Feint (move)
Feint フェイント Feint | ||||||||||||||
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Range
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Availability
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Feint (Japanese: フェイント Feint) is a damage-dealing Normal-type move introduced in Generation IV.
Effect
Generation IV
Feint inflicts damage but only strikes a target that has used Protect or Detect during that turn, lifting the effects of Protect or Detect for the remainder of the turn.
Feint is an increased priority move and attacks after Protect and Detect, but before other increased priority attacks.
In Pokémon Mystery Dungeon, Feint will strike the target regardless of any move used.
Generation V
Feint can now inflict damage even if the target has not used Protect or Detect and its power has changed from 50 to 30, possibly to avoid overuse of this move with Technician.
Despite being an increased priority move, Feint will lift the effects of Wide Guard and Quick Guard for the remainder of the turn only if they are used on an opposing team. Feint can still break an ally's Protect or Detect, but cannot break a Pokémon's Endure.[1]
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
025 | Pikachu | Electric | 29 | 34 | ' | |||||
052 | Meowth | Normal | 54 | 54 | '''' | |||||
053 | Persian | Normal | 68 | 68 | '''' | |||||
083 | Farfetch'd | Normal | Flying | 43 | 43 | '''' | ||||
106 | Hitmonlee | Fighting | 25 | 25 | ' | |||||
107 | Hitmonchan | Fighting | 21 | 21 | ' | |||||
123 | Scyther | Bug | Flying | 43 | 43 | ' | ||||
141 | Kabutops | Rock | Water | -- | -- | ' | ||||
212 | Scizor | Bug | Steel | 61 | 61 | ' | ||||
214 | Heracross | Bug | Fighting | 49 | 49 | 37 | ' | |||
227 | Skarmory | Steel | Flying | 20 | 20 | ' | ||||
237 | Hitmontop | Fighting | 33 | 33 | ' | |||||
307 | Meditite | Fighting | Psychic | 22 | 22 | ' | ||||
308 | Medicham | Fighting | Psychic | 22 | 22 | ' | ||||
319 | Sharpedo | Water | Dark | -- | -- | ' | ||||
328 | Trapinch | Ground | 81 | 81 | 61 | ' | ||||
352 | Kecleon | Normal | 14 | 14 | '''' | |||||
359 | Absol | Dark | -- | -- | ' | |||||
391 | Monferno | Fire | Fighting | 26 | 26 | ' | ||||
392 | Infernape | Fire | Fighting | 29 | 29 | ' | ||||
434 | Stunky | Poison | Dark | 18 | 18 | ' | ||||
435 | Skuntank | Poison | Dark | 18 | 18 | ' | ||||
447 | Riolu | Fighting | 15 | 15 | 11 | ' | ||||
448 | Lucario | Fighting | Steel | 15 | 15 | 11 | ' | |||
469 | Yanmega | Bug | Flying | 38 | 38 | ' | ||||
475 | Gallade | Psychic | Fighting | 39 | 45 | ' | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
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IV | V | VI | ||||||||
127 | Pinsir | Bug | ||||||||
193 | Yanma | Bug | Flying | |||||||
207 | Gligar | Ground | Flying | |||||||
215 | Sneasel | Dark | Ice | no | ||||||
228 | Houndour | Dark | Fire | |||||||
236 | Tyrogue | Fighting | no | |||||||
239 | Elekid | Electric | ||||||||
255 | Torchic | Fire | ||||||||
296 | Makuhita | Fighting | ||||||||
302 | Sableye | Dark | Ghost | |||||||
335 | Zangoose | Normal | no | |||||||
453 | Croagunk | Poison | Fighting | |||||||
616 | Shelmet | Bug | no | |||||||
619 | Mienfoo | Fighting | no | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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In the anime
The user attacks the foe, ending its Protect or Detect. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Heracross's horn glows white and it slams its horn into an opponent using Protect or Detect, destroying the barrier. It then tosses the opponent with its horn. | |||
Conway's Heracross | Smells Like Team Spirit! | Debut |
In the manga
In the Pokémon Adventures manga
The user attacks the opponent even though it used Protect or Detect. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
When the opponent tries to proect itself with an attack, Gallade pulls back one of its fists and dashes from side to side in front of the opponent to confuse it. It then appears on the opponent's sides and strikes it with its fist. | |||
Caitlin's Gallade | VS. Gallade II | Debut |
In other generations
Trivia
- Despite being a Normal-type move, no Normal-type Pokémon were able to learn it by leveling up until the release of Pokémon Platinum.
In other languages
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References
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |