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Elekid (Pokémon)/Generation III learnset

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← Elekid 239

By leveling up

Generation III
Other generations:
II - IV - V
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
00Start Quick Attack Normal 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
00Start Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥ 0  
099 ThunderPunch Electric 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
1717 Light Screen Psychic 0000 —}}—% 30 Beauty 1 0  
2525 Swift Normal 06060 —}}—% 20 Cool 2 ♥♥ 0  
3333 Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
4141 Thunderbolt Electric 09595 100}}100% 15 Cool 4 ♥♥♥♥ 0  
4949 Thunder Electric 120120 070}}70% 10 Cool 2 ♥♥ 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Elekid obtained at level 1 in Generation III
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
II - IV - V
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Psychic Sprite.png TM16 Light Screen Psychic —% 30 Beauty 1 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15 Cool 4 ♥♥♥♥ 0  
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10 Cool 2 ♥♥ 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Electric Sprite.png TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Mr. Mime Barrier Psychic —% 30 Cool 1 0  
MachopMachokeMachamp Cross Chop Fighting 100 80% 5 Cool 3 ♥♥♥ 0  
HitmonchanMagmarMedicham Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0  
HitmonchanMedicham Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
MachopMachokeMachamp Karate Chop Fighting 50 100% 25 Tough 3 ♥♥♥ 0  
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham Meditate Psychic —% 40 Beauty 1 0  
HitmonleeHitmontop Rolling Kick Fighting 60 85% 15 Cool 1 3 ♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Elekid in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Elekid in that game.
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
FR LG E XD ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0  
FR LG E XD Thunder Wave Electric 100% 20 Cool 2 ♥♥ 1
  • A black abbreviation in a colored box indicates that Elekid can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Elekid cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation III
Other generations:
II - IV - V
 Event   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Pokémon XD (Trade for purified Togepi) Cross Chop Fighting 100 80% 5 Cool 3 ♥♥♥ 0  
Pokémon XD (Trade for purified Togepi) Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0  
Pokémon XD (Trade for purified Togepi) Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
Pokémon XD (Trade for purified Togepi) ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0  
  • A superscript level indicates that Elekid can learn this move normally in Generation III at that level
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see event moves from other generations