAB='''}} | ||
{{Movefoot|Ghost| | {{Movefoot|Ghost|2}} | ||
==In other games== | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! style="width: 50px"|Category | |||
! style="width: 50px"|Move Gauge | |||
! style="width: 50px"|MP | |||
! style="width: 50px"|Base Power | |||
! style="width: 50px"|Max Power | |||
! style="width: 50px"|Accuracy | |||
! style="width: 70px"|Target | |||
! style="width: 50px"|Effect Tag | |||
! style="width: 250px"|Description | |||
|- style="background:#fff" | |||
{{statustable|Physical}} | |||
|3 | |||
|— | |||
|80 | |||
|96 | |||
|100% | |||
|An opponent | |||
|— | |||
|Applies the Restrain effect to the target. | |||
|- style="background:#fff" | |||
|} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=ghost|exp=yes|gen=The user attacks while simultaneously stitching the target's shadow to the ground. | {{moveanime|type=ghost|exp=yes|gen=The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving.|image1=Hau Decidueye Spirit Shackle.png|image1p=Hau's Decidueye|image2=Hau Decidueye Spirit Shackle effect.png|image2p=Target unable to move|image3=Decidueye Spirit Shackle.png|image3p=Trainer's Decidueye}} | ||
{{movep|type=ghost|ms=724|pkmn=Decidueye|method=Decidueye draws | {{movep|type=ghost|ms=724|pkmn=Decidueye|method=Decidueye draws an arrow quill from its wing, with a shadowy aura surrounding the tip after it's drawn, and fires it at the opponent. The arrow loops around the opponent before striking the ground in front of it, creating a burst of blue fire-like energy around the opponent or sticking the opponent's shadow in place, preventing the opponent from moving.}} | ||
{{ | {{movemid|type=ghost|user=Battle Royal Trainers#Decidueye Trainer|user1=A Trainer's Decidueye|startcode=SM063|startname=Pushing the Fiery Envelope!|notes=Debut}} | ||
{{movebtm|type=ghost|user=Hau|user1=Hau's Decidueye|startcode=SM132|startname=Imitation Is the Sincerest Form of Strategy!}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=ghost|exp=yes|gen=The user attacks while simultaneously stitching the target's shadow to the ground.|image1=Moon Decidueye Spirit Shackle.png|image1p=Decidueye}} | |||
{{movep|type=ghost|ms=724|pkmn=Decidueye|method=Decidueye draws an arrow quill from its wing and fires it at the opponent. The arrow hits the oppeonent's shadow, stopping their movements.}} | |||
{{movebtmManga|type=ghost|user=Moon's Decidueye|startcode=PASM37|startname=Finale!! The Battle Against the Other Dimension!|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|genVII=Spirit Shackle VII | |||
|genVII2=Spirit Shackle VII 2 | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Ghost | |||
|Masters=Spirit Shackle Masters | |||
}} | |||
==Trivia== | ==Trivia== | ||
* This move [[Greninja (BREAKpoint 40)|originated]] as a TCG {{TCG|attack}}. | * This move [[Greninja (BREAKpoint 40)|originated]] as a TCG {{TCG|attack}}. | ||
* The move's Japanese name, ''kagenui'' ("shadow stitching") refers to a {{jwp|忍法#忍び道具を使う術|fabled ninja technique}} that restrains a target's movements by pinning their shadow with a kunai or shuriken. | * The move's Japanese name, ''kagenui'' ("shadow stitching"), refers to a {{jwp|忍法#忍び道具を使う術|fabled ninja technique}} that restrains a target's movements by pinning their shadow with a kunai or shuriken. | ||
==In other languages== | ==In other languages== | ||
Line 58: | Line 106: | ||
|de=Schattenfessel | |de=Schattenfessel | ||
|it=Cucitura d'Ombra | |it=Cucitura d'Ombra | ||
|ko=그림자꿰매기 ''Geurimja Kkwemaegi'' | |ko=그림자꿰매기 {{tt|''Geurimja Kkwemaegi''|Shadow Stitching}} | ||
|pl=Pęta Ducha | |||
|ru=Спиритические Оковы ''Spiriticheskiye Okovy'' | |ru=Спиритические Оковы ''Spiriticheskiye Okovy'' | ||
|es=Puntada Sombría | |es=Puntada Sombría | ||
|pt_br=Manilha Sombria | |||
|pt_eu=Sombra Presa | |||
}} | }} | ||
{{-}} | {{-}} | ||
Line 67: | Line 118: | ||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Trapping moves]] | [[Category:Trapping moves]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Schattenfessel]] | [[de:Schattenfessel]] | ||
[[es:Puntada sombría]] | |||
[[fr:Tisse Ombre]] | [[fr:Tisse Ombre]] | ||
[[it:Cucitura d'Ombra | [[it:Cucitura d'Ombra]] | ||
[[ja:かげぬい]] | [[ja:かげぬい]] | ||
[[zh:缝影(招式)]] | [[zh:缝影(招式)]] |
Revision as of 00:23, 4 May 2022
Spirit Shackle かげぬい Shadow Stitching | ||||||||||||
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Spirit Shackle (Japanese: かげぬい Shadow Stitching) is a damage-dealing Ghost-type move introduced in Generation VII. It is the signature move of Decidueye. It can be upgraded to the special Z-Move Sinister Arrow Raid by Decidueye holding Decidium Z.
Effect
Spirit Shackle inflicts damage and prevents foes from fleeing or switching out as long as the user remains in battle. Wimp Out, Emergency Exit, the Red Card, the Shed Shell, and the Eject Button can bypass this effect.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VII | VIII | IX | ||||||
0724 | |
Flying | 1, Evo. | 1, Evo.SwSh | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description |
---|---|---|---|---|---|---|---|---|
Physical | 3 | — | 80 | 96 | 100% | An opponent | — | Applies the Restrain effect to the target. |
In the anime
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from moving. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Decidueye draws an arrow quill from its wing, with a shadowy aura surrounding the tip after it's drawn, and fires it at the opponent. The arrow loops around the opponent before striking the ground in front of it, creating a burst of blue fire-like energy around the opponent or sticking the opponent's shadow in place, preventing the opponent from moving. | |||
A Trainer's Decidueye | Pushing the Fiery Envelope! | Debut | |
Hau's Decidueye | Imitation Is the Sincerest Form of Strategy! | None |
In the manga
Pokémon Adventures
The user attacks while simultaneously stitching the target's shadow to the ground. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Decidueye draws an arrow quill from its wing and fires it at the opponent. The arrow hits the oppeonent's shadow, stopping their movements. | |||
Moon's Decidueye | Finale!! The Battle Against the Other Dimension! | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- This move originated as a TCG attack.
- The move's Japanese name, kagenui ("shadow stitching"), refers to a fabled ninja technique that restrains a target's movements by pinning their shadow with a kunai or shuriken.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |