Electivire (Pokémon)/Generation VII learnset

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← Electivire Electivire

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Electric Terrain Electric Status 0000 00——% 10
011 Ion Deluge Electric Status 0000 00——% 25
011 Fire Punch Fire Physical 07575 100100% 15
011 Quick Attack Normal Physical 04040 100100% 30
011 Leer Normal Status 0000 100100% 30
011 Thunder Shock Electric Special 04040 100100% 30
011 Low Kick Fighting Physical 0000 100100% 20
055 Thunder Shock Electric Special 04040 100100% 30
088 Low Kick Fighting Physical 0000 100100% 20
1212 Swift Normal Special 06060 00——% 20
1515 Shock Wave Electric Special 06060 00——% 20
1919 Thunder Wave Electric Status 0000 09090% 20
2222 Electro Ball Electric Special 0000 100100% 10
2626 Light Screen Psychic Status 0000 00——% 30
2929 Thunder Punch Electric Physical 07575 100100% 15
3636 Discharge Electric Special 08080 100100% 15
4242 Screech Normal Status 0000 08585% 40
4949 Thunderbolt Electric Special 09090 100100% 15
5555 Thunder Electric Special 110110 07070% 10
6262 Giga Impact Normal Physical 150150 09090% 5
6565 Electric Terrain Electric Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime Barrier Psychic Status —% 20
MachopMachokeMachamp Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanMagmarMagmortarMedichamElectivire Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurrPangoro Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawkPanchamPangoro
Hawlucha
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Electivire in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electivire in that game.
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magnet Rise Electric Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Electivire can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Electivire cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Elekid (Pokémon)/Generation VII learnset* UproarUSUM Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Dig Ground Physical 08080 100}}100% 10
IV V VI Endure Normal Status 0000 00—}}—% 10
IV V VI Flash Normal Status 0000 100}}100% 20
IV V VI Headbutt Normal Physical 07070 100}}100% 15
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By transfer, only via prior evolution
Generation VII
Prior evolution:
→Electabuzz
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Follow Me Normal Status 0000 00—}}—% 20
I II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
I II III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
I II III IV V VI Metronome Normal Status 0000 00—}}—% 10
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Psywave Psychic Special 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see transfer-only moves for other generations