The S.S. Anne (Japanese: サント・アンヌ号 St. Annu) is a well-known luxury cruise liner which sails the world, stopping annually in Vermilion City, Kanto.
In the anime, it is referred to as St. Anne, its Japanese name.
Overview
To get on the S.S. Anne in the games, players must first obtain an S.S. Ticket by helping out Bill at his home on Route 25.
This ship contains many Pokémon Trainers, including many Gentlemen and Sailors. In Generations III and VII, in one room on the first floor, a lady will restore a Trainer's party on hand to full health. Before reaching the captain's cabin, the player will encounter their rival and battle him.
After the rival has been defeated, the player will be able to enter the Captain's quarters, where they will find him seasick. By choosing to help him by giving him a backrub, players will be able to get HM01 (Cut)RGBYFRLG or learn the Secret Technique Chop DownPE.
Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship. Although it is said to return once a year, none of the games in which it appears have a time system capable of measuring this, and the ship will not be seen again. The only way in which one can get the ship to remain is by losing a battle and blacking out, thus returning to the Pokémon Center (or using a Generation I glitch).
As the player cannot return to the ship once it has left, all of the items on the ship and in the port can be permanently missed without ever obtaining them.
Items
Port
Ship
Item
|
Location
|
Games
|
|
Hyper Potion
|
B1F, on the trash can in the lower right corner (hidden)
|
FR LG
|
|
Max Potion
|
B1F, in the first room from the right
|
R B Y
|
|
Super Potion
|
B1F, in the first room from the right
|
FR LG
|
|
Ether
|
B1F, in the third room from the right
|
R B Y FR LG
|
|
Full Heal
|
B1F, in the third room from the right (item closer to the door)
|
P E
|
|
Elixir
|
B1F, in the third room from the right (item further from the door)
|
P E
|
|
TM44 (Rest)
|
B1F, in the fourth room from the right
|
R B Y FR LG
|
|
Super Potion
|
B1F, in the fourth room from the right
|
P E
|
|
Hyper Potion
|
B1F, in the fifth room from the right, in the lower left cornerRG or on the bed's pillowRBY (hidden)
|
R B Y
|
|
Shalour Sable
|
1F, from Blue near the ship's entrance
|
P E
|
|
TM08 (Body Slam)
|
1F, in the second room from the left
|
R B Y
|
|
TM31 (Brick Break)
|
1F, in the second room from the left
|
FR LG
|
|
Paralyze Heal
|
1F, in the second room from the left
|
P E
|
|
Great Ball
|
Kitchen, in the lower left corner
|
FR LG
|
|
Super Repel
|
Kitchen, in the lower left corner
|
P E
|
|
Great Ball
|
Kitchen, on the lowest trash can (hidden)
|
R B Y
|
|
Chesto Berry
|
Kitchen, on the lowest trash can (hidden)
|
FR LG
|
|
Tiny Mushroom
|
Kitchen, on the lowest trash can (hidden)
|
P E
|
|
Cheri Berry
|
Kitchen, on the middle trash can (hidden)
|
FR LG
|
|
Pecha Berry
|
Kitchen, on the on the uppermost trash can (hidden)
|
FR LG
|
|
Max Ether
|
2F, in the second room from the left
|
R B Y
|
|
Stardust
|
2F, in the second room from the left
|
FR LG
|
|
Revive
|
2F, in the second room from the left
|
P E
|
|
Rare Candy
|
2F, in the fourth room from the left
|
R B Y
|
|
X Attack
|
2F, in the fourth room from the left
|
FR LG
|
|
Nugget
|
2F, in the fourth room from the left
|
P E
|
|
HM01 (Cut)
|
2F, gift from the captain in his quarters
|
R B Y FR LG
|
|
Chop Down
|
2F, taught by the captain in his quarters
|
P E
|
|
Pinap Berry ×3
|
Deck, under the lower left table (hidden)
|
P E
|
|
Trainers
Generation I
Deck
B1F
1F
2F
Pokémon Red and Blue
If the player chose Bulbasaur:
|
|
Reward: $1300
|
|
|
|
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If the player chose Charmander:
|
|
Reward: $1300
|
|
|
|
|
If the player chose Squirtle:
|
|
Reward: $1300
|
|
|
|
|
Pokémon Yellow
|
|
Reward: $1300
|
|
|
|
|
Generation III
Deck
Trainer
|
Pokémon
|
|
|
|
|
|
|
Sailor Edmond カツヤ Katsuya Reward: $576
|
|
|
|
|
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
|
B1F
Trainer
|
Pokémon
|
|
|
|
|
|
|
|
Sailor Phillip ユウサク Yūsaku Reward: $640
|
|
|
|
|
|
|
Sailor Huey タツロウ Tatsurō Reward: $576
|
|
|
|
|
|
|
|
Sailor Dylan ツヨシ Tsuyoshi Reward: $544
|
|
|
|
|
|
|
|
|
Sailor Duncan ヒデフミ Hidefumi Reward: $544
|
|
|
|
|
|
|
|
|
Sailor Leonard ダイキ Daiki Reward: $672
|
|
|
|
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
|
1F
Trainer
|
Pokémon
|
|
|
|
|
|
|
|
|
|
|
Lass Ann カヤ Kaya Reward: $288
|
|
|
|
|
|
|
|
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
|
2F
Trainer
|
Pokémon
|
|
|
|
|
|
|
|
|
|
|
Lass Dawn ユカ Yuka Reward: $288
|
|
|
|
|
|
|
|
|
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
|
If the player chose Bulbasaur:
|
|
Reward: $720
|
|
|
|
|
If the player chose Charmander:
|
|
Reward: $720
|
|
|
|
|
If the player chose Squirtle:
|
|
Reward: $720
|
|
|
|
|
Generation VII
If the player doesn't battle a Trainer before learning the Secret Technique from the captain, that Trainer will act as if already defeated and cannot be battled.
Deck
B1F
1F
2F
In Let's Go, Pikachu!:
In Let's Go, Eevee!:
|
|
Reward: $1,260
|
|
|
|
|
Layout
B1F-1F
2F-3F
Rumors
The truck
In Pokémon Red, Blue, and Yellow, as well as their remakes FireRed and LeafGreen and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, a truck is placed in the S.S. Anne's port, which seems to serve no evident purpose except as scenery, and was programmed into the game as a floor tile. With scenery being very sparse in the Generation I games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck. The truck cannot be accessed without Surf, which the player would not normally have or be able to use before the S.S. Anne departs.
There are a couple of ways the player can access the truck. One is to lose a battle on the S.S. Anne after obtaining HM01 (Cut) so that the player is warped to the last Pokémon Center they visited without the S.S. Anne departing and they can return later with Surf. Another is to trade in a Pokémon that knows Cut, so that there is no need to obtain HM01 (Cut). Alternatively, a glitch in Generation I also allows the player to bypass the sailor who normally blocks the entrance after the ship has departed. In Let's Go, Pikachu! and Let's Go, Eevee!, the player is no longer prevented from accessing the harbor once the S.S. Anne leaves, so they can freely return to see the truck as soon as their partner learns the Secret Technique Sea Skim.
A rumor claimed that the truck could be moved with Strength and Mew could be found underneath it. This rumor is untrue. In Generation I, there is nothing to be found around the truck at all, but in FireRed and LeafGreen, a Lava Cookie is hidden to the south of the truck. In Let's Go, Pikachu! and Let's Go, Eevee!, a Revive that respawns once per day is found in the same location.
A Beauty in Pokémon XD: Gale of Darkness's Quick Battle Mode in the Vs. Mode makes a reference to the truck before the battle starts with a line from a song she is writing: "There's no Pokémon under a truck, maybe you'll just find a Muk!"
Return
After the S.S. Anne leaves Vermilion City, it never returns. However, in the Generation I games, one rumor claimed that if the player defeated the Elite Four 365 times, the ship would return with more powerful opponents on board, due to an NPC in Red and Blue explaining that the ship was a luxury liner for Trainers that visited Vermilion once a year. However, this rumor is untrue.
In the anime
In the main series
The St. Anne in the
anime
The S.S. Anne, named the St. Anne in the dub, appeared in Battle Aboard the St. Anne and Pokémon Shipwreck.
Ash, Misty, and Brock boarded the ship after two schoolgirls, who were actually Jessie and James in disguise, offered them free tickets. This was part of a Team Rocket plot to steal the Pokémon of all Trainers on board. However, Ash and his friends enjoyed the St. Anne, which provided large amounts of food for people on board and allowed Pokémon battles below deck. While on board, James was swindled by the Magikarp salesman into buying a Magikarp in a gold-plated Poké Ball, and Ash traded his Butterfree to a Gentleman for a Raticate.
Out on the open ocean, Team Rocket, including Jessie, James, Meowth, and a number of Team Rocket Grunts began taking the Pokémon of everyone else on board the St. Anne by force. Ash led a counterattack against the Rockets, leading to a large battle and many of the members of Team Rocket being blasted off through the side of the ship.
Afterwards, the St. Anne started taking on water, and the passengers had to be evacuated. Ash delayed the evacuation to trade back the Raticate for his Butterfree, but the moment Ash obtained Butterfree's Poké Ball, the ship jerked and the Poké Ball bounces out of his hand, while at the same moment James' Magikarp's Poké Ball bounced out of his hand. When both Ash and James went back to go get their Poké Balls, the ship jerked once more and knocked out Ash, his friends, and the Team Rocket trio. When they awoke, the St. Anne was upside down and underwater, balancing on a seamount.
The two groups fought at first, but Misty took charge and began directing all of them in an emergency escape plan before the ship fell into the depths of the sea floor. Since the ship was upside down, they would need to escape through the thinnest point in its hull, which Misty knew was in the engine room, having built a model of the ship herself. They made their way through the ship to this point, and then Ash ordered his Charmander to burn a hole in the hull. With the help of Squirtle, Goldeen and Starmie, Ash and his friends were able to swim to safety, while Team Rocket nearly drowned since all they had to rely on was James's Magikarp, which could only Splash around on the floor.
Once everyone was off-board, the St. Anne's balance tilted, and it fell off the seamount, down towards the abyss, never to be seen again.
In the special The Search for the Legend, Ritchie rode aboard a ship called the S.S. Anne in the dub; the ship is unnamed in the original Japanese. However, it was named the S.S. Anne rather than St. Anne.
In Pokémon Origins
The captain of the S.S. Anne briefly appeared in File 2: Cubone. He was seen giving Red HM01 (Cut) after he helped him recover from his seasickness.
In the manga
In the Pokémon Adventures manga
S.S. Anne in Pokémon Adventures
The S.S. Anne first appeared in Danger: High Voltorb and Buzz Off, Electabuzz! as a cargo ship that docked at Vermilion once every month. When Red heard that the citizens of Vermilion had been losing their Pokémon, he snuck aboard the ship and found out that the local Gym Leader, Lt. Surge, was behind the thefts and was using the ship to transport the stolen Pokémon away. After torturing Red with his Electric Pokémon, Surge tossed him overboard. However, Red was narrowly saved from drowning when his Poliwhirl unexpectedly evolved into Poliwrath, which then proceeded to defeat Lt. Surge's Electabuzz with Seismic Toss. Although the authorities failed to find and arrest Surge, the stolen Pokémon aboard the ship were still recovered.
In Long Live the Nidoqueen?!, Giovanni revealed that the S.S. Anne had been used to ship the Pokémon stolen by Team Rocket from Vermilion City to Viridian City, as a part of their plan to gather an unstoppable Pokémon army.
The S.S. Anne reappeared in The Primeape Directive, where Yellow boarded it while it was passing by Route 9. In The Coming of Slowpoke (Eventually), the ship, which was now a passenger ship instead of a cargo ship, was sabotaged by the Team Rocket Elite Trio, who exploded a bomb inside the ship and caused it to start sinking. Although Yellow was able to defeat the trio and save all of the passengers, the ship still sunk at the Vermilion Harbor.
In the Pokémon Zensho manga
S.S. Anne in Pokémon Zensho
The S.S. Anne appeared in Vermilion City, where Satoshi met the ship's seasick captain. After the captain had recovered, he talked with Satoshi for a bit, before he headed off to the Vermilion Gym. After Satoshi had earned the Thunder Badge, the captain showed up at the Gym and gave Satoshi HM01 (Cut), before the S.S. Anne set sail.
Trivia
Name origin
St. Annu (サント・アンヌ) is the name of the computer in Game Freak's Sega Mega Drive title Pulseman.
The Japanese word 号 gō, in this context, means "model"; however, it is a Japanese-only descriptor and is not meant to be translated. The English localization uses the equivalent "S.S.", short for steamship, and drops "St." from the name.
In other languages
Language
|
Title
|
Chinese
|
Cantonese
|
聖特安努號 Singdahk Ōnnóuh Hào * 鐵達尼號 Titdaahtnèih Houh * 聖安奴號 Sing Ōnnòuh Houh *
|
Mandarin
|
聖特安努號 / 圣特安努号 Shèngtè Ānnǔ Hào * 聖安奴號 / 圣安奴号 Shèng Ānnú Hào *
|
Czech
|
Svatá Anna
|
Danish
|
St. Anne
|
Dutch
|
St. Anne
|
Finnish
|
St. Anne
|
French
|
L'Océane
|
German
|
MS Anne (VI+) M.S. Anne (I-IV)
|
Hungarian
|
Szent Anna
|
Italian
|
Motonave Anna (VI+) M/N Anna (I-IV) Santa Anna*
|
Korean
|
상트앙느호 St. Anne Ho
|
Norwegian
|
St. Anne Saint Anne*
|
Polish
|
Święta Anna
|
Portuguese
|
Brazil
|
S.S. Santa Ana* Santa Anna* Santa Ana* St. Anne* S.S. Anne*
|
Portugal
|
Santa Ana
|
Russian
|
Святая Анна Svyataya Anna
|
Spanish
|
S. S. Anne (VII) S.S. Anne (I-VI) Saint Anne*
|
Swedish
|
Saint Anne* St. Anne* Sankt Anne* S.S Anne*
|
Turkish
|
St. Anne
|
Ukrainian
|
Святої Анни Svyatoyi Anny
|
Vietnamese
|
Tàu Saint Anne
|
|
|