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Azumarill (Pokémon)

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#183: Marill
Pokémon
#185: Sudowoodo
Azumarill
マリルリ Marilli

Artwork from HG/SS
Type Species
 Water  Aqua Rabbit Pokémon
Abilities Exp. at 100
Thick Fat or Huge Power 800,000
Pokédex
National
#184
Johto
#133*
Hoenn
#056
Sinnoh
#126
Browser
Fiore
R—
Almia
R—
Height Weight
2'07" 62.8 lbs.
Pokédex color Footprint Body style Catch rate
Blue Image:F184.png Image:Body06.png 75
Gender ratio
50% male
50% female
Egg groups Egg cycles
Water 1, Fairy 11 (2805 steps*)
EV yield
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Exp.
153

Azumarill (Japanese: マリルリ Marilli) is a Water-type Pokémon.

It evolves from Marill starting at level 18. It is the final form of Azurill.

Contents

Biology

Physiology

Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers. The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Gender differences

None.

Special abilities

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers. Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.

Behavior

It lives in water virtually all day long. When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. If it spots a drowning Pokémon, it will make air balloons to help it breathe.

Habitat

Diet

Main article: Pokémon food

In the anime

Paul's Azumarill

Azumarill first appeared in Love, Totodile Style. A female one was used in a circus. Ash's Totodile had a crush on her. Of course, the Azumarill already had a boyfriend of sorts: a Golduck.

Jackson used an Azumarill against Ash in the Silver Conference in Tie One On.

In Pichu Bros. in Party Panic, an Azumarill handed out invitations to Big Town's Pokémon for Meowth's Party.

A star Azumarill was brought to sing to all the Pokémon at Pikachu's Summer Festival.

Paul used an Azumarill in his battle at the Oreburgh Gym in Shapes of Things to Come. However, it lost and Paul gave away the Aqua Rabbit to a passing trainer.

An Azumarill also appears in The Rise of Darkrai, along with a Marill and Azurill.

An Azumarill is used by a student of Pokémon Summer Academy in the second leg of the Pokémon Triathlon in One Team, Two Team, Red Team, Blue Team!.

An Azumarill also appeared in To Thine Own Pokémon Be True!.

Pokédex entries

Episode Pokémon Pokédex Entry
EP153 Azumarill Ash's Pokédex Azumarill, the Aqua Rabbit Pokémon. The evolved form of Marill. This Pokémon uses its large, highly developed ears to hear great distances, even underwater.
This concludes the entries from the original series.
Episode Pokémon Pokédex Entry
DP015 Azumarill Dawn's Pokédex Azumarill, the Aqua Rabbit Pokémon. Azumarill lives in rivers and lakes, and while in water its body color and pattern confuses its enemies.
This concludes the entries from the Diamond & Pearl series.

In the manga

Pokémon Adventures

Azumarill debuts in Volume 11, being chased by Crystal's mother. When her mother asks her to demonstrate her capturing prowess, Crystal fails (as she has done so since her failure to capture Suicune), eliciting her mother's concern over her sudden loss of her ability.

Matt uses an Azumarill in Volume 17 in an attempt to drown both Sapphire and Flannery in the Cable Car of Mt. Chimney.

In the TCG

Main article: Azumarill (TCG)

Game data

Pokédex entries

Gen Game Pokédex entry
I This Pokémon was not available in Generation I.
II Gold By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Silver When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Stadium 2 By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
III Ruby Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Emerald It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water
FireRed When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
IV Diamond It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

Game locations

Gen Game Rarity Area
I This Pokémon was not available in Generation I.
II Gold Silver None Evolve Marill
Crystal None Evolve Marill
III Ruby Sapphire None Evolve Marill
Emerald None Evolve Marill
FireRed LeafGreen None Evolve Marill
Colosseum None Trade
XD None Trade
IV Diamond Pearl None Evolve Marill
Platinum Common Victory Road
HeartGold SoulSilver None Evolve Marill
 Pal Park  Pond

In side games

Game Location
Pokémon Channel Cobalt Coast
Camp Starlight (Friday)
Pokémon Pinball:
Ruby & Sapphire
Evolve from Marill
Pokémon Trozei! Secret Storage 12
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Marill
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Blizzard Island (1F-20F)
Crevice Cave (B1-B10)
Lower Crevice Cave (B1-B4)
Mt. Avalanche (B1-B19)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 50
49 - 112 94 - 218
Defense: 80
76 - 145 148 - 284
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 80
76 - 145 148 - 284
Speed: 50
49 - 112 94 - 218
Total: 410   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéthlon stats

Speed
2/3 ★★
Power
5/5 ★★★★★
Technique
3/3 ★★★
Stamina
3/4 ★★★
Jump
2/2 ★★
Total
15/17 ★★★

Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Notes:

Learnset

Azumarill is capable of learning the following moves (from its evolution onwards):
NOTE: Moves in bold are damage moves to which STAB apply.

By leveling up

Generation IV
Other generation learnsets: II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
Start Defense Curl Normal Status —% 40 Cute 2 ♥♥
Start Tail Whip Normal Status 100% 30 Cute 2 ♥♥
Start Water Gun Water Special 40 100% 25 Cute 3 ♥♥♥
2 Defense Curl Normal Status —% 40 Cute 2 ♥♥
7 Tail Whip Normal Status 100% 30 Cute 2 ♥♥
10 Water Gun Water Special 40 100% 25 Cute 3 ♥♥♥
15 Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
20 BubbleBeam Water Special 65 100% 20 Beauty 2 ♥♥
27 Aqua Ring Water Status —% 20 Beauty 0
33 Double-Edge Normal Physical 120 100% 15 Tough 0
40 Rain Dance Water Status —% 5 Tough 2 ♥♥
47 Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
54 Hydro Pump Water Special 120 80% 5 Beauty 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1
TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
TM56 Fling Dark Physical 100% 10 Tough 1
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM05 WhirlpoolHGSS Water Special 15 70% 15 Beauty 0
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

Generation IV
Other generation learnsets: II - III
Father Move Type Cat. Pwr. Acc. PP Contest Appeal
Psyduck, Golduck
Slowpoke, Slowbro, Slowking
Hoppip, Skiploom, Jumpluff
Wooper, Quagsire
Barboach, Whiscash
Castform
Gorebyss
Relicanth
Bidoof, Bibarel
Shellos, Gastrodon
Amnesia Psychic Status —% 10 Cute 0
Squirtle, Wartortle, Blastoise
Seel, Dewgong
Kabuto, Kabutops
Empoleon
Buizel, Floatzel
Aqua Jet Water Physical 40 100% 20 Beauty 2 ♥♥
Poliwag, Poliwhirl, Poliwrath, Politoed
Zigzagoon, Linoone
Belly Drum Normal Status —% 10 Cute 0
Poliwag, Poliwhirl, Poliwrath, Politoed
Lapras
Spheal, Sealeo, Walrein
Shellos, Gastrodon
Body SlamHGSS Normal Physical 85 100% 15 Tough 3 ♥♥♥
Psyduck, Golduck
Slowpoke, Slowbro, Slowking
Delibird
Future Sight* Psychic Special 80 90% 15 Smart 2 ♥♥
Pikachu, Raichu
Clefairy, Clefable
Jigglypuff, Wigglytuff
Psyduck, Golduck
Dratini, Dragonair, Dragonite
Togetic, Togekiss
Plusle
Minun
Feebas, Milotic
Pachirisu
Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Seel, Dewgong
Lapras
Politoed
Perish Song Normal Status —% 5 Beauty 2 ♥♥
Pikachu, Raichu
Clefairy, Clefable
Jigglypuff, Wigglytuff
Togetic, Togekiss
Snubbull, Granbull
Delibird
Present Normal Physical 90% 15 Cute 0
Squirtle, Wartortle, Blastoise
Psyduck, Golduck
Poliwag, Poliwhirl, Poliwrath, Politoed
Corsola
Mudkip, Marshtomp, Swampert
Milotic
Refresh Normal Status —% 20 Cute 0
Totodile, Croconaw, Feraligatr
Corphish, Crawdaunt
Bidoof, Bibarel
Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
Mantine
Wingull, Pelipper
Clamperl, Huntail, Gorebyss
Supersonic Normal Status 55% 20 Smart 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB from an evolution of this Pokémon
*Indicates a move only available by chain breeding

By tutoring

Generation IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Cool 4 ♥♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

TCG-only moves

Side game data

Pokémon Pinball: Ruby & Sapphire
Image:PinRS184.png Acquisition: Evolve
Pokémon Trozei!
Image:Trozeiani184.gif Rarity: Rare Image:Trozeiani184.gif
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1 Recruit Rate: Evolve Friend Area: Turtleshell Pond
Phrases
51%-100% HP My ears can pick up the sound of a pin dropping far away!
26%-50% HP Why is my health down to half already?
1%-25% HP I'm falling... My ears are failing me...
Level Up Yep! There's my level! I'll pick up the pace!
Pokémon Mystery Dungeon
Explorers of Time and Explorers of Darkness
Image:MDP184.png Body size: 1 Recruit Rate: 0.5% IQ Group: D



Evolution

File:298.png
Baby form
Azurill
 Normal 
Soothe Bell
Happiness


Sea Incense
Breed
holding Sea Incense

File:183.png
First evolution
Marill
 Water 
Rare Candy
Level 18


File:184.png
Second evolution
Azumarill
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Image:Spr_2g_184.png Image:Spr_2s_184.png File:Spr 2c 184.gif Image:Spr_b_g2_184.png
Image:Spr_2g_184_s.png Image:Spr_2s_184_s.png File:Spr 2c 184 s.gif Image:Spr_b_g2_184_s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr_3r_184.png Image:Spr_3e_184.gif Image:Spr_3f_184.png Image:Spr_b_g3_184.png
Image:Spr_3r_184_s.png File:Spr 3e 184 s.gif File:Spr 3f 184 s.png Image:Spr_b_g3_184_s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Image:Spr_4d_184.png Image:Spr_4p_184.png Image:Spr_4h_184.png Image:Spr_b_g4_184.png
Image:Spr_4d_184_s.png Image:Spr_4p_184_s.png Image:Spr_4h_184_s.png Image:Spr_b_g4_184_s.png
Azumarill For other sprites and images, please see Azumarill images on Bulbagarden Archives.

Trivia

Origin

It may be based on a combination of a rabbit and a beach ball.

Name origin

Azumarill's name may be a combination of azure, a shade of blue or azul, blue in Spanish and Portuguese, marine, of the water (Possibly mar, Sea in Spanish and Portuguese), and rill, a small river or brook. Marill could also be a contraction of marine blue. Its Japanese name may be a combination of 丸い marui, round or circular, or 鞠 mari, ball, and 瑠璃 ruri, lapis lazuli.

In other languages

External links

#183: Marill
Pokémon
#185: Sudowoodo
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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