Ludicolo (Pokémon)/Generation V learnset

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← Ludicolo Ludicolo

By leveling up

Generation V
Other generations:
III - IV - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Astonish Ghost Physical 03030 100100% 15
011 Growl Normal Status 0000 100100% 40
011 Mega Drain Grass Special 04040 100100% 15
011 Nature Power Normal Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Breloom Counter Fighting Physical 100% 20
TotodileCroconawFeraligatrFeebasTympolePalpitoad
SeismitoadStunfisk
Flail Normal Physical 100% 15
OddishGloomTangelaTangrowthHoppipSkiploom
JumpluffSunkernSunfloraTreeckoShroomishRoselia
TurtwigGrotleTorterraSnivyServineSerperior
CottoneeMaractusFoongusAmoonguss
Giga Drain Grass Special 75 100% 10
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
JumpluffSunkernSunfloraShroomishBreloomRoselia
CacneaCacturneTurtwigGrotleTorterraCherubi
CherrimSnivyServineSerperiorCottoneeWhimsicott
Leech Seed Grass Status 90% 10
BulbasaurIvysaurVenusaurBellsproutWeepinbellVictreebel
ChikoritaBayleef MeganiumSunkernSunfloraNuzleaf
ShiftryTropiusTurtwigGrotleTorterraSnover
AbomasnowCottonee
Razor Leaf Grass Physical 55 95% 25
BulbasaurIvysaurVenusaurOddishGloomVileplume
BellossomBellsproutWeepinbellVictreebelChikoritaBayleef
MeganiumRoseliaRoseradeTropiusCarnivineMaractus
FoongusAmoonguss
Sweet Scent Normal Status 100% 20
BulbasaurIvysaurVenusaurChikoritaBayleefMeganium
HoppipSkiploomJumpluffSunkernSeedotRoselia
TropiusTurtwigGrotleTorterraMaractusFoongus
Amoonguss
Synthesis Grass Status —% 5
Cacnea Teeter Dance* Normal Status 100% 20
TangelaTangrowthOmanyteOmastar Tickle Normal Status 100% 20
SquirtleWartortleBlastoisePsyduckGolduckPoliwag
PoliwhirlSlowpokeSlowbroSlowkingHorseaSeadra
KingdraLaprasOmanyteOmastarTotodileCroconaw
FeraligatrMarillAzumarillWooperQuagsireRemoraid
OctilleryMudkipMarshtompSwampertWingullPelipper
MiloticSphealSealeoWalreinClamperlRelicanth
BibarelBuizelFloatzelTirtougaCarracostaDucklett
Swanna
Water Gun Water Special 40 100% 25
  • Moves marked with an asterisk (*) must be chain bred onto Ludicolo in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ludicolo in that game.
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Ludicolo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ludicolo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
270 Mist Ice Status —% 30
270 Natural Gift Normal Physical 100% 15
270271 Absorb Grass Special 20 100% 25
270271 BubbleBeam Water Special 65 100% 20
270271 Zen HeadbuttBW Psychic Physical 80 90% 15
271 Fake Out Normal Physical 40 100% 10
271 Fury Swipes Normal Physical 18 80% 15
271 Water Sport Water Status —% 15
271 UproarBW Normal Special 90 100% 10
271 Hydro Pump Water Special 120 80% 5
270 Water Pulse Water Special 60 100% 20
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation V
Other generations:
III - IV - VI - VII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
JR Kyushu Train Station
Toler Webb's Ludicolo
Giga DrainBW Grass Special 75 100% 10
JR Kyushu Train Station Hydro Pump Water Special 120 80% 5
  • A superscript level indicates that Ludicolo can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo
  • Click on the generation numbers at the top to see event moves from other generations