Victini (Pokémon)

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For Pokémon GO information on this species, see the game's section.
493MS.png #493: Arceus
Pokémon
#495: Snivy 495MS.png
This article is about the species. For a specific instance of this species, see Victini (disambiguation).
Victini
Victory Pokémon
ビクティニ
Victini
#494
Victini



Images on the Bulbagarden Archives
Type
Psychic Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Ability
Victory Star Cacophony
Cacophony
Cacophony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
3 (1.6%)
Breeding
Egg Group
Undiscovered
Hatch time
120 cycles
Egg not obtainable
Height
1'04" 0.4 m
Victini
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
8.8 lbs. 4.0 kg
Victini
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
270
Leveling rate
Slow
EV yield
Total: 3
Victini
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F494.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
100
External Links

Victini (Japanese: ビクティニ Victini) is a dual-type Psychic/Fire Mythical Pokémon introduced in Generation V.

It is not known to evolve into or from any other Pokémon.

Biology

Victini and the macarons

Victini is a small, rabbit-like Pokémon with large, pointed ears which form the letter V. It has large, blue eyes and a round, cream-colored head, which is comparatively large compared to its small, cream body, while the tops of its ears, crest, and extremities are all orange. Its bulbous arms and legs are rounded to make a sort of "cuff" before ending with small, three-fingered hands and two-toed feet. It has two pointed teeth that can be seen on its upper jaw. It also has two cream winglike tails, which allows it to fly. Though timid, it is a caring Pokémon; it will fight if its friends are in danger.

Victini is said to bring victory to the Trainer that befriends it. It produces an infinite amount of energy within itself and can share it with others by touch. It can also become invisible. As shown in White—Victini and Zekrom and Black—Victini and Reshiram, it can send visions to people. It has been shown to enjoy eating macarons, although it sometimes chokes on them. In the same movie, it has also been seen near an Oran Berry bush. Victini is the only known Pokémon that can learn Searing Shot.

In the anime

Victini in the anime

Major appearances

Victini (M14)

Victini appeared in White—Victini and Zekrom and Black—Victini and Reshiram. It lived in Eindoak Town, where it was a friend of the King of the People of the Vale one thousand years prior to the movies. In the present day, it was targeted by Damon in his plan to fly the Sword of the Vale back to the Kingdom of the Vale and resurrect his peoples' glory.

Other

A Victini appeared in Pikachu, What's This Key?. It was one of the Mythical Pokémon visited by Pikachu and his friends, courtesy of Klefki's keys. It rescued Pikachu and brought him back to safety as he was falling into a chasm.

Minor appearances

In the manga

In the Be the Best! Pokémon B+W manga

Monta received a Victini from an event in Victini - A New Friend!. It reappeared in The Birth of the Best Pokémon Trainer!.

In the movie adaptations

Main article: Victini (M14)

Victini is a major character in White—Victini and Zekrom. Likewise, it appears in the manga adaptation of the film by Momota Inoue that was serialized in CoroCoro.

In the Pokémon Adventures manga

In At Liberty on Liberty Garden, Victini was seen on Liberty Garden, where Team Plasma attempted to catch it, but were thwarted by Black. It reappeared two years later in PS547, where it returned the favor by helping Blake defeat Colress.

Other appearances

Super Smash Bros. for Nintendo 3DS/Wii U

Victini appears as a Poké Ball Pokémon, after playing 100-Man Smash at least once. It uses Victory Star, which causes fighters (and teammates, if any) who send it out to gain immunity to knockback and have their attack power boosted.

Trophy information

NA: This Psychic/Fire-type Pokémon shares the limitless energy it creates with others. In Smash Bros., Victini uses Victory Star to power up the fighter that brought it into battle. The fighter won't flinch from damage and will launch foes easier, as well as glow with power. They aren't invincible, though...

PAL: Victini can create an endless supply of energy and share it with others. Its Victory Star move makes the other fighter who summoned it glow with power from head to toe. As long as they're glowing, their launch ability will shoot up and they'll never flinch. That said, they're not invincible - Victini isn't a miracle-worker.

Super Smash Bros. Ultimate

Victini returns as a Pokémon summoned from the Poké Ball, where it gives the summoner their Final Smash with Victory Star. It also appears as a Spirit.

In the TCG

Main article: Victini (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
#000
Black This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
White It creates an unlimited supply of energy inside its body, which it shares with those who touch it.
Black 2 When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
White 2
Generation VI Kalos
#—
Hoenn
#—
X This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
Y When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
Omega Ruby This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
Alpha Sapphire When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII
This Pokémon has no Pokédex entries in Generation VIII.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Liberty Garden (requires Liberty Pass) (only one)
Black 2 White 2
Trade, Event
Generation VI
X Y
Event
Omega Ruby Alpha Sapphire
Event
Generation VII
Sun Moon
Event
Ultra Sun Ultra Moon
Trade
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Beginner's Park, Tower: World Axle - B2F*, Field: Sun-Dappled Bank*
PokéPark 2
Crag Area
MD GTI
Victini's V-Wheel in Paradise Center
Rumble U
Wonder Area: Go Big or Go Home! (Boss), Secret Warehouse: Fighters on Ice (Reward)
NFC Figurine
Generation VI
Battle Trozei
Dragon Hill: Stage 6
Shuffle
Event: Exp. Points from Victini!
Rumble World
Starlight Islands: Volcanic Ravine (Special Boss)
Picross
Area 24: Stage 13 (As a Mythical Pokémon)


In events

Games Event Language/Region Location Level Distribution period
BW Eind Victini Japanese Japan 50 April 16 to August 31, 2011
BW Movie 14 Victini English Wi-Fi 50 December 3, 2011 to January 14, 2012;
June 12 to 26, 2012
BW Eind Victini Korean South Korea 50 December 22, 2011 to January 8, 2012
BW Movie 14 Victini German Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini Italian Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini Spanish Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini French Wi-Fi 50 June 1 to 30, 2012
BWB2W2 Pokémon Center Tohoku Victini Japanese Japan 100 November 25, 2012 to January 6, 2013
ORAS Pokémon Scrap Victini Japanese region Online 15 December 1, 2014 to May 15, 2015
XYORAS Pokémon 20th Anniversary Victini American region Online 100 September 1 to 24, 2016
XYORAS Pokémon 20th Anniversary Victini PAL region Online 100 September 1 to 24, 2016
XYORAS New Adventure Victini Korean region Online 15 October 1 to November 30, 2016
SM Pokémon Center Tohoku Victini All Japan 15 June 30 to September 3, 2017

Held items

Game Held Item(s)
Events* Fire Gem Fire Gem (100%) Soothe Bell Soothe Bell (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
Total:
600
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Searing Shot Fire Special 100100 100100% 5
011 Focus Energy Normal Status 0000 —% 30
011 Confusion Psychic Special 05050 100100% 25
011 Incinerate Fire Special 06060 100100% 15
011 Quick Attack Normal Physical 04040 100100% 30
099 Endure Normal Status 0000 —% 10
1717 Headbutt Normal Physical 07070 100100% 15
2525 Flame Charge Fire Physical 05050 100100% 20
3333 Reversal Fighting Physical 0000 100100% 15
4141 Flame Burst Fire Special 07070 100100% 15
4949 Zen Headbutt Psychic Physical 08080 09090% 15
5757 Inferno Fire Special 100100 05050% 5
6565 Double-Edge Normal Physical 120120 100100% 15
7373 Flare Blitz Fire Physical 120120 100100% 15
8181 Final Gambit Fighting Special 0000 100100% 5
8989 Stored Power Psychic Special 02020 100100% 10
9797 Overheat Fire Special 130130 09090% 5
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM89Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Victini in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Victini in that game.
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Helping Hand Normal Status —% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magic Coat Psychic Status —% 15
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Victini can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Victini cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation VII
Other generations:
V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pokémon Center Tohoku Victini V-create Fire Physical 180 95% 5
Pokémon Center Tohoku Victini Celebrate Normal Status —% 40
  • A superscript level indicates that Victini can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Me First Victini (Roaring Skies 13)

Side game data

Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●●
PokéPark 2: Wonders Beyond
PP2494.png Strong: Oshawott icon.png Weak: Snivy icon.pngTepig icon.png
PokéPark Pad entry:
Tepig's childhood friend. While he is worried about the cowardly Tepig, he's on Tepig's side and always cheers him on.
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

BT494.png

Power of Six
Increases the damage dealt by matching six Pokémon.
Pokémon Shuffle
None Shuffle.png
Psychic
None Shuffle.png Attack Power: 80 - 145 Raise Max Level.png 20

#245
Shuffle494.png

Hitting Streak
Increases damage when it is triggered in a row.
Skill Swapper.png Swappable Skill(s): Last-Ditch Effort


Pokémon GO
GO494.png Base HP: 225 Base Attack: 210 Base Defense: 210
Egg Distance: N/A Buddy Distance: 20 km Evolution Requirement: N/A
Fast Attacks: Confusion, Quick Attack
Charged Attacks: Overheat, Focus Blast, Psychic

Evolution

494Victini.png
Unevolved
Victini
 Psychic  Fire 



Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
Spr 5b 494.png Spr b 5b 494.png Spr 5b2 494.png Spr b 5b2 494.png
Spr 5b 494 s.png Spr b 5b 494 s.png Spr 5b2 494 s.png Spr b 5b2 494 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 494.png
Spr b 6x 494.png
Spr 6o 494.png
Spr b 6o 494.png
Spr 6x 494 s.png
Spr b 6x 494 s.png
Spr 6o 494 s.png
Spr b 6o 494 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 494.png
Spr b 7s 494.png
Spr 7s 494.png
Spr b 7s 494.png
Spr 7s 494 s.png
Spr b 7s 494 s.png
Spr 7s 494 s.png
Spr b 7s 494 s.png
Front Back Front Back
494MS.png For other sprites and images, please see Victini images on the Bulbagarden Archives.


Trivia

Victini in Pokémon Battle Chess
  • Victini was first shown in a preview for the 14th Pokémon movie at the end of Zoroark: Master of Illusions.
  • Victini's Unova Pokédex number is 000, making it the only Pokémon to legitimately have the number 000 in any Pokédex listing.
    • Victini is the only Pokémon to be listed before the starter Pokémon of its home region.
    • Consequently, Victini is the only Mythical Pokémon of a later generation to appear next to Mythical Pokémon of an earlier generation in the National Pokédex.
  • According to an IGN interview, Victini is Junichi Masuda's favorite Generation V Pokémon.[1]
  • Victini was designed by Mana Ibe and it was meant to appeal more to girls than to boys.[2]
  • In Black 2 and White 2, if Victini is taken to Liberty Garden, it will come out of its Poké Ball and dance around happily.
  • Victini is the only Mythical Pokémon from Generation V to not have a form change.
  • Victini appears in Pokémon Battle Chess. To use it, one must have their Egg damaged three times, then Victini hatches and behaves like a king piece in chess. When the player loses their Victini, they lose. Along with Emboar, it is the only Pokémon that has its power raised when damaged.

Origin

Victini's appearance seems to be based on うさぎリンゴ usagi-ringo, a method of cutting apple slices to make them look similar to rabbits. Conceptually, it might draw inspiration from Nike, the Greek, winged goddess of victory; or Victoria, the Roman equivalent of Nike. Its tail wings may be a reference to Nike's wings.

Its theme of "V" could be linked to it being somewhat of the fifth Generation's mascot, "V" being the Roman numeral for 5. "V" could also be a reference to the V sign.

Name origin

Victini may be a combination of victory and destiny, teeny, or tiny.

In other languages

Language Title Meaning
Japan Flag.png Japanese ビクティニ Victini From a combination of victory and destiny, teeny, or tiny.
France Flag.png French Victini Same as English/Japanese name
Spain Flag.png Spanish Victini Same as English/Japanese name
Germany Flag.png German Victini Same as English/Japanese name
Italy Flag.png Italian Victini Same as English/Japanese name
South Korea Flag.png Korean 비크티니 Victini Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 比克提尼 Bǐkètíní Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese


Related articles

Notes

External links



Event exclusives
Pokémon
Pikachu in a capSpiky-eared PichuVictiniGenesect
Ash-GreninjaVivillon (Poké Ball Pattern)DiancieHoopa
VolcanionMagearnaMarshadowZeraoraMeltan
MelmetalZarudeWalking WakeIron LeavesPecharunt
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493MS.png #493: Arceus
Pokémon
#495: Snivy 495MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.