Jaw Lock (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 22:44, 16 April 2024 by Storm Aurora (talk | contribs) (→‎Pokémon Masters EX: formatting tweaks)
Jump to navigationJump to search
Jaw Lock
くらいつく Seize with Teeth
Jaw Lock IX.png
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Jaw Lock (Japanese: くらいつく Seize with Teeth) is a damage-dealing Dark-type move introduced in Generation VIII. Prior to Generation IX, it was the signature move of Chewtle and Drednaw.


Jaw Lock inflicts damage. It also prevents the user and the target from fleeing or switching out (even if they are allies), unless either of them is already prevented, and until either Pokémon is removed from the field. Jaw Lock does not prevent a Pokémon from switching out with Wimp Out or Emergency Exit or due to Shed Shell, Eject Button, or Red Card.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Jaw Lock cannot be selected in a battle.


Games Description
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


By leveling up

# Pokémon Types Egg Groups Level
0833 Chewtle WaterIC Big.png Monster Water 1 35 35
0834 Drednaw WaterIC Big.png
RockIC Big.png
Monster Water 1 39 39
0942 Maschiff DarkIC Big.png Field Field 43
0943 Mabosstiff DarkIC Big.png Field Field 48
1005 Roaring Moon DragonIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Jaw Lock Physical 3 140 168 100% An opponent Applies the Restrain effect to the target and the user. Nessa & Drednaw

In other generations

Main series

Spin-off series games


In other languages

Language Title
Chinese Cantonese 緊咬不放 Gánngáauh Bātfong
Mandarin 緊咬不放 / 紧咬不放 Jǐnyǎo Bùfàng
France Flag.png French Croque Fort
Germany Flag.png German Fesselbiss
Italy Flag.png Italian Morsostretto
South Korea Flag.png Korean 물고버티기 Mulgo Beotigi
Brazil Flag.png Brazilian Portuguese Trava de Mandíbula
Spain Flag.png Spanish Presa Maxilar

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.