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Fairy Lock (move)
フェアリーロック Fairy Lock
Fairy Lock (Japanese: フェアリーロック Fairy Lock) is a non-damaging Fairy-type move introduced in Generation VI. It is the signature move of Klefki.
Fairy Lock prevents all Pokémon (except Ghost types) on the field from switching out or fleeing during their next turn.
Fairy Lock does not prevent the effects of moves or items that force the target to switch, such as Dragon Tail, Whirlwind, Eject Button, or Red Card. If a Pokémon that's on the field when Fairy Lock is used goes on to faint later in the same turn, the Pokémon that replaces it will still be unable to switch out in the following turn.
If powered up by a Fairium Z into Z-Fairy Lock, the user's Defense stat rises by one stage.
Pokémon Brilliant Diamond and Shining Pearl
Fairy Lock cannot be selected in a battle.
In version 1.1.0 of Pokémon Sword and Shield only, using Fairy Lock while animations were enabled caused the game to crash. In multiplayer battles, where animations are mandatory, both players' consoles crashed. This bug did not occur in earlier versions and was fixed in version 1.1.1.
By leveling up
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In other games
Pokémon Mystery Dungeon series
Fairy Lock inflicts the Stuck status condition on nearby enemy Pokémon.
In other generations
Core series games
Spin-off series games
In other languages
|This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.|