From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ==Trivia== | | ==Trivia== |
| * Even though in-game text states that the agile style increases the user's action speed, only self-targeting moves actually do so. Moves used in the agile style that target an opponent work by lowering the opponent's action speed. Therefore: | | * Even though in-game text states that using agile style moves increases the user's action speed, only self-targeting moves actually do so. Agile style moves that target an opponent work by lowering the opponent's action speed. Therefore: |
| ** Knocking out an opposing Trainer's Pokémon with a move in the agile style will not affect the action order against the next Pokémon. | | ** Knocking out an opposing Trainer's Pokémon with an agile style move will not affect the action order against the next Pokémon. |
| ** In battles against multiple Pokémon at once, using a move in the agile style against one target will not cause the user to move ahead of the other foes. | | ** In battles against multiple Pokémon at once, using an agile style move against one target will not cause the user to move ahead of the other foes. |
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| ==In other languages== | | ==In other languages== |
Revision as of 06:30, 11 October 2022
Move mastery (Japanese: 技の皆伝 move mastery) is a mechanic in Pokémon Legends: Arceus that allows a Pokémon to use a move in the agile style (Japanese: 早業 Swift Move) or strong style (Japanese: 力業 Force Move). Using the agile style reduces a move's power and effects, but increases the user's action speed, allowing it to execute a subsequent move sooner. Using the strong style increases a move's power, effects, and accuracy, but decreases the user's action speed, causing the user to move later in subsequent turns. Using either style also costs 2 PP; this works by deducting an additional PP from the move after it is selected, meaning that a move with 1 PP remaining can be used in either style.
If a Pokémon can learn a move by leveling up, then it can also master that move by leveling up. Zisu, at the Training Grounds, can also help a Pokémon master a move in exchange for a Seed of Mastery; if a Pokémon knows a move that cannot learn by levelling up, then this is the only way it can master that move. In the wild, alpha Pokémon may know mastered moves outside of their level-up learnsets. Mastered moves are indicated by a icon on the summary and move selection screens.
The moves Teleport, Mimic, Splash, and Struggle cannot be mastered.
Effects of mastered moves
Status moves and moves with secondary effects are also affected by the agile style and strong style in ways besides power and action speed.
- For effects on power and accuracy, see list of moves (Legends: Arceus)
- For effects on action speed, see list of moves by action speed modifier
Moves that affect battle status
Moves that cause recoil damage to the user
As a percentage of damage dealt
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As a percentage of the user's maximum HP
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Moves that heal the user
As a percentage of damage dealt
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As a percentage of the user's maximum HP
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Moves with heightened critical-hit ratios
Trivia
- Even though in-game text states that using agile style moves increases the user's action speed, only self-targeting moves actually do so. Agile style moves that target an opponent work by lowering the opponent's action speed. Therefore:
- Knocking out an opposing Trainer's Pokémon with an agile style move will not affect the action order against the next Pokémon.
- In battles against multiple Pokémon at once, using an agile style move against one target will not cause the user to move ahead of the other foes.
In other languages
Language
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Title
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Chinese
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Cantonese
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精通招式 Jīngtūng Jīusīk
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Mandarin
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精通招式 Jīngtōng Zhāoshì
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French
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Maîtrisé capacité
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German
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Attacke gemeistert
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Italian
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Padroneggiato mossa
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Korean
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기술 숙달 Gisul Sukdal
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Spanish
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Dominado movimiento
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