Poké Flute: Difference between revisions
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* [[List of Key Items | * [[List of Key Items in Generation I]] | ||
* [[List of Key Items | * [[List of Key Items in Generation III]] | ||
* [[List of Key Items | * [[List of Key Items in Generation VI]] | ||
* [[List of Key Items | * [[List of Key Items in Generation VII]] | ||
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Revision as of 22:16, 30 June 2024
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The Poké Flute (Japanese: ポケモンのふえ Pokémon Flute) is a Key Item introduced in Generation I. It has the appearance of a yellow recorder with a Poké Ball near the bottom.
In the core series games
Price
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Effect
Outside of battle
The Poké Flute is used to wake up sleeping Pokémon in the overworld.
- In the Generation I core series games, Pokémon FireRed, LeafGreen, Let's Go, Pikachu! and Let's Go, Eevee!, it is used to wake the two Snorlax sleeping on Route 12 and Route 16. This initiates a battle with the wild Snorlax.
- In Pokémon Yellow, the Poké Flute can be used to wake up the player's Pikachu.
- In Pokémon X and Y, the player has to deliver the Poké Flute from the Parfum Palace to its owner, a Black Belt, who uses it to wake up a Snorlax that is blocking Route 7. The player does not get to keep the Poké Flute after they deliver it.
If the player uses the Poké Flute outside of battle, it will play a "catchy tune", but does not wake up any of the player's Pokémon.
In Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver, the Pokégear's radio is used to wake up wild Snorlax. If the player has the EXPN Card, they can tune in to channel 20 in Kanto to hear the Poké Flute.
In battle
A Poké Flute is a reusable item that cures all Pokémon in the battle of sleep, including the opponent's Pokémon. If no Pokémon are asleep, it will have no effect on the battle, but still counts as the player's turn.
In Pokémon FireRed and LeafGreen, Pokémon with Soundproof cannot be woken up by the Poké Flute. In Pokémon X and Y and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Poké Flute cannot be used in battle.
Description
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Acquisition
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Appearance
Bag sprite from FireRed and LeafGreen |
Bag sprite from X, Y, Let's Go, Pikachu!, and Let's Go, Eevee! |
Model from X and Y |
Model from Let's Go, Pikachu! and Let's Go, Eevee! |
In the spin-off games
Pokémon Snap
In Pokémon Snap, Professor Oak will reward the player with a Poké Flute after obtaining a total score of 125,000 points or higher for all the photos in the Pokémon Report.
Playing the Poké Flute will wake up sleeping Pokémon and may make them dance or pose for the player. There are three songs that can be played by the Poké Flute in this game, and Pokémon respond differently to each.
In New Pokémon Snap, the Poké Flute is replaced by a similar melody function.
Pokémon Trading Card Game series
The Pokémon Flute card is available in Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!.
Pokémon Flute (GB1) | Pokémon Flute (GB2) |
In the anime
Main series
A Poké Flute belonging to a hippie appeared in Wake Up Snorlax!. He uses it to perform musical numbers in exchange for food. He also used it to wake up a Snorlax that turned out to be his Pokémon and was believed to be blocking a river.
Another Poké Flute appeared in Awakening the Sleeping Giant!, under the ownership of Lord Shabboneau. It is used in an annual festival involving a Snorlax living in the area near Camphrier Town, but, unfortunately, it had been taken away by the egocentric Princess Allie from the Parfum Palace. After a series of many-sided events, Ash and his friends managed to get the Flute back and return it to Lord Shabboneau so he could start the festival. Team Rocket, believing the Flute could actually control Snorlax, tried to steal it in order to gather themselves an army of Sleeping Pokémon, but the Flute was soon recovered, allowing the festival to be successfully completed.
A Poké Flute appeared in Supereffective Type, a Japanese ending song for Pokémon Journeys: The Series.
Pokédex entries
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Pokémon Origins
The Poké Flute was seen two times, although briefly, in Pokémon Origins. It first appeared close to the end of File 2: Cubone, where Mr. Fuji gave it to Red as a thanks for saving him and the Pokémon Tower from Team Rocket. Red later used the Flute in File 3: Giovanni to wake up a Snorlax, which he then presumably caught.
POKÉTOON
A Poké Flute appeared in The Slugma-Powered Home on a fireplace at Anna's grandparents' house.
In the manga
Pokémon Adventures
Red, Green & Blue arc
A Poké Flute owned by Red appeared in A Hollow Victreebel. It was used to help him escape from a group of Victreebel that had been about to eat him at the Safari Zone.
Pokémon Pocket Monsters
A Poké Flute appeared in Get Snorlax!!.
Pokémon Zensho
A Poké Flute appeared in Celadon City, where it was given to Satoshi by Mr. Fuji.
Gallery
The Poké Flute in Pokémon Adventures
The Poké Flute in Pokémon Pocket Monsters
The Poké Flute in Pokémon Zensho
In the TCG
- Main article: Pokémon Flute (Base Set 86)
Pokémon Flute was introduced as a Trainer card at the beginning of the Pokémon Trading Card Game. First released in the initial Japanese Expansion Pack, it later debuted in English in the Base Set, with both prints featuring an illustration by Keiji Kinebuchi. Pokémon Flute allows the player to choose a Basic Pokémon from their opponent's discard pile and add it to their opponent's Bench.
Trivia
- According to a Gentleman in Celadon City's Pokémon Center in Generation I, only Pokémon can hear the flute's sound.
- In Generations III and IV, as well as Pokémon Omega Ruby and Alpha Sapphire, the Blue Flute can be used to wake a sleeping Pokémon without being consumed, like the Poké Flute's in battle effect.
In other languages
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See also
- List of Key Items in Generation I
- List of Key Items in Generation III
- List of Key Items in Generation VI
- List of Key Items in Generation VII
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |