Power Trick (move): Difference between revisions

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|jtrans= Power Trick
|jtrans= Power Trick
|jtranslit=Pawā Torikku
|jtranslit=Pawā Torikku
|gameimage=Power Trick VIII.png
|gameimage=Power Trick IX.png
|gameimage2=Power Trick IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Psychic
|type=Psychic
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===Generation V onwards===
===Generation V onwards===
{{MoveResearch|Can the Pokémon still {{m|Baton Pass}} the effect of Power Trick after undergoing [[Mega Evolution]]?}}
Power Trick can now be stolen by {{m|Snatch}}. If a Pokémon uses Power Trick and then undergoes [[Mega Evolution]], the swapped stats are overwritten. However, Power Trick's effect can still be {{m|Baton Pass}}ed as usual.
Power Trick can now be stolen by {{m|Snatch}}. If a Pokémon uses Power Trick and then undergoes [[Mega Evolution]], the swapped stats are overwritten.


If powered up by a [[Psychium Z]] into Z-Power Trick, the user's {{stat|Attack}} stat rises one stage.
If powered up by a [[Psychium Z]] into Z-Power Trick, the user's {{stat|Attack}} stat rises one stage.
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{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user employs its psychic power to switch its Attack with its Defense stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user employs its psychic power to switch its Attack with its Defense stat.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user employs its psychic power to switch its Attack stat with its Defense stat.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user employs its psychic power to switch its Attack stat with its Defense stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/6|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|48|43{{sup/5|BW}}<br>31{{sup/5|B2W2}}|31|31|55}}
{{Moveentry/7|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|48|43{{sup/5|BW}}<br>31{{sup/5|B2W2}}|31|31|55|55}}
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|39|43|43{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36|36{{sup/8|BDSP}}|36}}
{{Moveentry/7|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|39|43|43{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||36|36}}
{{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|42|49|49{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36|36{{sup/8|BDSP}}|36}}
{{Moveentry/7|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|42|49|49{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||36|36}}
{{Moveentry/6|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|12}}
{{Moveentry/7|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|12|12}}
{{Moveentry/6|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|12}}
{{Moveentry/7|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|12|12}}
{{Moveentry/6|679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||39|39|40{{sup/8|SwSh}}}}
{{Moveentry/7|0679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||39|39|40}}
{{Moveentry/6|680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||41|41|44{{sup/8|SwSh}}}}
{{Moveentry/7|0680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||41|41|44}}
{{Moveentry/6|681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||1|1|1{{sup/8|SwSh}}}}
{{Moveentry/7|0681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||1|1|1}}
{{Movefoot|Psychic|6}}
{{Movefoot|Psychic|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}}}
{{Moveentry/6|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}
{{Moveentry/6|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔{{sup/4|HGSS}}|✔|✔|✔|✔{{sup/8|BDSP}}}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔{{sup/4|HGSS}}|✔|✔|✔|✔}}
{{Moveentry/6|204|Pineco|type=Bug|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}
{{Moveentry/6|0204|Pineco|type=Bug|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}
{{Moveentry/6|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔|✔{{sup/8|BDSP}}}}
{{Moveentry/6|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔{{sup/4|HGSS}}|✔|✔|✔|✔|}}
{{Movefoot|Psychic|6}}
{{Movefoot|Psychic|6}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Power Trick is a move with 13PP. The user swaps its Attack and Defense stat boosts as well as multipliers from {{m|Aurora Beam}}, {{m|Memento}}, {{m|Charm}} and {{m|Screech}}. This move is affected by {{m|Taunt}}.
Power Trick swaps the user's Attack and Defense stat boosts (as well as the unique multipliers from {{m|Aurora Beam}}, {{m|Memento}}, {{m|Charm}} and {{m|Screech}} in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series).
 
{{MDMoveheader|type=psychic}}
{{MDMoveRow|game=TDS|pp=13|acc=—%|range=User|target=User}}
{{MDMoveRow|game=BSL|pp=13|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}
{{MDMovefoot|type=psychic|TDS=yes|BSL=yes=|SMD=yes|RTDX=yes}}
 
===Description===
===Description===
{{movedesc|Psychic}}
{{movedesc|Psychic}}
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|}{{left clear}}
|}{{left clear}}


==In the anime==
==In animation==
{{moveanime|type=psychic|gen=The user switches its attack stat with its defense stat.|image1=Conway Shuckle Power Trick.png|image1p=Shuckle}}
===Pokémon animated series===
{{movep|type=psychic|ms=213|pkmn=Shuckle|method=Shuckle's body glows multicolored as its attack and defense stats switch.}}
{{moveanime|type=psychic|gen=The user switches its Attack stat with its Defense stat.|image1=Conway Shuckle Power Trick.png|image1p=Shuckle}}
{{movep|type=psychic|ms=213|pkmn=Shuckle|method=Shuckle's body glows multicolored as its Attack and Defense stats switch.}}
{{movebtm|type=psychic|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!|notes=Debut}}
{{movebtm|type=psychic|user=Conway|user1=Conway's Shuckle|startcode=DP185|startname=Working on a Right Move!|notes=Debut}}


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|genVI=Power Trick VI
|genVI=Power Trick VI
|genVII=Power Trick VII
|genVII=Power Trick VII
}}
{{Movegen
|type=Psychic
|genVIII=Power Trick VIII
}}
}}
===Side series games===
===Side series games===
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{{-}}
{{-}}
{{Power Trick}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Krafttrick]]
[[de:Krafttrick]]

Latest revision as of 12:05, 22 October 2024

Power Trick
パワートリック Power Trick
Power Trick IX.png
Power Trick IX 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Works well if it is the same type as the move used by the last Pokémon.

Power Trick (Japanese: パワートリック Power Trick) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Generation IV

Power Trick switches the user's raw Attack stat with its raw Defense stat. Stat modifiers are not swapped. The effect of Power Trick may be Baton Passed to swap the recipient's stats. Using Power Trick again will swap the user's stats again, but will not prevent Baton Pass from passing the effect.

Because Power Trick swaps the user's raw stats, a Pokémon that Transforms into another Pokémon that has swapped its stats will copy the target's swapped stats instead of its original stats.

If a Pokémon uses Power Trick and then uses Transform, the swapped stats are overwritten and Power Trick's effect can no longer be Baton Passed.

Similarly to transforming, if a Pokémon uses Power Trick and then levels up or undergoes a form change, the swapped stats are overwritten (even if the new form has identical base stats to the previous form). However, unlike with transforming, Power Trick's effect can still be Baton Passed as usual.

Generation V onwards

Power Trick can now be stolen by Snatch. If a Pokémon uses Power Trick and then undergoes Mega Evolution, the swapped stats are overwritten. However, Power Trick's effect can still be Baton Passed as usual.

If powered up by a Psychium Z into Z-Power Trick, the user's Attack stat rises one stage.

Description

Games Description
DPPtHGSSPBR
BWB2W2
XYORAS
The user employs its psychic power to switch its Attack with its Defense stat.
SMUSUMPE
SwShBDSPLA
SV
The user employs its psychic power to switch its Attack stat with its Defense stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug 48 43BW
31B2W2
31 31 55 55
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 39 43 43XY
36ORAS
36 36 36
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 42 49 49XY
36ORAS
36 36 36
0343 Baltoy GroundIC Big.png
PsychicIC Big.png
Mineral Mineral 31 31BW
17B2W2
17XY
25ORAS
25 12 12
0344 Claydol GroundIC Big.png
PsychicIC Big.png
Mineral Mineral 31 31BW
17B2W2
17XY
25ORAS
25 12 12
0679 Honedge SteelIC Big.png
GhostIC Big.png
Mineral Mineral 39 39 40
0680 Doublade SteelIC Big.png
GhostIC Big.png
Mineral Mineral 41 41 44
0681 Aegislash SteelIC Big.png
GhostIC Big.png
Mineral Mineral 1 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0063 Abra PsychicIC Big.png Human-Like Human-Like
0066 Machop FightingIC Big.png Human-Like Human-Like HGSS
0204 Pineco BugIC Big.png Bug Bug HGSS
0207 Gligar GroundIC Big.png
FlyingIC Big.png
Bug Bug HGSS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Power Trick swaps the user's Attack and Defense stat boosts (as well as the unique multipliers from Aurora Beam, Memento, Charm and Screech in the Explorers series).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 13 - —% - User User -
BSL - - 13 - —% - User User -
SMD - - 10 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTDS The user swaps all modified levels and rates of its Attack with those of its Defense.
BSL じぶんの こうげきと ぼうぎょの だんかいと ばいりつを いれかえてしまう
MDGtI IconKanji2MD.pngUNUSED
SMD It switches any changes of your Attack and Defense. The stat changes return to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.


In animation

Pokémon animated series

Conway Shuckle Power Trick.png
Shuckle


The user switches its Attack stat with its Defense stat.
Pokémon Method
User First Used In Notes
Shuckle Shuckle's body glows multicolored as its Attack and Defense stats switch.
Conway's Shuckle Working on a Right Move! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games


In other languages

Language Title
Chinese Cantonese 力量戲法 Lihkleuhng Heifaat *
能量騙術 Nàhngleuhng Pinseuht *
Mandarin 力量戲法 / 力量戏法 Lìliàng Xìfǎ *
能量騙術 Néngliàng Piànshù *
The Czech Republic Flag.png Czech Silová Proměna
The Netherlands Flag.png Dutch Krachttruc
France Flag.png French Astuce Force
Germany Flag.png German Krafttrick
Greece Flag.png Greek Τέχνασμα Δυνάμεως Téchnasma Dunámenos
Indonesia Flag.png Indonesian Power Trick
Italy Flag.png Italian Ingannoforza
South Korea Flag.png Korean 파워트릭 Pawoteurik
Poland Flag.png Polish Sztuczka
Portuguese Brazil Flag.png Brazil Truque da Troca
Portugal Flag.png Portugal Transferência
Serbia Flag.png Serbian Moćni trik
Spain Flag.png Spanish Truco Fuerza
Vietnam Flag.png Vietnamese Tráo Đổi Sức Mạnh


Variations of the move Power Trick
StatusIC HOME.png Power TrickPower Shift


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.