Magma Armor (Ability): Difference between revisions

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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
Magma Armor prevents the Pokémon from being frozen. In {{g|Super Mystery Dungeon}}, it also causes any items thrown at the Pokémon to become burned, thereby avoiding taking any damage or effects from the thrown item. Thrown items that miss the Pokémon will not be burned.
Magma Armor prevents the Pokémon from being frozen. In {{g|Super Mystery Dungeon}} and {{g|Mystery Dungeon: Rescue Team DX}}, it also causes any items thrown at the Pokémon to become burned, thereby avoiding taking any damage or effects from the thrown item. Thrown items that miss the Pokémon will not be burned.


===Description===
===Description===

Revision as of 12:25, 30 June 2020

Magma Armor マグマのよろい
Magma Armor
Flavor text
Generation III
Prevents freezing.
Generation IV
Prevents the Pokémon from becoming frozen.
Generation V
Prevents the Pokémon from becoming frozen.
Generation VI
Prevents the Pokémon from becoming frozen.
Generation VII
The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.
Generation VIII
The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.
Generation IX
Currently unknown

Magma Armor (Japanese: マグマのよろい Magma Armor) is an Ability introduced in Generation III.

Effect

In battle

Magma Armor prevents the Pokémon from being frozen.

A Pokémon with this Ability will be thawed out if it is frozen while in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is frozen by a Pokémon with an Ability like Mold Breaker).

Generation III

If a frozen Pokémon with Magma Armor is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Magma Armor due to Trace, it will not be cured of freeze until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of freeze if it is switched in to replace a switched out Pokémon (including if switched in via Baton Pass).

If a frozen Pokémon has Magma Armor as its original Ability but not its current Ability, it will remain frozen when switched out.

If the Pokémon with this Ability is frozen and is holding an Aspear, Lum, or Pumkin Berry, Magma Armor will cure the Pokémon of freeze before the Berry has a chance to be consumed.

Generation IV

When a frozen Pokémon with Magma Armor enters battle, it will be cured of freeze.

If a frozen Pokémon has Magma Armor as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of freeze (with no message).

Generation V onward

If a frozen Pokémon has Magma Armor as its original Ability but not its current Ability, it will remain frozen when switched out.

If the Pokémon with this Ability is frozen and is holding an Aspear or Lum Berry, the Berry will be eaten and cure the Pokémon of freeze before Magma Armor has a chance to activate.

Outside of battle

If a frozen Pokémon gains Magma Armor by evolution or the Ability Capsule, it will not be thawed out until sent into battle. Pokémon with Magma Armor will not be frozen by the Gentleman's Dusclops in the Battle Pike nor the Battle Arcade's game board.

From Pokémon Emerald onward, if a Pokémon with Magma Armor is in the party (even if fainted), the number of cycles it takes for all Pokémon Eggs in the party to hatch are halved. This effect does not stack with itself, Flame Body, or Steam Engine; however, it can be stacked with Hatching Power Pass Power, O-Power or Roto Hatch.

Pokémon with Magma Armor

# Pokémon Types First Ability Second Ability Hidden Ability
0218 Slugma Slugma
Fire Fire Magma Armor Flame Body Weak Armor
0219 Magcargo Magcargo
Fire Rock Magma Armor Flame Body Weak Armor
0323 Camerupt Camerupt
Fire Ground Magma Armor Solid Rock Anger Point
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

Magma Armor prevents the Pokémon from being frozen. In Pokémon Super Mystery Dungeon and Pokémon Mystery Dungeon: Rescue Team DX, it also causes any items thrown at the Pokémon to become burned, thereby avoiding taking any damage or effects from the thrown item. Thrown items that miss the Pokémon will not be burned.

Description

Games Description
MDRB Prevents freezing.
MDTDS Protects the Pokémon from freezing.
BSL こおりじょうたいに ならない
MDGtI Unavailable
SMD It protects the Pokémon from getting frozen! It burns items thrown at the Pokémon, and the Pokémon won't be affected!


In the manga

In the Pokémon Adventures manga


In other languages

Language Title
Chinese Cantonese 熔岩鎧甲 Yùhngngàahm Hóigaap *
岩漿防護 Ngàahmjēung Fòhngwuh *
Mandarin 熔岩鎧甲 / 熔岩铠甲 Róngyán Kǎijiǎ *
岩漿防護 Yánjiāng Fánghù *
France Flag.png French Armumagma
Germany Flag.png German Magmapanzer
Italy Flag.png Italian Magmascudo
South Korea Flag.png Korean 마그마의 무장 Magma-yi Mujang
Spain Flag.png Spanish Escudo Magma
Turkey Flag.png Turkish Mağma Zırhı
Vietnam Flag.png Vietnamese Giáp magma


Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.