In-game trade: Difference between revisions
(Might as well integrate the underleveled Pokémon table in the list.) |
(Restoring deleted information about how the OT displays differently in Stadium 2) |
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Prior to {{game|HeartGold and SoulSilver|s}}, the NPC {{pkmn|Trainer}} will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed [[original Trainer]] and [[nickname]]; in later games the [[Trainer ID number]], [[held item]], [[Nature]], {{IV}}s, and/or [[level]] can be fixed as well. | Prior to {{game|HeartGold and SoulSilver|s}}, the NPC {{pkmn|Trainer}} will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed [[original Trainer]] and [[nickname]]; in later games the [[Trainer ID number]], [[held item]], [[Nature]], {{IV}}s, and/or [[level]] can be fixed as well. | ||
Like Pokémon traded externally, the traded Pokémon will be treated as an {{pkmn2|outsider}}, and gain a boosted amount of [[Experience|experience points]] in {{pkmn|battle}}. | Like Pokémon traded externally, the traded Pokémon will be treated as an {{pkmn2|outsider}}, and gain a boosted amount of [[Experience|experience points]] in {{pkmn|battle}}. Prior to [[Generation V]], every Pokémon has the same level as the Pokémon it was traded for, except in {{g|XD: Gale of Darkness}}. | ||
==List of in-game trades== | ==List of in-game trades== | ||
===[[Generation I]]=== | ===[[Generation I]]=== | ||
{{Incomplete|section|What about {{jap|Pokémon Stadium}}?}} | {{Incomplete|section|What about {{jap|Pokémon Stadium}}?}} | ||
All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. | All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. In the handheld games, the [[original Trainer]] is always displayed as "TRAINER" (Japanese: トレーナー ''Trainer''). In {{eng|Pokémon Stadium}}, each Western localization displays the translation of "Trainer" into the language of that game. In [[Pokémon Stadium 2]], the original Trainer is displayed as "Trainer". | ||
====Red and Blue / Red and Green==== | ====Red and Blue / Red and Green==== | ||
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{{-}} | {{-}} | ||
===[[Generation III]]=== | ===[[Generation III]]=== | ||
Several {{OBP|Pokémon|species}} have raised [[Contest condition]]s, even those from {{game|FireRed and LeafGreen|s}}. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5 | Several {{OBP|Pokémon|species}} have raised [[Contest condition]]s, even those from {{game|FireRed and LeafGreen|s}}. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5, with a [[feel]] ([[sheen]] in [[Generation IV]]) of 10. | ||
====Ruby and Sapphire==== | ====Ruby and Sapphire==== | ||
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|} | |} | ||
{{-}} | {{-}} | ||
In [[Nimbasa City]], after returning the {{key|V|Dropped Item}} to the owner and calling them 51 times, [[Curtis]] or [[Yancy]] will trade the player a different {{OBP|Pokémon|species}} each | In [[Nimbasa City]], after returning the {{key|V|Dropped Item}} to the owner and calling them 51 times, [[Curtis]] or [[Yancy]] (depending on the player's gender), will trade the player a different {{OBP|Pokémon|species}} each day, in this order. Each Pokémon has its {{DL|Ability|Hidden Abilities|Hidden Ability}} and can be either [[Gender|male or female]]. | ||
[[File:Nate OD.png|link=Player character]] If the player is {{ga|Nate}}: | [[File:Nate OD.png|link=Player character]] If the player is {{ga|Nate}}: | ||
Line 2,289: | Line 2,289: | ||
|} | |} | ||
{{-}} | {{-}} | ||
==Underleveled Pokémon== | |||
Since the {{OBP|Pokémon|species}} received in an in-game trade is the same [[level]] as the one traded prior to [[Generation V]], it is sometimes possible to receive a Pokémon at a {{DL|Level|Underleveled Pokémon|lower level}} than normally possible. | Since the {{OBP|Pokémon|species}} received in an in-game trade is the same [[level]] as the one traded prior to [[Generation V]], it is sometimes possible to receive a Pokémon at a {{DL|Level|Underleveled Pokémon|lower level}} than normally possible. | ||
Revision as of 01:37, 29 August 2015
It has been suggested that this article be moved to In-game trade. Please discuss whether or not to move it on its talk page. |
The subject of this article has no official name. The name currently in use is a fan designator; see below for more information. |
An in-game trade is a trade made with NPCs in the core series and spin-off Pokémon games. The process uses the same trading sequence as player trades and is usually done for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like Egg moves.
Prior to Pokémon HeartGold and SoulSilver, the NPC Trainer will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed original Trainer and nickname; in later games the Trainer ID number, held item, Nature, IVs, and/or level can be fixed as well.
Like Pokémon traded externally, the traded Pokémon will be treated as an outsider, and gain a boosted amount of experience points in battle. Prior to Generation V, every Pokémon has the same level as the Pokémon it was traded for, except in Pokémon XD: Gale of Darkness.
List of in-game trades
Generation I
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: What about Pokémon Stadium? |
All Trainer ID numbers and IVs are random in the Generation I games. In the handheld games, the original Trainer is always displayed as "TRAINER" (Japanese: トレーナー Trainer). In Pokémon Stadium, each Western localization displays the translation of "Trainer" into the language of that game. In Pokémon Stadium 2, the original Trainer is displayed as "Trainer".
Red and Blue / Red and Green
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Blue (Japanese)
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Yellow
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Unused trades
In Generation I, there are a few in-game trades which were programmed into the game but were never assigned to any NPC. The most relevant of these is a Butterfree for Beedrill trade, which appeared in every Generation I game across all language releases despite never being used. The nickname of the traded Beedrill went through a number of changes, starting out as ピピん Pipin in Red and Green, changing to チクチク Chikuchiku in the Japanese Blue (and Japanese Yellow), being converted to "CHIKUCHIKU" in Red and Blue, and finally becoming "STINGER" in English releases of Yellow. Pokémon Yellow also introduced two more unused trades, both of which trade a Pokémon for another of exactly the same species.[1][2][3][4]
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Generation II
Gold and Silver
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Crystal
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Generation III
Several Pokémon have raised Contest conditions, even those from Pokémon FireRed and LeafGreen. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5, with a feel (sheen in Generation IV) of 10.
Ruby and Sapphire
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FireRed and LeafGreen
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Emerald
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XD
The Pokémon obtained in Pokémon XD: Gale of Darkness do not have any raised Contest conditions or set IVs.
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Generation IV
Diamond, Pearl, and Platinum
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HeartGold and SoulSilver
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My Pokémon Ranch
- Main article: Hayley's trades
Generation V
Black and White
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Black 2 and White 2
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In Nimbasa City, after returning the Dropped Item to the owner and calling them 51 times, Curtis or Yancy (depending on the player's gender), will trade the player a different Pokémon each day, in this order. Each Pokémon has its Hidden Ability and can be either male or female.
If the player is Nate:
Black 2 and White 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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If the player is Rosa:
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Generation VI
X and Y
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Omega Ruby and Alpha Sapphire
Omega Ruby and Alpha Sapphire | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Underleveled Pokémon
Since the Pokémon received in an in-game trade is the same level as the one traded prior to Generation V, it is sometimes possible to receive a Pokémon at a lower level than normally possible.
Pokémon | Obtained level | Lowest natural level | Underleveled trade | Games |
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Electrode | Lv 3 | Lv 30 (evolve) | Catch a level 3 Pikachu in Viridian Forest and evolve it by Thunderstone | (JP), FRLG |
Poliwag | Lv 2 | Lv 5 (breed in Gen. II) | Catch a level 2 Rattata on Routes 1 or 2 | JP |
Mr. Mime | Lv 3 | Lv 5 (breed in Gen. II) | Catch a level 3 Jigglypuff on Route 3 | JP |
Farfetch'd | Lv 2 | Lv 5 (breed in Gen. II) | Catch a level 2 Pidgey on Route 1 | JP |
Parasect | Lv 5 | Lv 24 (evolve) | Breed a level 5 Tangela in Generation II and trade it to Yellow | |
Dugtrio | Lv 5 | Lv 26 (evolve) | Breed a level 5 Lickitung in Generation II and trade it to Yellow | |
Machamp | Lv 5 | Lv 15 (Rock TunnelGSC → evolve) | Breed a level 5 Cubone in Generation II and trade it to Yellow | |
Dewgong | Lv 5 | Lv 34 (evolve) | Breed a level 5 Growlithe in Generation II and trade it to Yellow | |
Muk | Lv 5 | Lv 38 (evolve) | Breed a level 5 Kangaskhan in Generation II and trade it to Yellow | |
Rhydon | Lv 15 | Lv 42 (evolve) | Catch a Level 15 Golduck on Route 6 | |
Rapidash | Lv 14 | Lv 40 (evolve) | Evolve Gloom at level 21, or trade a level 14 Gloom caught on Route 24 from Crystal | |
Rhydon | Lv 30 | Lv 42 (evolve) | Evolve Dragonair at level 30 | |
Magneton | Lv 5 | Lv 30 (evolve) | Make an in-game trade for an underleveled level 5 Dugtrio in Yellow and trade it to Crystal | |
Dodrio | Lv 10 | Lv 31 (evolve) | Evolve Dragonair at level 30, or catch a level 10 Dragonair on Route 45C | , |
Xatu | Lv 17 | Lv 25 (evolve) | Catch a level 17 Haunter on Route 8 | , |
Skitty | Lv 3 | Lv 5 (breed) | Catch a level 3 Pikachu at Viridian Forest in FireRed or LeafGreen | RS |
Meowth | Lv 3 | Lv 5 (breed) | Make an in-game trade for an underleveled level 3 Skitty in Ruby or Sapphire and trade it to Emerald | E |
Magneton | Lv 26 | Lv 30 (evolve) | Evolve a Dugtrio at level 26 |
Trivia
- If the player equips Haunter with an Everstone in Pokémon Crystal and trades it for Paul's Xatu, it will still evolve into Gengar.
References
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |