From Bulbapedia, the community-driven Pokémon encyclopedia.
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| {{learnlist/trf|Wooloo|Normal|Normal|8}} | | {{learnlist/trf|Wooloo|Normal|Normal|8}} |
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| =====By {{pkmn|breeding}}=====
| | ====By {{pkmn|breeding}}==== |
| {{learnlist/breedh/8|Wooloo|Normal|Normal|8}} | | {{learnlist/breedh/8|Wooloo|Normal|Normal|8}} |
| {{learnlist/breed8||Stomp|Normal|Physical|65|100|20||'''}} | | {{learnlist/breed8||Stomp|Normal|Physical|65|100|20||'''}} |
Revision as of 18:16, 18 November 2019
Wooloo (Japanese: ウールー Ūrū) is a Normal-type Pokémon introduced in Generation VIII.
It evolves into Dubwool starting at level 24.
Biology
In the anime
Major appearances
Minor appearances
In the manga
In the TCG
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VIII.
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Generation VIII
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Galar #034
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Sword
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Its curly fleece is such an effective cushion that this Pokémon could fall off a cliff and stand right back up at the bottom, unharmed.
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Shield
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If its fleece grows too long, Wooloo won't be able to move. Cloth made with the wool of this Pokémon is surprisingly strong.
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Game locations
In side games
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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42
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102 - 149
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194 - 288
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40
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40 - 101
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76 - 196
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55
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54 - 117
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103 - 229
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40
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40 - 101
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76 - 196
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45
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45 - 106
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85 - 207
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48
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47 - 110
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90 - 214
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Total: 270
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Wooloo
- Italic indicates a move that gets STAB only when used by an evolution of Wooloo
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- Bold indicates a move that gets STAB when used by Wooloo
- Italic indicates a move that gets STAB only when used by an evolution of Wooloo
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Template:Learnlist/trh
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR12
| style="background:#FFF; border:1px solid #D8D8D8;" | TR12
| style="background:#FFF; border:1px solid #D8D8D8;" | Agility
| style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 30
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20
| style="background:#FFF; border:1px solid #D8D8D8;" | TR20
| style="background:#FFF; border:1px solid #D8D8D8;" | Substitute
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR21
| style="background:#FFF; border:1px solid #D8D8D8;" | TR21
| style="background:#FFF; border:1px solid #D8D8D8;" | Reversal
| style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting
| style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 15
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26
| style="background:#FFF; border:1px solid #D8D8D8;" | TR26
| style="background:#FFF; border:1px solid #D8D8D8;" | Endure
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27
| style="background:#FFF; border:1px solid #D8D8D8;" | TR27
| style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR80
| style="background:#FFF; border:1px solid #D8D8D8;" | TR80
| style="background:#FFF; border:1px solid #D8D8D8;" | Electro Ball
| style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric
| style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR86
| style="background:#FFF; border:1px solid #D8D8D8;" | TR86
| style="background:#FFF; border:1px solid #D8D8D8;" | Wild Charge
| style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric
| style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical
| style="background:#FFF; border:1px solid #D8D8D8;" | 09090
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 15
Template:Learnlist/trf
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- Moves marked with an asterisk (*) must be chain bred onto Wooloo in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Wooloo in that game.
- Bold indicates a move that gets STAB when used by Wooloo
- Italic indicates a move that gets STAB only when used by an evolution of Wooloo
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Side game data
Evolution
Trivia
Origin
Name origin
Wooloo and Ūrū may be derived from wool.
In other languages
Language
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Title
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Meaning
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Japanese
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ウールー Ūrū
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From wool
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French
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Moumouton
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From moumoute, mou, and mouton
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Spanish
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Wooloo
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Same as English name
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German
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Wolly
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From Wolle and tiny
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Italian
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Wooloo
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Same as English name
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Korean
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우르 Ureu
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Transliteration of its Japanese name
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Mandarin Chinese
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毛辮羊 / 毛辫羊 Máobiànyáng
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From 羊毛 yángmáo, 辮 / 辫 biàn, and 羊 yáng
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Cantonese Chinese
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毛辮羊 Mòuhbīnyèuhng
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From 羊毛 yèuhngmòuh, 辮 bīn, and 羊 yèuhng
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More languages
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Russian
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Вулу Vulu
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From English name
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Related articles
External links