From Bulbapedia, the community-driven Pokémon encyclopedia.
Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.
Adaptability increases STAB of a Pokémon with this Ability from 1.5 to 2.
When a Pokémon with Adaptability is Terastallized, Adaptability only affects moves of the Tera Type. If the Pokémon's Tera Type is one of its original types, its STAB is 2.25; otherwise, it's 2.
Outside of battle
Adaptability has no effect outside of battle.
Pokémon with Adaptability
In other games
In Explorers of Time, Darkness, and Sky, Adaptability increases STAB from 1.5× to 2×.
In Pokémon Super Mystery Dungeon, the boost is instead from 1.2× to 1.5×.
In Pokémon UNITE, Adaptability is Ability of an Eevee that will evolve into an Sylveon. It increases the user's Special Attack by 5% for 1.5s, when it deals or receives damage, stacking up to 4 times. This becomes Pixilate upon evolving.
||Boosts the power of the Pokémon's moves that match its type.
||じぶんと わざのタイプが あっているときの ダメージが おおきい
||Increases the power of moves that are the same type as the Pokémon.*|
The power of moves that are the same type as the Pokémon goes up.*
||The power of moves that are the same type as the Pokémon goes up.
||This Ability increases the power of moves that are the same type as this Pokémon.
In the manga
- Red's Eevee, Vee, is revealed to have Adaptability as his Ability.
- Adaptability is the first Ability in alphabetical order.
In other languages