Inferno (move): Difference between revisions
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{{Moveentry/Level5|004|Charmander|1|Fire|Fire|46|STAB='''}} | {{Moveentry/Level5|004|Charmander|1|Fire|Fire|46|STAB='''}} | ||
{{Moveentry/Level5|005|Charmeleon|1|Fire|Fire|54|STAB='''}} | {{Moveentry/Level5|005|Charmeleon|1|Fire|Fire|54|STAB='''}} | ||
{{Moveentry/Level5|006|Charizard|2|Fire|Flying|62|STAB='''}} | {{Moveentry/Level5|006|Charizard|2|Fire|Flying|62|62|STAB='''}} | ||
{{Moveentry/Level5|037|Vulpix|1|Fire|Fire|44|B2W2=50|STAB='''}} | {{Moveentry/Level5|037|Vulpix|1|Fire|Fire|44|B2W2=50|STAB='''}} | ||
{{Moveentry/Level5|077|Ponyta|1|Fire|Fire|33|STAB='''}} | {{Moveentry/Level5|077|Ponyta|1|Fire|Fire|33|STAB='''}} |
Revision as of 22:32, 20 October 2013
Inferno れんごく Purgatory | ||||||||||||
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Range
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Availability
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Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.
Effect
Inferno deals damage and will always burn the target if it hits. Inferno will burn a target with Color Change before it changes its type to Fire.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
004 | Charmander | Fire | 46 | ' | ||||||
005 | Charmeleon | Fire | 54 | ' | ||||||
006 | Charizard | Fire | Flying | 62 | 62 | |||||
037 | Vulpix | Fire | 44 | 50 | ' | |||||
077 | Ponyta | Fire | 33 | ' | ||||||
078 | Rapidash | Fire | 33 | ' | ||||||
155 | Cyndaquil | Fire | 46 | ' | ||||||
156 | Quilava | Fire | 53 | ' | ||||||
157 | Typhlosion | Fire | 56 | ' | ||||||
228 | Houndour | Dark | Fire | 56 | ' | |||||
229 | Houndoom | Dark | Fire | 65 | ' | |||||
324 | Torkoal | Fire | 60 | ' | ||||||
494 | Victini | Psychic | Fire | 57 | ' | |||||
607 | Litwick | Ghost | Fire | 38 | ' | |||||
608 | Lampent | Ghost | Fire | 38 | ' | |||||
631 | Heatmor | Fire | 61 | ' | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
218 | Slugma | Fire | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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In the anime
The user attacks by engulfing the target in an intense fire. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent. | |||
A wild Lampent | Scare at the Litwick Mansion! | Debut | |
A wild Lampent | Climbing the Tower of Success! | None | |
The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent. | |||
Four wild Litwick | Scare at the Litwick Mansion! | None | |
Chandelure tips its head down and fires a stream of purple fire with rings from the hole on the top of its head at the opponent. | |||
A wild Chandelure | Climbing the Tower of Success! | None |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |