Run Away (Ability)
Run Away | にげあし | ||||||||||||||||||||||||||||
Run Away | |||||||||||||||||||||||||||||
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Run Away (Japanese: にげあし Run Away) is an Ability introduced in Generation III.
Effect
This Ability effect may be in need of research. Reason: Does it allow wild Pokémon with Teleport and roaming Pokémon to bypass trapping moves and Abilities You can discuss this on the talk page. |
In battle
A Pokémon with this Ability can always flee and use Teleport successfully, regardless of trapping moves and Abilities (including Ingrain and binding moves). This Ability has no effect on switching out. Run Away does not guarantee escape in the Battle Pyramid, but if a Pokémon with this Ability successfully flees, this escape will be credited to Run Away.
In Generations III and IV, when the player's Pokémon with Run Away faints in a wild battle, if the player attempts to flee instead of sending out another Pokémon, they will escape without fail. From Generation V onward, escape is no longer guaranteed in this situation.
Until Generation V, when activated, the message "<Pokémon name> escaped using Run Away!" will appear. From Generation V onward, a banner with Run Away shows up instead.
If the Nihilego encountered at Aether Paradise has its ability changed to Run Away, it will be able to flee on turn 5 of the battle even if it is trapped. If this happens, the text stating "You got away safely!" will still display, despite Nihilego being the one fleeing and not the player.
Outside of battle
Run Away has no effect outside of battle.
Pokémon with Run Away
In other games
Pokémon Mystery Dungeon series
Prior to Pokémon Super Mystery Dungeon, a Pokémon with Run Away will become Terrified and run from all Pokémon when its HP is down below 50%. Leaders are unaffected.
In the Explorers series and Gates to Infinity, Run Away also protects against becoming Stuck by moves like Mean Look, or Abilities like Shadow Tag, when the HP drops below 50%.
In Super Mystery Dungeon, Run Away simply prevents the Pokémon from getting stuck, regardless of the Pokémon's HP.
Description
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In the manga
Pokémon Adventures
- In Just My Luck...Shuckle, Crystal's Rapidash was revealed to have Run Away as his Ability by Emerald's Pokédex.
- In volume 24, Green's Snubbull was revealed to have Run Away as his Ability.
- In volume 40, Platinum's Pachirisu was revealed to have Run Away as her Ability.
- Ruby's Poochyena, Nana, and Professor Elm's Sentret were revealed to have Run Away as their Ability.
Trivia
- Because Ghost-type Pokémon are guaranteed to flee from any wild battle regardless of Speed, Gimmighoul's Run Away Ability is redundant unless its type is changed via a type altering move like Soak.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |