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Difference between revisions of "Secret Power (move)"

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{| align="left" class="sortable" style="{{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px;"
 
{| align="left" class="sortable" style="{{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px;"
 
! style="{{roundytl|5px}} background: #{{normal color light}}" | Terrain
 
! style="{{roundytl|5px}} background: #{{normal color light}}" | Terrain
! style="{{roundytr|5px}} background: #{{normal color light}}" | Secondary Effect
+
! style="background: #{{normal color light}}" | Secondary Effect
  +
! style="{{roundytr|5px}} background: #{{normal color light}}" | Animation
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|building}}" | Building
 
| style="background:#{{locationcolor/med|building}}" | Building
 
| style="background:#{{electric color}}" | causes {{color2|000000|Paralysis (status ailment)|Paralysis}}
 
| style="background:#{{electric color}}" | causes {{color2|000000|Paralysis (status ailment)|Paralysis}}
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| style="background:#FFFFFF" |
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|sand}}" | {{color2|000000|Sand tile|Sand}} or plain terrain
 
| style="background:#{{locationcolor/med|sand}}" | {{color2|000000|Sand tile|Sand}} or plain terrain
 
| style="background:#D099FF" | lowers {{color2|000000|Stats#Accuracy|Accuracy}} by one stage
 
| style="background:#D099FF" | lowers {{color2|000000|Stats#Accuracy|Accuracy}} by one stage
  +
| style="background:#FFFFFF" |
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|cave}}" | {{color2|000000|Cave}} or rock
 
| style="background:#{{locationcolor/med|cave}}" | {{color2|000000|Cave}} or rock
| style="background:#{{fighting color}}" | causes {{color2|000000|Status ailment#Flinch|Flinching}}
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| style="background:#{{fighting color}}" | causes {{color2|000000|Status ailment#Flinch|Flinching}}
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| style="background:#FFFFFF" |
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|land}}" | {{color2|000000|Tall grass}} or {{color2|000000|puddle|puddles}}
 
| style="background:#{{locationcolor/med|land}}" | {{color2|000000|Tall grass}} or {{color2|000000|puddle|puddles}}
 
| style="background:#{{ghost color}}" | causes {{color2|000000|Status ailment#Sleep|Sleep}}
 
| style="background:#{{ghost color}}" | causes {{color2|000000|Status ailment#Sleep|Sleep}}
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| style="background:#FFFFFF" | {{mcolor|Needle Arm|000000}}
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|water}}" | {{color2|000000|Water tile|Water}}
 
| style="background:#{{locationcolor/med|water}}" | {{color2|000000|Water tile|Water}}
 
| style="background:#{{attack color}}" | lowers {{color2|000000|Stats#Attack|Attack}} by one stage
 
| style="background:#{{attack color}}" | lowers {{color2|000000|Stats#Attack|Attack}} by one stage
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| style="background:#FFFFFF" |
 
|- align="center"
 
|- align="center"
 
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000000|Marsh tile|Marsh}}
 
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000000|Marsh tile|Marsh}}
 
| style="background:#{{speed color}}" | lowers {{color2|000000|Stats#Speed|Speed}} by one stage
 
| style="background:#{{speed color}}" | lowers {{color2|000000|Stats#Speed|Speed}} by one stage
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| style="background:#FFFFFF" |
 
|- align="center"
 
|- align="center"
 
| style="{{roundybl|5px}} background:#{{locationcolor/med|snow}}" | {{color2|000000|Snow tile|Snow}} or {{color2|000000|Ice tile|ice}}
 
| style="{{roundybl|5px}} background:#{{locationcolor/med|snow}}" | {{color2|000000|Snow tile|Snow}} or {{color2|000000|Ice tile|ice}}
| style="{{roundybr|5px}} background:#{{ice color}}" | causes {{color2|000000|Freeze (status ailment)|Freezing}}
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| style="background:#{{ice color}}" | causes {{color2|000000|Freeze (status ailment)|Freezing}}
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| style="{{roundybr|5px}} background:#FFFFFF" |
 
|}
 
|}
 
{{left clear}}
 
{{left clear}}

Revision as of 11:09, 14 April 2011

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Needs the appearance in Generation V and effect in PBR.

Secret Power
ひみつのちから Secret Power
[[File:|250px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  1
Jam  0  
The appeal works well if the user's condition is good.
Condition  Smart
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Smart
Appeal  0  
Jamming  0  

Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Generation III

In battle

Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. The animation is determined by the environment also.

Terrain Secondary Effect Animation
Building causes Paralysis Strength
Path Slam
Sand lowers Accuracy by one stage Mud Shot
Cave causes Flinching Bite
Rock causes Confusion Rock Throw
Tall grass inflicts Poison Needle Arm
Very long grass causes Sleep Magical Leaf
Pond water lowers Speed by one stage BubbleBeam
Sea water lowers Attack by one stage Surf
Underwater lowers Defense by one stage Waterfall


Out of battle

Secret Power allows the user to create their own secret base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.

Generation IV

Secret Power inflicts damage and has a 30% chance of causing a secondary effect on the target. The effect is determined by the environment. The attack's appearance also changes to another move's animation. It no longer has the out-of-battle effect of creating a secret base, as these are now located in the Underground.

Terrain Secondary Effect Animation
Building causes Paralysis Body Slam
Sand, path or puddles lowers Accuracy by one stage Mud-Slap
Cave or rock causes Flinching Rock Throw
Tall grass causes Sleep Needle Arm
Water lowers Attack by one stage Water Pulse
Snow or ice causes Freezing Avalanche


Generation V

Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect is determined by environment.

Terrain Secondary Effect Animation
Building causes Paralysis
Sand or plain terrain lowers Accuracy by one stage
Cave or rock causes Flinching
Tall grass or puddles causes Sleep Needle Arm
Water lowers Attack by one stage
Marsh lowers Speed by one stage
Snow or ice causes Freezing


Learnset

Generation III

By TM43

All Pokémon that can learn TMs in Generation III can learn Secret Power.

Generation IV

By TM43

All Pokémon that can learn TMs in Generation IV can learn Secret Power.

Generation V

By leveling up

#   Pokémon Type Level
531 531 Audino Normal 20
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By event

#   Pokémon Type Obtained with
016 016 Pidgey Normal Flying Dream World
098 098 Krabby Water Dream World
211 211 Qwilfish Water Poison Dream World
399 399 Bidoof Normal Dream World
422 422 Shellos Water Dream World
431 431 Glameow Normal Dream World
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime

150px 150px 150px 150px
Glaceon Happiny Ursaring Glameow
The user glows pink and attacks.
Pokémon Method
User First Used In Notes
290 Nincada Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.
Keanu's Nincada A Three Team Scheme! Debut
Japanese version only
431 Glameow Glameow's body glows pink and it releases a pink wave from its body all around it.
Zoey's Glameow Dawn's Early Night!! English dub debut
440 Happiny Happiny waves its arms and it releases a pink wave from its body all around it.
Brock's Happiny Tanks for the Memories! None
400 Bibarel Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep.
Reggie's Bibarel Lost Leader Strategy! None
471 Glaceon Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.
May's Glaceon Strategy With a Smile! None
217 Ursaring Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.
Paul's Ursaring Chim - Charred! None

In the manga

Phantom Thief Pokémon 7


In other generations

File:Secret Power III.png File:Secret Power IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Trivia

  • Up until Generation V, this was the only move that can cause sleep in which the probability of sleep is less than 100% if the move is successful. In Generation V, Relic Song shares this capability.
  • As of Generation V, only one Pokémon, Audino, can learn this move through leveling up.
  • This is the only move that can have a chance of freezing higher than 10%.
  • Despite what its various animations may imply, Secret Power will always be Normal-type.
  • Secret Power is one of the two non-Ice-type move that can freeze the target. Also, both of these moves are Normal-type.

In other languages

  • Chinese: 神秘力量 Shénmì Lìliàng
  • Dutch: Geheime Kracht
  • French: Force Cachée
  • German: Geheimpower
  • Greek: Μυστική Δύναμη
  • Hindi: Chupi Hui Shakti
  • Italian: Forzasegreta
  • Korean: 비밀의힘 Bimil-yi Him
  • Spanish: Daño Secreto
  • Serbian: Tajna Moć


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
7677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.