Kyurem (Pokémon)/Generation VIII learnset

← Kyurem Kyurem

Kyurem is available in Sword and Shield.

By leveling up

Kyurem
Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Noble Roar Normal Status 0000 100100% 30
011 Ancient Power Rock Special 06060 100100% 5
011 Freeze-Dry Ice Special 07070 100100% 20
088 Slash Normal Physical 07070 100100% 20
1616 Endeavor Normal Physical 0000 100100% 5
2424 Dragon Pulse Dragon Special 08585 100100% 10
3232 Ice Beam Ice Special 09090 100100% 10
4040 Hyper Voice Normal Special 09090 100100% 10
4848 Scary Face Normal Status 0000 100100% 10
5656 Blizzard Ice Special 110110 07070% 5
6464 Imprison Psychic Status 0000 00——% 10
7272 Outrage Dragon Physical 120120 100100% 10
8080 Glaciate Ice Special 06565 09595% 10
8888 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see level-up moves from other generations
White Kyurem
Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Noble Roar Normal Status 0000 100100% 30
011 Ancient Power Rock Special 06060 100100% 5
011 Freeze-Dry Ice Special 07070 100100% 20
088 Slash Normal Physical 07070 100100% 20
1616 Endeavor Normal Physical 0000 100100% 5
2424 Dragon Pulse Dragon Special 08585 100100% 10
3232 Ice Beam Ice Special 09090 100100% 10
4040 Hyper Voice Normal Special 09090 100100% 10
4848 Fusion Flare Fire Special 100100 100100% 5
5656 Blizzard Ice Special 110110 07070% 5
6464 Imprison Psychic Status 0000 00——% 10
7272 Outrage Dragon Physical 120120 100100% 10
8080 Ice Burn Ice Special 140140 09090% 5
8888 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see level-up moves from other generations
Black Kyurem
Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Noble Roar Normal Status 0000 100100% 30
011 Ancient Power Rock Special 06060 100100% 5
011 Freeze-Dry Ice Special 07070 100100% 20
088 Slash Normal Physical 07070 100100% 20
1616 Endeavor Normal Physical 0000 100100% 5
2424 Dragon Pulse Dragon Special 08585 100100% 10
3232 Ice Beam Ice Special 09090 100100% 10
4040 Hyper Voice Normal Special 09090 100100% 10
4848 Fusion Bolt Electric Physical 100100 100100% 5
5656 Blizzard Ice Special 110110 07070% 5
6464 Imprison Psychic Status 0000 00——% 10
7272 Outrage Dragon Physical 120120 100100% 10
8080 Freeze Shock Ice Physical 140140 09090% 5
8888 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Starting in Generation VIII, Kyurem can learn Scary Face even if fused. In that case, if Kyurem becomes unfused while knowing Scary Face, it will forget this move before the fusion move (Fusion Bolt or Fusion Flare) is replaced with Scary Face.

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM17
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35
TM35 Hail Ice Status 0000 00—}}—% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM44
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM51
TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM99
TM99 Breaking Swipe Dragon Physical 06060 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR47
TR47 Dragon Claw Dragon Physical 08080 100}}100% 15
TR51
TR51 Dragon Dance Dragon Status 0000 00—}}—% 20
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR99
TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Kyurem in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kyurem in that game.
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see Egg moves from other generations

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By tutoring

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Draco Meteor Dragon Special 130 90% 5
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Scale Shot Dragon Physical 25 90% 20
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Cut Normal Physical 05050 095}}95% 30
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Dragon Rage × Dragon Special 0000 100}}100% 10
V VI VII Dragon Tail Dragon Physical 06060 090}}90% 10
V VI VII Echoed Voice Normal Special 04040 100}}100% 15
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Hone Claws Dark Status 0000 00—}}—% 15
V VI VII Laser Focus Normal Status 0000 00—}}—% 30
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Roost Flying Status 0000 00—}}—% 10
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Signal Beam × Bug Special 07575 100}}100% 15
V VI VII Strength Normal Physical 08080 100}}100% 15
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Kyurem
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyurem
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations