Chansey (Pokémon)/Generation II learnset: Difference between revisions

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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Chansey|Normal|Normal|2|1}}
{{learnlist/breedh|Chansey|Normal|Normal|2|1}}
{{learnlist/breed2|{{MSP/3|209|Snubbull}}{{MSP/3|210|Granbull}}|Heal Bell|Normal|—|—|5|*}}
{{learnlist/breed2|{{MSP/3|209|Snubbull}}{{MSP/3|210|Granbull}}|Heal Bell|Normal|—|—|5|*|grid=4}}
{{learnlist/breed2|{{MSP/3|035|Clefairy}}{{MSP/3|036|Clefable}}{{MSP/3|176|Togetic}}|Metronome|Normal|—|—|10}}
{{learnlist/breed2|{{MSP/3|035|Clefairy}}{{MSP/3|036|Clefable}}{{MSP/3|176|Togetic}}|Metronome|Normal|—|—|10|grid=4}}
{{learnlist/breed2|{{MSP/3|025|Pikachu}}{{MSP/3|026|Raichu}}{{MSP/3|183|Marill}}{{MSP/3|184|Azumarill}}|Present|Normal|—|90|15|*|'''}}
{{learnlist/breed2|{{MSP/3|025|Pikachu}}{{MSP/3|026|Raichu}}{{MSP/3|183|Marill}}{{MSP/3|184|Azumarill}}|Present|Normal|—|90|15|*|'''|grid=4}}
{{learnlist/breedf|Chansey|Normal|Normal|2|1}}
{{learnlist/breedf|Chansey|Normal|Normal|2|1}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/AllTM|Chansey|II|tutor}}
{{learnlist/tutorh|Chansey|Normal|Normal|2|1}}
{{learnlist/tutorh|Chansey|Normal|Normal|2|1}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
Line 71: Line 70:
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15|||yes}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15|||yes}}
{{learnlist/tutorf|Chansey|Normal|Normal|2|1}}
{{learnlist/tutorf|Chansey|Normal|Normal|2|1}}
|}


====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Chansey|Normal|Normal|1}}
{{learnlist/prevgenh/2|Chansey|Normal|Normal|1}}
{{learnlist/prevgen2|Chansey|1|Bide|Normal|—|100|10|I=yes}}
{{learnlist/prevgen2|Chansey|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Body Slam|Normal|85|100|15||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Body Slam|Normal|85|100|15||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|BubbleBeam|Water|65|100|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|BubbleBeam|Water|65|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Counter|Fighting|—|100|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|Counter|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Mega Kick|Normal|120|75|5||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Mega Kick|Normal|120|75|5||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Mega Punch|Normal|80|85|20||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Mega Punch|Normal|80|85|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Mimic|Normal|—|100|10|I=yes}}
{{learnlist/prevgen2|Chansey|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Psywave|Psychic|—|80|15|I=yes}}
{{learnlist/prevgen2|Chansey|1|Psywave|Psychic|—|80|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Rage|Normal|20|100|20||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Rage|Normal|20|100|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Reflect|Psychic|—|—|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|Reflect|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Seismic Toss|Fighting|—|100|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|Seismic Toss|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Skull Bash|Normal|100|100|15||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Skull Bash|Normal|100|100|15||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Submission|Fighting|80|80|25|I=yes}}
{{learnlist/prevgen2|Chansey|1|Submission|Fighting|80|80|25|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Substitute|Normal|—|—|10|I=yes}}
{{learnlist/prevgen2|Chansey|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Take Down|Normal|90|85|20||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Take Down|Normal|90|85|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Teleport|Psychic|—|—|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|Teleport|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Thunder Wave|Electric|—|100|20|I=yes}}
{{learnlist/prevgen2|Chansey|1|Thunder Wave|Electric|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Tri Attack|Normal|80|100|10||'''|I=yes}}
{{learnlist/prevgen2|Chansey|1|Tri Attack|Normal|80|100|10||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Chansey|1|Water Gun|Water|40|100|25|I=yes}}
{{learnlist/prevgen2|Chansey|1|Water Gun|Water|40|100|25|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Chansey|Normal|Normal|1}}
{{learnlist/prevgenf/2|Chansey|Normal|Normal|1}}



Latest revision as of 02:06, 28 November 2023

← Chansey Chansey


By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
055 Growl Normal 0000 100}}100% 40
099 Tail Whip Normal 0000 100}}100% 30
1313 Softboiled Normal 0000 00—}}—% 10
1717 DoubleSlap Normal 01515 085}}85% 10
2323 Minimize Normal 0000 00—}}—% 20
2929 Sing Normal 0000 055}}55% 15
3535 Egg Bomb Normal 100100 075}}75% 10
4141 Defense Curl Normal 0000 00—}}—% 40
4949 Light Screen Psychic 0000 00—}}—% 30
5757 Double-Edge Normal 120120 100}}100% 15
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM09 Psych Up Normal —% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
SnubbullGranbull
Heal Bell* Normal —% 5
ClefairyClefableTogetic
Metronome Normal —% 10
PikachuRaichuMarillAzumarill
Present* Normal 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Chansey in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chansey in that game.
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Chansey can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chansey cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I BubbleBeam Water 06565 100}}100% 20
I Counter Fighting 0000 100}}100% 20
I Mega Kick Normal 120120 075}}75% 5
I Mega Punch Normal 08080 085}}85% 20
I Mimic Normal 0000 100}}100% 10
I Psywave Psychic 0000 080}}80% 15
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Seismic Toss Fighting 0000 100}}100% 20
I Skull Bash Normal 100100 100}}100% 15
I Submission Fighting 08080 080}}80% 25
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Teleport Psychic 0000 00—}}—% 20
I Thunder Wave Electric 0000 100}}100% 20
I Tri Attack Normal 08080 100}}100% 10
I Water Gun Water 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Sweet Scent Normal 100% 20
  • A superscript level indicates that Chansey can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see event moves from other generations