Supersonic Skystrike (move): Difference between revisions
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Revision as of 02:16, 25 August 2022
Supersonic Skystrike ファイナルダイブクラッシュ Final Dive Crash | ||||||||||||
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Range
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Availability
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Supersonic Skystrike (Japanese: ファイナルダイブクラッシュ Final Dive Crash) is a damage-dealing Flying-type Z-Move introduced in Generation VII.
Effect
Generation VII
Supersonic Skystrike inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
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Generation VIII
Supersonic Skystrike cannot be selected in a battle.
Description
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Learnset
Any non-Mega Evolved, non-Primal Pokémon can use Supersonic Skystrike if it knows a damaging Flying-type move, holds a Flyinium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In the anime
The user gathers Z-Power and attacks the target by dive-bombing from the sky. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Charizard strikes a series of synchronized poses with its Trainer to build Z-Power. It then generates blue aura around itself before flying high into the air. Charizard then dive-bombs into the opponent below with sheer force. | |||
Kiawe's Charizard | Run, Heroes, Run! | Debut Base move is Aerial Ace |
Appearance
Pose
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |