Pain Split (move): Difference between revisions

Generation II: that should be explicit
Effect: tested, see talk (now here we are, there's a case for arguing it is in fact damage)
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==Effect==
==Effect==
===Generation II===
===Generation II===
Pain Split adds the current [[HP]] of the user and target Pokémon. It then divides this value by two, rounds down if necessary, and increases or decreases the HP of each Pokémon to become equal to the result (limited by each Pokémon's maximum HP). This setting of HP is not considered dealing damage, and is not subject to effects such as {{m|Counter}}. Pain Split does not employ [[type effectiveness]], so can also affect {{type|Ghost}} Pokémon.
Pain Split adds the current [[HP]] of the user and target Pokémon. It then divides this value by two, rounds down if necessary, and increases or decreases the HP of each Pokémon to become equal to the result (limited by each Pokémon's maximum HP). This setting of HP is not subject to effects such as {{m|Counter}} or {{m|Bide}}. Pain Split does not employ [[type effectiveness]], so can also affect {{type|Ghost}} Pokémon.


Pain Split has an [[accuracy]] of 100.
Pain Split has an [[accuracy]] of 100.
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Pain Split fails if the target is behind a {{m|substitute}}.
Pain Split fails if the target is behind a {{m|substitute}}.


===Generations III and IV===
===Generation III===
{{moveResearch|Can Pain Split contribute to Bide's stored damage in RSE (and if so, later gens)?}}
In Generation III only, a loss of HP due to Pain Split contributes to the accumulated damage of {{m|Bide}}; it still is not subject to other effects such as {{m|Counter}}.
 
===Generation IV===
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Pain Split can no longer contribute to the accumulated damage of {{m|Bide}}.


Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn.
Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn.

Revision as of 15:13, 21 March 2021

Pain Split
いたみわけ Pain Split
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  %
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Condition  Smart
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Clever
Appeal  1
Jamming  0  
Shows off the Pokémon's appeal about as well as all the moves before it this turn.

Pain Split (Japanese: いたみわけ Pain Split) is a non-damaging Normal-type move introduced in Generation II. Prior to Pokémon HeartGold and SoulSilver, it was the signature move of Misdreavus.

Effect

Generation II

Pain Split adds the current HP of the user and target Pokémon. It then divides this value by two, rounds down if necessary, and increases or decreases the HP of each Pokémon to become equal to the result (limited by each Pokémon's maximum HP). This setting of HP is not subject to effects such as Counter or Bide. Pain Split does not employ type effectiveness, so can also affect Ghost-type Pokémon.

Pain Split has an accuracy of 100.

Pain Split fails if the target is behind a substitute.

Generation III

In Generation III only, a loss of HP due to Pain Split contributes to the accumulated damage of Bide; it still is not subject to other effects such as Counter.

Generation IV

Pain Split now bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Pain Split can no longer contribute to the accumulated damage of Bide.

Pain Split can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if the move Endure was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn.

Generation V onward

Pain Split can now affect a Pokémon's substitute.

If powered up by a Normalium Z into Z-Pain Split, the user's Defense stat rises by one stage.

Description

Games Description
Stad2 A move that adds the HPs of the user and the target, then divides the total between them.
GSC Adds user & foe's HPs. Shares total.
RSE Adds the user and foe's HP, then shares them equally.
FRLG The user adds its HP to the foe's HP, then equally shares the total HP.
ColoXD Adds the user and target's HP, then shares it equally.
DPPtHGSSPBR The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
BWB2W2
XYORAS
SMUSUM
SwSh
The user adds its HP to the target's HP, then equally shares the combined HP with the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0200 Misdreavus Amorphous 36 37 28 32 32 32
0487 Giratina
Undiscovered 49
0568 Trubbish Mineral 37
0569 Garbodor Mineral 39
0577 Solosis Amorphous 33 33 33 33
0578 Duosion Amorphous 34 34 34 35
0579 Reuniclus Amorphous 34 34 34 35
0607 Litwick
Amorphous 55 55 55 48
0608 Lampent
Amorphous 61 61 61 52
0609 Chandelure
Amorphous 1 1 1
0650 Chespin Field 45 45
0651 Quilladin Field 52 52
0652 Chesnaught
Field 52 60
0710 Pumpkaboo
Amorphous 42 42 44
0711 Gourgeist
Amorphous 42 42 44
0759 Stufful
Field 41 40
0760 Bewear
Field 49 48
0771 Pyukumuku Water 1 33 40
0778 Mimikyu
Amorphous 50 60
0801 Magearna
Undiscovered 65 78
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0109 Koffing Amorphous
0316 Gulpin Amorphous
0355 Duskull Amorphous
0442 Spiritomb
Amorphous
0592 Frillish
Amorphous
0594 Alomomola Water 1
Water 2
0618 Stunfisk
Water 1
Amorphous
618G Stunfisk
Stunfisk
Galarian Form

Water 1
Amorphous
0852 Clobbopus Water 1
Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
DP Pt HGSS BW B2W2 XY ORAS SM USUM PE
0037 Vulpix Field
037A Vulpix
Vulpix
Alolan Form
Field
0038 Ninetales Field
038A Ninetales
Ninetales
Alolan Form

Field
0039 Jigglypuff
Fairy
0040 Wigglytuff
Fairy
0088 Grimer Amorphous
088A Grimer
Grimer
Alolan Form

Amorphous
0089 Muk Amorphous
089A Muk
Muk
Alolan Form

Amorphous
0092 Gastly
Amorphous
0093 Haunter
Amorphous
0094 Gengar
Amorphous
105A Marowak
Marowak
Alolan Form

Monster
0109 Koffing Amorphous
0110 Weezing Amorphous
0114 Tangela Grass
0120 Staryu Water 3
0121 Starmie
Water 3
0137 Porygon Mineral
0151 Mew Undiscovered
0174 Igglybuff
Undiscovered
0177 Natu
Flying
0178 Xatu
Flying
0200 Misdreavus Amorphous
0204 Pineco Bug
0205 Forretress
Bug
0206 Dunsparce Field
0211 Qwilfish
Water 2
0218 Slugma Amorphous
0219 Magcargo
Amorphous
0233 Porygon2 Mineral
0280 Ralts
Amorphous
0281 Kirlia
Amorphous
0282 Gardevoir
Amorphous
0299 Nosepass Mineral
0302 Sableye
Human-Like
0303 Mawile
Field
Fairy
0307 Meditite
Human-Like
0308 Medicham
Human-Like
0316 Gulpin Amorphous
0317 Swalot Amorphous
0337 Lunatone
Mineral
0338 Solrock
Mineral
0345 Lileep
Water 3
0346 Cradily
Water 3
0353 Shuppet Amorphous
0354 Banette Amorphous
0355 Duskull Amorphous
0356 Dusclops Amorphous
0409 Rampardos Monster
0422 Shellos Water 1
Amorphous
0423 Gastrodon
Water 1
Amorphous
0425 Drifloon
Amorphous
0426 Drifblim
Amorphous
0429 Mismagius Amorphous
0442 Spiritomb
Amorphous
0465 Tangrowth Grass
0474 Porygon-Z Mineral
0475 Gallade
Amorphous
0476 Probopass
Mineral
0477 Dusknoir Amorphous
0478 Froslass
Fairy
Mineral
0479 Rotom
Amorphous
0487 Giratina
Giratina
Altered Forme

Undiscovered
0517 Munna Field
0518 Musharna Field
0531 Audino Fairy
0538 Throh Human-Like
0539 Sawk Human-Like
0562 Yamask Mineral
Amorphous
0563 Cofagrigus Mineral
Amorphous
0568 Trubbish Mineral
0569 Garbodor Mineral
0577 Solosis Amorphous
0578 Duosion Amorphous
0579 Reuniclus Amorphous
0592 Frillish
Amorphous
0593 Jellicent
Amorphous
0594 Alomomola Water 1
Water 2
0605 Elgyem Human-Like
0606 Beheeyem Human-Like
0607 Litwick
Amorphous
0608 Lampent
Amorphous
0609 Chandelure
Amorphous
0618 Stunfisk
Water 1
Amorphous
0650 Chespin Field
0651 Quilladin Field
0652 Chesnaught
Field
0708 Phantump
Grass
Amorphous
0709 Trevenant
Grass
Amorphous
0710 Pumpkaboo
Amorphous
0711 Gourgeist
Amorphous
0718 Zygarde
Undiscovered
0747 Mareanie
Water 1
0748 Toxapex
Water 1
0759 Stufful
Field
0760 Bewear
Field
0764 Comfey Grass
0765 Oranguru
Field
0768 Golisopod
Bug
Water 3
0769 Sandygast
Amorphous
0770 Palossand
Amorphous
0771 Pyukumuku Water 1
0778 Mimikyu
Amorphous
0779 Bruxish
Water 2
0781 Dhelmise
Mineral
0793 Nihilego
Undiscovered
0801 Magearna
Undiscovered
0806 Blacephalon
Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0172 Pichu
Pichu
Spiky-eared
Undiscovered Spiky-eared Pichu - Ilex ForestHGSS (requires Pikachu-colored Pichu)
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0353 Shuppet Amorphous Dream World - Spooky Manor
0355 Duskull Amorphous Dream World - Spooky Manor
0442 Spiritomb
Amorphous Dream World - Spooky Manor
0594 Alomomola Water 1
Water 2
Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0110 Weezing Amorphous Regina's Weezing (The Isle of Armor)
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Pain Split is a move with 22PP and 100% accuracy. It targets enemy in the front, distributing its and user's HP equally between the two. This move is affected by Taunt.

Description

Games Description
MDRB Adds the HP of the user and the target, then shares it equally.
MDTDS Adds the HP of the user and the target, then shares it equally between the two Pokémon.
BSL じぶんと てきポケモンの HPを たして おたがいに はんぶんずつにして わけあう
MDGtI It adds the HP of you and the target, then shares it equally.
SMD It adds together the HP of you and the target, which it then shares it equally between you.
MDRTDX It adds together the HP of you and the enemy and then shares the total equally between you.


In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.

In other languages

Language Title
Chinese Cantonese 分擔痛楚 Fāndāam Tungchó *
分享痛楚 Fānhéung Tungchó *
Mandarin 分擔痛楚 / 分担痛楚 Fēndān Tòngchǔ *
分享痛楚 Fēnxiǎng Tòngchǔ *
French Balance
German Leidteiler
Greek Κατανομή Οδύνης
Italian Malcomune
Korean 아픔나누기 Apeum Nanugi
Brazilian Portuguese Divisão de Dor
Serbian Podela bola
Spanish Divide Dolor
Vietnamese Chia Cơn Đau
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.