Chip Away (move): Difference between revisions
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{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack's damage. (Whether they are boosted or reduced, they don't affect this attack's damage.)}} | {{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack's damage. (Whether they are boosted or reduced, they don't affect this attack's damage.)}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack, regardless of whether the stats were boosted or reduced.}} | {{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack, regardless of whether the stats were boosted or reduced.}} | ||
|} | |} | ||
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
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|genVI2=Chip Away VI 2 | |genVI2=Chip Away VI 2 | ||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Normal | |||
|PMDGTI=Chip Away PMD GTI | |||
|PSMD=Chip Away PSMD | |||
}} | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]] | |||
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]] | |||
[[de:Zermürben]] | [[de:Zermürben]] |
Revision as of 11:24, 30 January 2021
Chip Away なしくずし Little by Little | ||||||||||||
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Range
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Availability
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Chip Away (Japanese: なしくずし Little by Little) is a damage-dealing Normal-type move introduced in Generation V.
Effect
Generations V to VII
Chip Away inflicts damage, ignoring any changes to the target's Defense and evasion stat stages. It does not ignore changes to stats that do not use stat stages, such as Reflect, Abilities such as Sand Veil, or items such as Eviolite. It also does not ignore changes to the user's Attack or accuracy.
Generation VIII
Chip Away cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0031 | ![]() |
![]() ![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 23 | 23 | 23SMUSUM | |||
0034 | ![]() |
![]() ![]() |
Monster | Field | 23 | 23 | 23SMUSUM | |||
0108 | ![]() |
![]() |
Monster | 37 | 37 | 37SMUSUM | ||||
0111 | ![]() |
![]() ![]() |
Monster | Field | 34 | 34XY 25ORAS |
25SMUSUM | |||
0112 | ![]() |
![]() ![]() |
Monster | Field | 34 | 34XY 25ORAS |
25SMUSUM | |||
0115 | ![]() |
![]() |
Monster | 31 | 31 | 31SMUSUM | ||||
0143 | ![]() |
![]() |
Monster | 25 | 17 | 17SMUSUM | ||||
0158 | ![]() |
![]() |
Monster | Water 1 | 29 | 29 | 29 | |||
0159 | ![]() |
![]() |
Monster | Water 1 | 33 | 33 | 33 | |||
0160 | ![]() |
![]() |
Monster | Water 1 | 37 | 37 | 37 | |||
0214 | ![]() |
![]() ![]() |
Bug | 16B2W2 | 16 | 16 | ||||
0246 | ![]() |
![]() ![]() |
Monster | 14 | 14 | 14 | ||||
0247 | ![]() |
![]() ![]() |
Monster | 14 | 14 | 14 | ||||
0248 | ![]() |
![]() ![]() |
Monster | 14 | 14 | 14 | ||||
0287 | ![]() |
![]() |
Field | 37 | 37XY 25ORAS |
25 | ||||
0288 | ![]() |
![]() |
Field | 43 | 43XY 27ORAS |
27 | ||||
0289 | ![]() |
![]() |
Field | 37 | 37XY 27ORAS |
27 | ||||
0408 | ![]() |
![]() |
Monster | 28 | 28 | 28 | ||||
0409 | ![]() |
![]() |
Monster | 28 | 28 | 28 | ||||
0446 | ![]() |
![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 17 | 17 | |||
0463 | ![]() |
![]() |
Monster | 37 | 37 | 37 | ||||
0464 | ![]() |
![]() ![]() |
Monster | Field | 30 | 30XY 25ORAS |
25 | |||
0532 | ![]() |
![]() |
Human-Like | 24 | 24 | 24 | ||||
0533 | ![]() |
![]() |
Human-Like | 24 | 24 | 24 | ||||
0534 | ![]() |
![]() |
Human-Like | 24 | 24 | 24 | ||||
0550 | ![]() |
![]() |
Water 2 | 16 | 16 | 11 | ||||
0559 | ![]() |
![]() ![]() |
Field | Dragon | 27 | 27 | 27 | |||
0560 | ![]() |
![]() ![]() |
Field | Dragon | 27 | 27 | 27 | |||
0621 | ![]() |
![]() |
Dragon | Monster | 31 | 31 | 31 | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0027 | ![]() |
![]() |
Field | ✔ | ✔ | ✔ | ||||
027A | ![]() |
Sandshrew
Alolan Form |
![]() ![]() |
Field | ✔ | |||||
0029 | ![]() |
![]() |
Monster | Field | ✔ | ✔ | ✔ | |||
0032 | ![]() |
![]() |
Monster | Field | ✔ | ✔ | ✔ | |||
0098 | ![]() |
![]() |
Water 3 | ✔ | ✔ | ✔ | ||||
0104 | ![]() |
![]() |
Monster | ✔ | ✔ | ✔ | ||||
0216 | ![]() |
![]() |
Field | ✔ | ✔ | ✔ | ||||
0296 | ![]() |
![]() |
Human-Like | ✔ | ✔ | ✔ | ||||
0341 | ![]() |
![]() |
Water 1 | Water 3 | ✔ | ✔ | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In other generations
Core series games
Spin-off series games
In other languages
|
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |