From Bulbapedia, the community-driven Pokémon encyclopedia.
Adaptability
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てきおうりょく
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Adaptability
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Flavor text
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Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.
Effect
In battle
Adaptability increases STAB of a Pokémon with this Ability from 1.5 to 2.
When a Pokémon with Adaptability is Terastallized, Adaptability only affects moves of the Tera Type. If the Pokémon's Tera Type is one of its original types, its STAB is 2.25; otherwise, it's 2.
Outside of battle
Adaptability has no effect outside of battle.
Pokémon with Adaptability
In other games
In Explorers of Time, Darkness, and Sky, Adaptability increases STAB from 1.5× to 2×.
In Pokémon Super Mystery Dungeon, the boost is instead from 1.2× to 1.5×.
In Pokémon UNITE, Adaptability is Ability of an Eevee that will evolve into an Sylveon. It increases the user's Special Attack by 5% for 1.5s, when it deals or receives damage, stacking up to 4 times. This becomes Pixilate upon evolving.
Description
Games
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Description
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MDTDS
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Boosts the power of the Pokémon's moves that match its type.
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BSL
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じぶんと わざのタイプが あっているときの ダメージが おおきい
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MDGtI
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Increases the power of moves that are the same type as the Pokémon.* The power of moves that are the same type as the Pokémon goes up.*
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SMD
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The power of moves that are the same type as the Pokémon goes up.
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MDRTDX
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This Ability increases the power of moves that are the same type as this Pokémon.
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In the manga
Pokémon Adventures
- Red's Eevee, Vee, is revealed to have Adaptability as his Ability.
Trivia
- Adaptability is the first Ability in alphabetical order.
In other languages