Exploud (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/level5|1|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/level5|1|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/level5|1|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|1|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|1|Howl|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|1|Howl|Normal|Status|||40}}
{{learnlist/level5|5|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/level5|5|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/level5|11|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|11|Astonish|Ghost|Physical|30|100|15}}
{{learnlist/level5|15|Howl|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|15|Howl|Normal|Status|||40}}
{{learnlist/level5|20|Bite|Dark|Physical|60|100|25}}
{{learnlist/level5|20|Bite|Dark|Physical|60|100|25}}
{{learnlist/level5|23|Supersonic|Normal|Status|&mdash;|55|20}}
{{learnlist/level5|23|Supersonic|Normal|Status||55|20}}
{{learnlist/level5|29|Stomp|Normal|Physical|65|100|20||'''}}
{{learnlist/level5|29|Stomp|Normal|Physical|65|100|20||'''}}
{{learnlist/level5|37|Screech|Normal|Status|&mdash;|85|40}}
{{learnlist/level5|37|Screech|Normal|Status||85|40}}
{{learnlist/level5|40|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level5|40|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level5|45|Roar|Normal|Status|&mdash;|100|20}}
{{learnlist/level5|45|Roar|Normal|Status||100|20}}
{{learnlist/level5|55|Synchronoise|Psychic|Special|70|100|15}}
{{learnlist/level5|55|Synchronoise|Psychic|Special|70|100|15}}
{{learnlist/level5|55|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level5|55|Rest|Psychic|Status|||10}}
{{learnlist/level5|63|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/level5|63|Sleep Talk|Normal|Status|||10}}
{{learnlist/level5|71|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/level5|71|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/level5|79|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/level5|79|Hyper Beam|Normal|Special|150|90|5||'''}}
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====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Exploud|Normal|Normal|5|3}}
{{learnlist/tmh|Exploud|Normal|Normal|5|3}}
{{learnlist/tm5|TM05|Roar|Normal|Status|&mdash;|100|20}}
{{learnlist/tm5|TM05|Roar|Normal|Status||100|20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|&mdash;|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM41|Torment|Dark|Status|&mdash;|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5}}
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|&mdash;|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
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{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|HM03|Surf|Water|Special|95|100|15}}
{{learnlist/tm5|HM03|Surf|Water|Special|95|100|15}}
Line 72: Line 72:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Exploud|Normal|Normal|5|3}}
{{learnlist/breedh|Exploud|Normal|Normal|5|3}}
{{learnlist/breed5|{{MSP|427|Buneary}}|Circle Throw|Fighting|Physical|60|90|10|||*}}
{{learnlist/breed5|{{MSP/3|427|Buneary}}|Circle Throw|Fighting|Physical|60|90|10|||*}}
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|206|Dunsparce}}{{MSP|258|Mudkip}}<br>{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|409|Rampardos}}{{MSP|527|Woobat}}{{MSP|528|Swoobat}}|Endeavor|Normal|Physical|&mdash;|100|5}}
{{learnlist/breed5|{{MSP/3|019|Rattata}}{{MSP/3|020|Raticate}}{{MSP/3|104|Cubone}}{{MSP/3|105|Marowak}}{{MSP/3|206|Dunsparce}}{{MSP/3|258|Mudkip}}{{MSP/3|259|Marshtomp}}{{MSP/3|260|Swampert}}{{MSP/3|409|Rampardos}}{{MSP/3|527|Woobat}}{{MSP/3|528|Swoobat}}|Endeavor|Normal|Physical||100|5}}
{{learnlist/breed5|{{MSP|037|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|30}}
{{learnlist/breed5|{{MSP/3|037|Vulpix}}{{MSP/3|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|30}}
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|570|Zorua}}|Fake Tears|Dark|Status|&mdash;|100|15}}
{{learnlist/breed5|{{MSP/3|216|Teddiursa}}{{MSP/3|217|Ursaring}}{{MSP/3|303|Mawile}}{{MSP/3|570|Zorua}}|Fake Tears|Dark|Status||100|20}}
{{learnlist/breed5|{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|217|Ursaring}}{{MSP|260|Swampert}}{{MSP|289|Slaking}}{{MSP|500|Emboar}}<br>{{MSP|555|Darmanitan}}|Hammer Arm|Fighting|Physical|100|90|10}}
{{learnlist/breed5|{{MSP/3|112|Rhydon}}{{MSP/3|464|Rhyperior}}{{MSP/3|217|Ursaring}}{{MSP/3|260|Swampert}}{{MSP/3|289|Slaking}}{{MSP/3|500|Emboar}}{{MSP/3|555|Darmanitan}}|Hammer Arm|Fighting|Physical|100|90|10}}
{{learnlist/breed5|{{MSP|327|Spinda}}{{MSP|619|Mienfoo}}|SmellingSalt|Normal|Physical|60|100|10|||*|'''}}
{{learnlist/breed5|{{MSP/3|327|Spinda}}{{MSP/3|619|Mienfoo}}|SmellingSalt|Normal|Physical|60|100|10|||*|'''}}
{{learnlist/breed5|{{MSP|004|Charmander}}{{MSP|005|Charmeleon}}{{MSP|006|Charizard}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}<br>{{MSP|324|Torkoal}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}|SmokeScreen|Normal|Status|&mdash;|100|20}}
{{learnlist/breed5|{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|155|Cyndaquil}}{{MSP/3|156|Quilava}}{{MSP/3|157|Typhlosion}}{{MSP/3|324|Torkoal}}{{MSP/3|434|Stunky}}{{MSP/3|435|Skuntank}}|SmokeScreen|Normal|Status||100|20}}
{{learnlist/breed5|{{MSP|143|Snorlax}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|363|Spheal}}<br>{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Snore|Normal|Special|40|100|15||||'''}}
{{learnlist/breed5|{{MSP/3|143|Snorlax}}{{MSP/3|216|Teddiursa}}{{MSP/3|217|Ursaring}}{{MSP/3|325|Spoink}}{{MSP/3|326|Grumpig}}{{MSP/3|363|Spheal}}{{MSP/3|364|Sealeo}}{{MSP/3|365|Walrein}}|Snore|Normal|Special|40|100|15||||'''}}
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}<br>{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}<br>{{MSP|133|Eevee}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}<br>{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|234|Stantler}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}<br>{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}{{MSP|322|Numel}}<br>{{MSP|323|Camerupt}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|410|Shieldon}}<br>{{MSP|411|Bastiodon}}{{MSP|443|Gible}}{{MSP|444|Gabite}}{{MSP|445|Garchomp}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}<br>{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}<br>{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Take Down|Normal|Physical|90|85|20||||'''}}
{{learnlist/breed5|{{MSP/3|001|Bulbasaur}}{{MSP/3|002|Ivysaur}}{{MSP/3|003|Venusaur}}{{MSP/3|058|Growlithe}}{{MSP/3|077|Ponyta}}{{MSP/3|078|Rapidash}}{{MSP/3|086|Seel}}{{MSP/3|087|Dewgong}}{{MSP/3|111|Rhyhorn}}{{MSP/3|112|Rhydon}}{{MSP/3|464|Rhyperior}}{{MSP/3|128|Tauros}}{{MSP/3|133|Eevee}}{{MSP/3|206|Dunsparce}}{{MSP/3|209|Snubbull}}{{MSP/3|210|Granbull}}{{MSP/3|220|Swinub}}{{MSP/3|221|Piloswine}}{{MSP/3|473|Mamoswine}}{{MSP/3|231|Phanpy}}{{MSP/3|234|Stantler}}{{MSP/3|258|Mudkip}}{{MSP/3|259|Marshtomp}}{{MSP/3|260|Swampert}}{{MSP/3|261|Poochyena}}{{MSP/3|262|Mightyena}}{{MSP/3|304|Aron}}{{MSP/3|305|Lairon}}{{MSP/3|306|Aggron}}{{MSP/3|322|Numel}}{{MSP/3|323|Camerupt}}{{MSP/3|399|Bidoof}}{{MSP/3|400|Bibarel}}{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}{{MSP/3|443|Gible}}{{MSP/3|444|Gabite}}{{MSP/3|445|Garchomp}}{{MSP/3|449|Hippopotas}}{{MSP/3|450|Hippowdon}}{{MSP/3|498|Tepig}}{{MSP/3|499|Pignite}}{{MSP/3|500|Emboar}}{{MSP/3|506|Lillipup}}{{MSP/3|507|Herdier}}{{MSP/3|508|Stoutland}}{{MSP/3|585|Deerling}}{{MSP/3|586|Sawsbuck}}|Take Down|Normal|Physical|90|85|20||||'''}}
{{learnlist/breedf|Exploud|Normal|Normal|5|3}}
{{learnlist/breedf|Exploud|Normal|Normal|5|3}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Exploud|normal|normal|5|3}}
{{learnlist/tutorh|Exploud|normal|normal|5|3}}
{{learnlist/tutor5|Endeavor|Normal|Physical|&mdash;|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical|&mdash;|100|20|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical||100|20|||no|yes}}
{{learnlist/tutor5|Outrage|Dragon|Physical|120|100|10|||no|yes}}
{{learnlist/tutor5|Outrage|Dragon|Physical|120|100|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}
Line 103: Line 104:
{{learnlist/prevof|Exploud|normal|normal|5|3}}
{{learnlist/prevof|Exploud|normal|normal|5|3}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Exploud|Normal|Normal|3}}
{{learnlist/prevgen5|Exploud|3|Avalanche|Ice|Physical|60|100|10|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Body Slam|Normal|Physical|85|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Counter|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Defense Curl|Normal|Status|—|—|40|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Double-Edge|Normal|Physical|120|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|DynamicPunch|Fighting|Physical|100|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Headbutt|Normal|Physical|70|100|15||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Mega Kick|Normal|Physical|120|75|5||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Mega Punch|Normal|Physical|80|85|20||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Psych Up|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Rollout|Rock|Physical|30|90|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Exploud|3|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Teeter Dance|Normal|Status|—|100|20|III=event<!--prevo-->}}
{{learnlist/prevgen5|Exploud|3|Water Pulse|Water|Special|60|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Exploud|3|Whirlpool|Water|Special|35|85|15|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Exploud|Normal|Normal|3}}
[[it:Exploud/Mosse apprese in quinta generazione]]
[[zh:爆音怪/第五世代招式表]]
[[zh:爆音怪/第五世代招式表]]

Latest revision as of 20:05, 21 November 2023

← Exploud Exploud

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Ice Fang Ice Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Pound Normal Physical 04040 100100% 35
011 Uproar Normal Special 09090 100100% 10
011 Astonish Ghost Physical 03030 100100% 15
011 Howl Normal Status 0000 00——% 40
055 Uproar Normal Special 09090 100100% 10
1111 Astonish Ghost Physical 03030 100100% 15
1515 Howl Normal Status 0000 00——% 40
2020 Bite Dark Physical 06060 100100% 25
2323 Supersonic Normal Status 0000 05555% 20
2929 Stomp Normal Physical 06565 100100% 20
3737 Screech Normal Status 0000 08585% 40
4040 Crunch Dark Physical 08080 100100% 15
4545 Roar Normal Status 0000 100100% 20
5555 Synchronoise Psychic Special 07070 100100% 15
5555 Rest Psychic Status 0000 00——% 10
6363 Sleep Talk Normal Status 0000 00——% 10
7171 Hyper Voice Normal Special 09090 100100% 10
7979 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Buneary
Circle Throw* Fighting Physical 60 90% 10
RattataRaticateCuboneMarowakDunsparceMudkipMarshtompSwampertRampardosWoobatSwoobat
Endeavor Normal Physical 100% 5
VulpixNuzleaf
Extrasensory Psychic Special 80 100% 30
TeddiursaUrsaringMawileZorua
Fake Tears Dark Status 100% 20
RhydonRhyperiorUrsaringSwampertSlakingEmboarDarmanitan
Hammer Arm Fighting Physical 100 90% 10
SpindaMienfoo
SmellingSalt* Normal Physical 60 100% 10
CharmanderCharmeleonCharizardCyndaquilQuilavaTyphlosionTorkoalStunkySkuntank
SmokeScreen Normal Status 100% 20
SnorlaxTeddiursaUrsaringSpoinkGrumpigSphealSealeoWalrein
Snore Normal Special 40 100% 15
BulbasaurIvysaurVenusaurGrowlithePonytaRapidashSeelDewgongRhyhornRhydonRhyperiorTaurosEeveeDunsparceSnubbullGranbullSwinubPiloswineMamoswinePhanpyStantlerMudkipMarshtompSwampertPoochyenaMightyenaAronLaironAggronNumelCameruptBidoofBibarelCranidosRampardosShieldonBastiodonGibleGabiteGarchompHippopotasHippowdonTepigPigniteEmboarLillipupHerdierStoutlandDeerlingSawsbuck
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Exploud in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exploud in that game.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Exploud can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Exploud cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Whismur (Pokémon)/Generation V learnset Zen HeadbuttBW Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Avalanche Ice Physical 06060 100}}100% 10
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Psych Up Normal Status 0000 00—}}—% 10
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Teeter Dance Normal Status 0000 100}}100% 20
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see transfer-only moves for other generations