From Bulbapedia, the community-driven Pokémon encyclopedia.
Trainer Hill (Japanese: トレーナーヒル Trainer Hill), located just north of Mauville City, on Route 111, is an Pokémon Emerald-exclusive location. Much like the Trainer Tower in the Sevii Islands, Trainer Hill is a tower designed for Trainers to race and battle through quickly. The concept remains mostly unchanged from Pokémon FireRed and LeafGreen: each battle mode has a default time and if beaten, offers a rare in-game item as prizes. The player's Pokémon will not be healed between battles, though recovery items such as Revives and Potions can be used both during and between battles. Unlike Trainer Tower however, the prizes here vary depending on the time taken, and all battles conducted here are Double Battles. Instead of different battle types, the modes here escalate in difficulty.
Trainer Hill also has a Pokémon Center and a Poké Mart inside of it. Because there are Trainers with Pokémon that are not in Hoenn's regional Pokédex, such as Moltres, Trainer Hill's challenge will be closed until the player has beaten the Hoenn Elite Four.
Battles conducted inside of Trainer Hill do not award experience or money. The level of the Pokémon used by Trainers will also match the player's highest level Pokémon.
Trainer Hill also serves as an e-Reader-compatible location in the Japanese version. Cards from the Pokémon Battle e Emerald collection can be used to modify the Trainers the player can battle, as well as the floor layout, and the top prize they can earn. The default layout of Trainer Hill in the Japanese version has two floors with the same Trainers on each floor for each playthrough, though scanning cards can increase this to a maximum of four floors. The set of Pokémon that each scanned Trainer will use is also dependent on whether they were scanned first or second for that floor.
The Trainers and individual floor layouts featured in non-Japanese versions are taken from the cards found in the Pokémon Battle e Emerald collection.
Poké Mart
Modes (Japanese version)
Default
1F
Trainer
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Replacement trainers
In the event that an odd number of cards are scanned, the game will place a preset Trainer alongside the last Trainer scanned, as two are always required for one particular floor. Scanning only one card will cause a Trainer to appear on 1F; three cards will make one appear on 2F; five will make one appear on 3F; seven will make one appear on 4F. The preset Trainer is the same for each individual floor.
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Modes (non-Japanese versions)
Normal Mode
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Variety Mode
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Unique Mode
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Expert Mode
1F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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2F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Layout
In other languages