Shell Trap (move): Difference between revisions
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The user being hit by an ally's move or its {{m|substitute}} being hit is not sufficient to allow the move to be used successfully. | The user being hit by an ally's move or its {{m|substitute}} being hit is not sufficient to allow the move to be used successfully. | ||
Despite involving an explosion, Shell Trap is not prevented from use or negated by {{a|Damp}}. | |||
Due to a [[glitch]], if a Pokémon's use of Shell Trap is preempted by {{m|Encore}} to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn. | Due to a [[glitch]], if a Pokémon's use of Shell Trap is preempted by {{m|Encore}} to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn. |
Revision as of 15:39, 15 September 2020
Shell Trap トラップシェル Trap Shell | ||||||||||||||
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Shell Trap (Japanese: トラップシェル Trap Shell) is a damage-dealing Fire-type move introduced in Generation VII. It is the signature move of Turtonator.
Effect
Shell Trap is a decreased priority move. The user sets up a trap at the beginning of the turn, then executes the move Shell Trap at -3 priority if it has been hit by an opponent's physical move this turn. If the user has not been hit by an opponent's physical move at the time it would execute Shell Trap, Shell Trap fails. If the user is affected by Powder, Powder will trigger when the user of Shell Trap is hit by a physical attack.
The user being hit by an ally's move or its substitute being hit is not sufficient to allow the move to be used successfully.
Despite involving an explosion, Shell Trap is not prevented from use or negated by Damp.
Due to a glitch, if a Pokémon's use of Shell Trap is preempted by Encore to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VII | VIII | IX | ||||||
0776 | |
Monster | Dragon | 45 | 40 | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
If the user is attacked from behind, their shell spikes explode. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
When the opponent attacks, Turtonator turns its shell at them. If the opponent makes contact with the spikes on Turtonator's shell, the spikes explode. | |||
Kiawe's Turtonator | Alola to New Adventure! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |