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Below is listed all the items in every single Pokémon-related game, ever. Items that are both Red, Blue, Green, Yellow and FireRed / LeafGreen exclusive will be listed under RBY, wheras items that are entirely FireRed / LeafGreen exclusive will be listed under FireRed / LeafGreen..
An '''item''' (Japanese: '''{{tt|道具|どうぐ}}''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[Bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} {{OBP|Pokémon|species}}, or accessing new areas.


==Items==
==In the core series games==
===Obtaining items===
[[File:Colo Item Chest.png|right|frame|An item chest from {{g|Colosseum}}]]
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are officially referred to as '''item balls''' (Japanese: '''{{j|アイテムボール}}''' ''item ball''), spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a [[Poké Ball]] or by using either {{m|Trick}}, {{m|Thief}}, {{m|Switcheroo}}, or {{m|Covet}}. Also, in certain areas in [[Generation VI]], [[Natural objects|various scenery]] will appear in the background during some battles. Using specific [[move]]s, depending on the kind of scenery, will break the scenery and cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."


Below are the items that appear in more than one Pokémon game, with the exceptions noted above.  If their functions change from game to game, it is also noted in the "uses" section.  Note that the sell price of an item is half of the buy price; if there is no buy price, there may, however, still be a sell price.
Most items can be obtained at any time, but there are a small number of [[permanently missable items]] in some games that become unobtainable after the player has progressed beyond a certain point.


===Antidote===
====Item ball images====
Price: $100 <br>
{| class="roundy" style="border:3px solid #999; background: #ccc; margin:auto; text-align:center"
Sell for: $50 <br>                                         
! style="background: #6C6; {{roundytl|5px}}" | Gen
Where to find: Many [[Poké Mart|Poké Marts]], laying around in the wild. <br>
! style="background: #6C6" | Spr
Use: Cures [[Status ailment#Poison|poison]]. <br>
! style="background: #6C6; {{roundytr|5px}}" | Description
|- style="background:#FFF"
| I
| [[File:Gen I Item Ball.png]]
| style="text-align:left" | A standard item ball from [[Generation I]]. When played on a [[Game Boy Color]], the color varies depending upon the display palette selected. It has the same design as a Poké Ball.
|- style="background:#FFF"
| II
| [[File:Gen II Item Ball.png]]
| style="text-align:left" | A standard item ball from [[Generation II]]. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
|- style="background:#FFF"
| III
| [[File:Gen III Item Ball.png]]
| style="text-align:left" | A standard item ball from [[Generation III]]. The image has been further altered, making it clearly look like a Poké Ball.
|- style="background:#FFF"
| IV
| [[File:Gen IV Item Ball.png]]
| style="text-align:left" | A standard item ball from [[Generation IV]]. The image is close to being exactly the same as Generation III, but with slightly different shading.
|- style="background:#FFF"
| V
| [[File:Gen V Item Ball.png]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation V]]. This image is slightly more compact, with a more vivid coloring than previous generations.
|- style="background:#FFF"
| rowspan=2 | VI
| [[File:Gen VI Item Ball.png|10px]]
| style="text-align:left" | A standard item ball from [[Generation VI]]. This image has been upgraded from a sprite into a fully detailed 3D model.
|- style="background:#FFF"
| [[File:Gen VI Item Ball 2.png|10px]]
| style="text-align:left" | An item ball from [[Generation VI]] containing a [[TM]] or [[HM]]. The Poké Ball is colored differently to make it stand out.
|- style="background:#FFF"
| rowspan=2 | VII<br><small>([[Nintendo 3DS|3DS]])</small>
| [[File:Gen VII Item Ball.png|10px]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]. The black creases are significantly thinner than the Generation VI model.
|- style="background:#FFF"
| [[File:Gen VII Item Ball 2.png|10px]]
| style="text-align:left;" | An item ball from [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]] containing a [[TM]]. The Poké Ball is colored differently to make it stand out. The black creases are significantly thinner than the Generation VI model.
|- style="background:#FFF"
| VII<br><small>([[Nintendo Switch|NS]])</small>
| [[File:Poké Ball PE.png|10px]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] This model is the same model used in capture scenes and {{pkmn|battle}}s. TMs are not contained in special item balls in this game.
|- style="background:#FFF"
| style="{{roundybl|5px}}" rowspan=2 | VIII
| [[File:Gen VIII Item Ball.png|10px]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation VIII]]. Unlike Let's Go, Pikachu! and Let's Go, Eevee!, a lower-resolution model is used, similar to the 3DS games. The circle in the middle is smaller, making it more closely resemble a standard {{i|Poké Ball}}.


===Awakening===
In [[Pokémon Brilliant Diamond and Shining Pearl]], TMs are not contained in special item balls.
Price: $250 <br>
|- style="background:#FFF"
Sell for: $125 <br>
| [[File:Gen VIII Item Ball 2.png|10px]]
Where to find: Many Poké Marts, laying around in the wild. <br>
| style="text-align:left;" | An item ball from [[Generation VIII]] containing a [[TM]] or [[TR]]. The Poké Ball is colored differently to make it stand out.
Use: Cures [[Status ailment#Sleep|sleep]]. <br>


===Bicycle===
|- style="background:#FFF"
Price: (none) <br>
| style="{{roundybl|5px}}" rowspan=2 | IX
Sell for: (can't sell) <br>
| [[File:Gen IX Item Ball.png|10px]]
Where to find: Bike shop.  Located in Cerulean (RBY, FrLg), Goldenrod (GSC). [[Items#Acro Bike|Acro Bike]] and [[Items#Mach Bike|Mach Bike]] are RSE exclusive. <br>
| style="text-align:left;" | A standard item ball from [[Generation IX]]. The picture is currently missing.
Use: Travel more quickly. <br>


===Burn Heal===
|- style="background:#FFF"
Price: $250 <br>
| [[File:Gen IX Item Ball 2.png|10px]]
Sell for: $125 <br>
| style="text-align:left;" | An item ball from [[Generation IX]] containing a [[TM]]. The Poké Ball is colored differently to make it stand out. However, the picture is currently missing.
Where to find: Many Poké Marts, laying around in the wild. <br>
Use: Cures [[Status ailment#Burn|burn]]. <br>


===Calcium===
|}
Price: $9800 <br>
Sell for: $4900 <br>
Where to find: Department Stores, laying around in the wild. <br>
Use: Permanently raises a Pokémon's Special EPs in RBY/GSC, permanently raises a Pokémon's Special Defense EPs in RSFRLGE.<BR>


===Coin Case===
====Hidden items====
Price: (none) <br>
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]
Sell for: (none)<br>
Items can also be hidden from view rather than found in an item ball. These items typically aren't visible to the player without the use of an [[Dowsing Machine|item-finding tool]]. Many times, a seemingly empty path can lead to a hidden item. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room.  
Where to find: Celadon restaurant, Goldenrod Underground, RSE Mauville City (trade for a Harbor Mail)<br>
Use: Holds coins which are used at the [[Game Corner]] and may be redeemed for prizes.<br>


===Dire Hit===
In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most common in [[Berry Forest]]. Additionally, certain hidden items are also recurring items in this game, although their spots are always empty at the beginning of a new save file and do not show up until after game successfully generates one.
Price: $650<br>
Sell for: $325<br>
Where to find: Department Stores, laying around in the wild.<br>
Use: Raises the odds of getting a [[Critical hit]] for one Pokémon in one battle.<br>


===Elixir===
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], hidden items may regenerate daily.
Price: (none)<br>
Sell for: $0<br>
Where to find: Laying around in the wild.<br>
Use: Restores up to 10 [[Power Points|PP]] to all moves.<br>


===Escape Rope===
====Recurring items====
Price: $550<br>
{{main|Recurring item}}
Sell for: $225<br>
Some items may reappear in a location after a certain amount of [[time]] has passed. Recurring items were introduced in [[Generation II]] and have been a feature of all subsequent generations.
Where to find: Poké Marts, laying around in the wild.<br>
Use: Escape from current dungeon to last [[Poké Center]].<br>


===Ether===
====Fake items====
Price: (none)<br>
[[File:Fake item ball PE.png|thumb|100px|A fake item ball in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]]]]
Sell for: $0<br>
In some indoor areas such as the [[Kanto Power Plant]], item balls may in fact turn out to be {{p|Voltorb}} or {{p|Electrode}}, in which case interacting with them will instead initiate a battle with said Pokémon. In [[Generation V]], within forested areas or on {{rt|10|Unova}}, item balls may be {{p|Foongus}} or {{p|Amoonguss}}. In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], fake item balls are presented upside-down. In [[Pokémon Sword and Shield]], [[Galarian form|Galarian]] {{p|Stunfisk}} mimics item balls.
Where to find: Laying around in the wild.<br>
{{-}}
Use: Restores up to 10 PP to one move.<br>


===Exp. All===
===Item types===
''Also known as Exp. Share''<br>
{{outdated|section}}<!--Gen VII+ Pockets-->
Price: (none)<br>
Throughout the [[Pokémon world]], the [[Bag]] is used to carry items. Since [[Generation II]], items have been separated into categories to help with overall organization. These categories have varied between games.
Sell for: (none)<br>
Where to find: Professor's aides give it to you in each game except for RSE; Route 15 in RBY/FrLg, ???GSC, the president of Devon Corp. in RSE<br>
Use: Splits experience in battle between all Pokémon on your team.<br>


===Fire Stone===
====Items====
Price: $2100<br>
The Items pocket contains all items that are not put in another pocket. Some items in the Items pocket are below.
Sell for: $1050<br>
* [[Escape item]]s provide easy escape from a wild Pokémon.
Where to find: Department Stores, Bill's Grandpa (GSC), laying around in the wild.<br>
* [[Evolution item]]s allow certain species of Pokémon to evolve.
Use: Evolves numerous [[Fire_(type)|Fire-type]] Pokémon, and Eevee to Flareon.<br>
** [[Evolution stone]]s are Evolution items that can be used directly on Pokémon.
* [[Valuable item|Valuable]] and [[exchangeable item]]s have no purpose other than to help the player obtain other goods or be sold.
* [[Flute]]s can be blown in to produce an effect. They can be used multiple times without being consumed.
* [[Fossil]]s may be revived into Pokémon.
* [[Mulch]] can be used in [[Berry]] growth in some games.
* {{cat|Repels}} prevent wild Pokémon from appearing. There are several different types, each with a different strength.
* [[Scent]]s increase a Pokémon's friendship. They only appear in [[Pokémon Colosseum]] and {{Pokémon XD}}.


===Fresh Water===
[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. Many of these items can be used by the Pokémon holding them.
Price: $200<br>
* [[Incense]] influences the Pokémon produced by {{pkmn|breeding}}.
Sell for: $100<br>
* [[Gem]]s boost the power of a move of a particular type one time.
Where to find: Department Store vending machines (top floor).<br>
* {{cat|Choice items}} boost a particular stat, but restrict the Pokémon to only using one move.
Use: Recover 50 HP; a "soft drink" (Get past Saffron guards in RBY/FrLg)<br>
* {{cat|Power items}} provide Pokémon with additional [[effort values]], but decrease the holder's {{stat|Speed}} while held.
* [[Scarf|Scarves]] boost the Pokémon's [[Contest condition|condition]] during [[Pokémon Contest]]s.
* [[Mega Stone]]s allow Pokémon to [[Mega Evolve]].
* [[Z-Crystal]]s allow Pokémon to use [[Z-Move]]s.
* [[Plate]]s boost the power of moves of particular types and can change {{p|Arceus}}'s form.
* [[Drive]]s change the type of {{p|Genesect}}'s [[signature move]], {{m|Techno Blast}}.
* [[Memory|Memories]] change the type of {{p|Silvally}}'s signature move, {{m|Multi-Attack}}.


===Full Heal===
====Poké Balls====
Price: $600<br>
The Poké Balls pocket contains the different types of [[Poké Ball]]s, used for {{pkmn2|caught|catching}} {{OBP|Pokémon|species}}.
Sell for: $300<br>
Where to find: Poké Marts, second half of the game.<br>
Use: Cure any [[Status ailment]] other than fainting.<br>


===Full Restore===
Poké Balls are stored in the Items pocket in [[Generation II]] and from [[Generation V]] to {{gen|VII}}.
Price: $3000<br>
Sell for: $1500<br>
Where to find: Indigo Plateau Poké Mart.<br>
Use: Recovers all HP and cures any/all Status ailments.<br>


===Good Rod===
====Mail====
Price: (none)<br>
The Mail pocket contains [[mail]], an item given to a Pokémon to communicate with others.
Sell for: (none)<br>
Where to find: RBY/FrLg, Fuschia City.  GSC, Olivine City.  RSE, ???<br>
Use: Fish for moderately powerful Pokémon in water.<br>


===Great Ball===
Mail is stored in the Items pocket in Generations II, III, and V. Mail does not appear from Generation VI onward.
Cost: $600<br>
Sell for: $300<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Captures Pokémon, better catch rate than a [[Items#Poké Ball|Poké Ball]].<br>


===Guard Special===
====Battle Items====
''Known as Guard Spec. in the games''<br>
The Battle Items pocket contain [[battle item]]s, items that increase a Pokémon's stats temporarily in battle. Battle items only have their own pocket in the [[Generation IV]] and [[Generation VIII]] games.
Cost: $700<br>
Sell for: $350<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Temporarily protects one Pokémon from special attacks.<br>


===HP UP===
====Medicine====
Cost: $9800<br>
[[File:Dream Potion Sprite.png|thumb|80px|Potion]]
Sell for: $4900<br>
The Medicine pocket contains various items that can heal various afflictions of a Pokémon. While originally part of the general Items pocket, it has had its own pocket since Generation IV. Some items in the Medicine pocket are below.
Where to find: Department stores, laying around in the wild.<br>
* {{cat|HP-restoring items}} such as [[Potion]]s and [[drink]]s restore a Pokémon's [[HP]].
Use: Permanently raises a Pokémon's HP EPs.<BR>
* [[Status condition healing item]]s cure a Pokémon of various status conditions.
* [[Revive]]s and [[Max Revive]]s revive a fainted Pokémon. The one-of-a-kind [[Sacred Ash]] can revive all fainted Pokémon in the party with full health.
* [[Ether]]s, [[Max Ether]]s, [[Elixir]]s, and [[Max Elixir]]s restore a Pokémon's [[PP]].
* [[Vitamin]]s and [[feather]]s can increase a Pokémon's stats.
* [[Herbal medicine]] cure various afflictions, but decrease a Pokémon's [[Friendship]] if used.
* [[Ability Capsule]]s change the [[Ability]] of a Pokémon.


===Hyper Potion===
====TMs & HMs====
Cost: $1500<br>
The TMs & HMs pocket contains [[TM]]s and [[HM]]s, items which when used, teach compatible Pokémon a move, providing a wider movepool for Pokémon to learn from. Some moves will have additional uses outside of battle. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are reusable. TMs and HMs have had their own pocket since [[Generation II]], except in {{game|FireRed and LeafGreen|s}}, where they are instead stored in the [[TM Case]].
Sell for: $750<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Recover 200 HP.<br>


===Ice Heal===
====Berries====
Cost: $250<br>
[[File:Dream Oran Berry Sprite.png|thumb|80px|Oran Berry]]
Sell for: $125<br>
The Berries pocket contains {{Berries}}, items introduced in [[Generation II]] that can be found and cultivated. In many games, they can be used in the production of treats such as [[Pokéblock]]s and [[Poffin]]s and many can be used on a Pokémon or given to a Pokémon. Berries have had their own pocket since {{game|Ruby and Sapphire|s}}, except in {{game|FireRed and LeafGreen|s}}, where they are instead stored in the [[Berry Pouch]].
Where to find: Poké Marts, laying around in the wild.<br>
Use: Cures [[Status ailment#freeze|freeze]].<br>


===Iron===
====Key Items====
Cost: $9800<br>
The Key Items pocket contains [[Key Item]]s, items that generally can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and either aid the progression of the storyline or traveling. Key Items rarely have anything to do with the player's Pokémon and are mostly specific to the game. They can never be discarded, however, certain items will disappear from the player's Bag during storyline events. Key Items have had their own pocket since [[Generation II]].
Sell for: $4900<br>
Where to find: Department Stores, laying around in the wild.<BR>
Use: Permanently raises a Pokémon's Defense EPs.<BR>


===Itemfinder===
===Item storage===
''Also known as Item Finder''<br>
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[Bag]], and from Generation II onwards, into a specific pocket of that Bag. When a section of the Bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Player>'s [[PC]]. In [[Generation IV]], this problem is eliminated by having no limit on items in the Bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the Bag. [[Key Item]]s, [[HM]]s, and, starting in Generation V, [[TM]]s cannot be tossed.
Cost: (none)<br>
Sell for: (none)<br>
Where to find: RBY/FrLg, given to you by Oak's aide on [[Route 11]]. GSC, given to you in [[Ecruteak City]]. RSE, given to you by the Rival on [[Route 110]].<br>
Use: When used, will beep when a hidden item is within your frame of vision. FrLg Itemfinder will also show the direction and approximate distance you are from the item. FrLg Itemfinder can also detect certain items which you wouldn't find otherwise, because they can only be picked up by using the itemfinder over the exact spot of the item. RSE Itemfinder turns you in the approximate direction of the hidden item<br>


===Leaf Stone===
===Held items===
Cost: $2100<br>
{{main|Held item}}
Sell for: $1050<br>
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and [[Full Heal]]s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.
Where to find: Department Stores, laying around in the wild.<br>
Use: Evolves numerous [[Grass_(type)|Grass-type]] Pokémon.<br>


===Lemonade===
===Item sprites===
Cost: $350<br>
====Berry sprites====
Sell for: $175<br>
In {{game2|Ruby|Sapphire|Emerald}}, as well as {{game2|Diamond|Pearl|Platinum}}, each [[Berry]] has a large sprite seen at the "Check Tag" option from the [[Bag]].
Where to find: Department Store vending machines (top floor).<br>
Use: Recover 80 HP; a "soft drink" (Get past Saffron guards in RBY/FrLg).<br>


===Master Ball===
====Regular sprites====
Cost: (none)<br>
In all [[core series]] games starting from {{game|FireRed and LeafGreen|s}}, each item has its own sprite as seen in the player's [[Bag]]. Several items were introduced in earlier games with no sprite, but received a sprite once the items were reused in FireRed and LeafGreen or later games.
Sell for: $0.<br>
Where to find: RBY/FrLG, Silph Co. GSC: Radio Tower. RSE: Team Magma/Aqua Base.<br>
Use: Captures a Pokémon without fail.<br>


===Max Elixir===
FireRed and LeafGreen also included sprites for all the items from {{game|Ruby and Sapphire|s}}, except the [[e-Reader]] exclusive Berries ([[Drash Berry]], [[Eggant Berry]], [[Nutpea Berry]], etc.). Some of these items (such as the [[Acro Bike]], [[Mach Bike]], [[Contest Pass]], [[Go-Goggles]], [[Eon Ticket]], etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in {{game|Emerald}}.
Cost: (none)<br>
Sell for: $0<br>
Where to find: Laying around in the wild.<br>
Use: Restores all PP to maximum possible levels for one Pokémon.<br>


===Max Potion===
The [[Secret Medicine]] (previously known as the Secret Potion) was the only item from earlier games whose sprite was introduced in {{game|Diamond and Pearl|s}}. Several other [[Key Item]]s introduced in [[Generation II]] (such as the [[Machine Part]], [[Mystery Egg]], [[Red Scale]], [[SquirtBottle]], [[Pass]], etc.) had their sprites introduced in {{game|HeartGold and SoulSilver|s}}.
Cost: $2500<br>
Sell for: $1250<br>
Where to find: Late-game Poké Marts, laying around in the wild.<br>
Use: Restores all HP.<br>


===Max Repel===
Some [[Generation II]]-exclusive items (including the [[Brick Piece]], [[Egg Ticket]], [[Gorgeous Box]], several Berries and [[Mail]] items, etc.) remain with no sprite because they have not been reused in any later games. Likewise, the e-Reader Berries for Pokémon Ruby and Sapphire only have the large sprite as seen in the "Check Tag" option, but they have no regular item sprite because they have not been reused in any later games either.
Cost: $700<br>
Sell for: $350<br>
Where to find: Poké Marts, late in the game.<br>
Use: Repels Pokémon of lower levels than your own for 250 steps.<br>


===Max Revive===
In {{g|Sword and Shield}}, all item sprites have a white outline.
Cost: (none)<br>
Sell for: $2000<br>
Where to find: Laying around in the wild.<br>
Use: Revives a fainted Pokémon, restoring all HP.<br>


===Moon Stone===
==In the spin-off games==
Cost: (none)<br>
===Pokémon GO===
Sell for: $0<br>
{{main|List of items (GO)}}
Where to find: Laying around in the wild; rare.<br>
Use: Evolves various [[Normal_(type)|Normal-type]] Pokémon, along with Nidorino and Nidorina.<br>


===Nugget===
===Pokémon Masters EX===
Cost: (none)<br>
{{main|List of items (Masters)}}
Sell for: $5000<br>
Where to find: Laying around in the wild; rare.<br>
Use: Sell for some money.<br>


===Old Rod===
===Pokémon UNITE===
Cost: (none)<br>
{{main|List of items (UNITE)}}
Sell for: (none)<br>
Where to find: RBY/FrLg, Mt. Moon Pokémon Center.  GSC, Route ???.  RSE, ???.<br>
Use: Fish for weak Pokémon in the water.<br>


===Paralyz Heal===
===Pokémon Sleep===
''Also known as Paralyze Heal''<br>
{{main|List of items (Sleep)}}
Cost: $200<br>
Sell for: $100<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Cures [[Status ailment#Paralysis|paralysis]].<br>


===Poké Ball===
===Pokémon Conquest===
''See: [[Poké Ball]] for more detail.''<br>
{{main|List of items (Conquest)}}
Cost: $200<br>
Sell for: $100<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Catch wild Pokémon.  Relatively poor [[catch rate]].<br>


===Poké Doll===
===PokéPark 2: Wonders Beyond===
Cost: $1000<br>
{{main|List of items (PokéPark 2)}}
Sell for: $500<br>
Where to find: Department Stores.<br>
Use: Escape from wild Pokémon encounters.<br>


===Potion===
===Pokémon Battrio===
Cost: $300<br>
{{main|List of items (Battrio)}}
Sell for: $150<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Restores 20 HP.<br>


===PP Up===
===Pokémon Shuffle===
Cost: (none)<br>
{{main|List of items (Shuffle)}}
Sell for: $0<br>
Where to find: Laying around in the wild.<br>
Use: Raises base PP by 20%.<br>


===Protein===
===Pokémon Pinball series===
Cost: $9800<br>
There are some items in [[Pokémon Pinball]] and [[Pokémon Pinball: Ruby & Sapphire]].
Sell for: $4900<br>
Where to find: Department Stores, laying around in the wild.<br>
Use: Permanently raises a Pokémon's Attack EPs.<BR>


===Rare Candy===
* There are multiple kinds of [[Poké Ball]] available, which can be changed with the procedure known as [[Ball Upgrade]].
Cost: (none)<br>
* The {{pin|Evolution Item|Evolution Items}} are used to [[evolution|evolve]] Pokémon.
Sell for: $2400<br>
* The [[Devon Scope]] is used to see the invisible {{p|Kecleon}} at the Kecleon Stage in [[Pokémon Pinball: Ruby & Sapphire]].
Where to find: Laying around in the wild.<br>
Use: Pokémon levels up instantly.<br>


===Repel===
==In the TCG==
Cost: $350<br>
{{main|Item card (TCG)}}
Sell for: $175<br>
In the [[Pokémon Trading Card Game]], items from the games were originally {{TCG|Trainer card}}s. However, starting with the {{TCG|HeartGold & SoulSilver}} Collections at the start of the LEGEND era in Japanese, and {{TCG|Black & White}} in international releases, they are classified in their own category, Item cards.
Where to find: Poké Marts, laying around in the wild.<br>
Use: Repels Pokémon of lower levels than your own for 100 steps.<br>


===Revive===
==Trivia==
Cost: $1500<br>
* From [[Generation]]s {{gen|III}} to {{gen|V}}, item balls in the overworld can sometimes block the line of sight of other {{pkmn|Trainers}} to the {{player}}; if the player picks up an item, it is possible for them to be spotted and approached by a Trainer on the opposite side of it immediately afterwards.
Sell for: $750<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Revives a fainted Pokémon to half of full HP.<br>


===Soda Pop===
==In other languages==
Cost: $300<br>
{{langtable|color={{Items color}}|bordercolor={{Items color dark}}
Sell for: $150<br>
|zh_yue=道具 ''{{tt|Douhgeuih|Tool}}''
Where to find: Department Store vending machines (top floor).<br>
|zh_cmn=道具 ''{{tt|Dàojù|Tool}}''
Use: Recover 60 HP; a "soft drink" (Get past Saffron guards in RBY/FrLg).<br>
|nl=Voorwerp{{tt|*|Pokémon Emerald manual}}
|fr_ca=Article{{tt|*|Diamond and Blue Rescue Team manuals}}
|fr_eu=Objet
|de=Item
|it=Strumento
|ko=도구 ''Dogu''
|no=Ting<ref>[https://web.archive.org/web/20000619140034/http://www.pokemon.no:80/ordliste.htm Glossary on Pokemon.no (archived)]</ref>
|pt_br=Item
|es=Objeto
|vi = Vật phẩm
|pt_eu=Objeto{{tt|*|Blue Rescue Team manual}}<br>Item{{tt|*|Explorers manual}}
}}


===Super Potion===
==See also==
Cost: $700<br>
* [[List of items]]
Sell for: $350<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Recover 50 HP.<br>


===Super Repel===
==References==
Cost: $500<br>
<references/>
Sell for: $250<br>
Where to find: Poké Marts, laying around in the wild.<br>
Use: Repels Pokémon of lower levels than your own for 200 steps.<br>


===Super Rod===
{{-}}
Cost: (none)<br>
{{Items}}<br>
Sell for: (none)<br>
{{Project ItemDex notice}}
Where to find: RBY/FrLg, Silence Bridge (?). GSC, Blackthorn City (?), RSE, ???<br>
Use: Fish for the strongest Pokémon in the sea.<br>


===Thunder Stone===
[[Category:Items|*]]
Cost: $2100<br>
Sell for: $1050<br>
Where to find: Department Stores, Bill's Grandpa (GSC), laying around in the wild.<br>
Use: Evolves certain [[Electric_(type)|Electric-type]] Pokémon.<br>


===Town Map===
[[de:Items]]
Cost: (none)<br>
[[es:Objeto]]
Sell for: (none)<br>
[[fr:Objet]]
Where to find: RBY/FrLg, Rival's sister.  GSC, taking a tour of [[Cherrygrove City]].<br>
[[it:Strumento]]
Use: Well, it's a world map.  For navigation.<br>
[[ja:アイテム]]
 
[[zh:道具]]
===Water Stone===
Cost: $2100<br>
Sell for: $1050<br>
Where to find: Department Stores, Bill's Grandpa (GSC), laying around in the wild.<br>
Use: Evolves certain [[Water_(type)|Water-type]] Pokémon.<br>
 
===X Accuracy===
Cost: $950<br>
Sell for: $475<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Raises accuracy of a Pokémon's attacks temporarily.<br>
 
===X Attack===
Cost: $500<br>
Sell for: $250<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Raises a Pokémon's Attack temporarily.<br>
 
===X Defend===
Cost: $550<br>
Sell for: $275<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Raises a Pokémon's Defense temporarily.<br>
 
===X Special===
Cost: $350<br>
Sell for: $175<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Raises a Pokémon's Special temporarily.<br>
 
===X Speed===
Cost: $350<br>
Sell for: $175<br>
Where to find: Department stores, laying around in the wild.<br>
Use: Raises a Pokémon's Speed temporarily.<br>
 
==RBY Exclusive==
Coming soon.
 
==GSC Exclusive==
Coming soon.
 
==RSE Exclusive==
Coming soon.
 
==FrLg Exclusive==
===Berry Bag===
Cost: N/A<br>
Sell for: N/A<br>
Where to find: Obtained once you get your first berry.<br>
Use: Holds any berries you collect.
 
===Teachy TV===
Cost: N/A<br>
Sell for: N/A<br>
Where to find: Old Man in Viridian City who teaches you how to catch Pokémon.<br>
Use: Use to watch programs about the basics of being a Pokémon trainer, with such info as elemental advantages and disadvantages, catching different types of Pokémon, etc.<br>
 
===TM Case===
Cost: N/A<br>
Sell for: N/A<br>
Where to find: Obtained once you get your first TM/HM.<br>
Use: Holds any TM's/HM's you have collected.
 
===Vs. Seeker===
Cost: N/A<br>
Sell for: N/A<br>
Where to find: Ninja girl in Pokémon Center in Vermillion City<br>
Use: Use to rebattle Pokémon trainers that are on the screen. Needs to be charged by walking 100 steps every time you use it.<br>
More coming soon.
 
==Other Games==
Coming soon.
 
 
[[Category:Games]]
[[Category:Equipment]]

Latest revision as of 17:05, 1 April 2024

An item (Japanese: 道具 tool) is an object in the Pokémon games which the player can pick up, keep in their Bag, and use in some manner. They have various uses, including healing, powering up, helping one to catch Pokémon, or accessing new areas.

In the core series games

Obtaining items

An item chest from Pokémon Colosseum

Items are obtained in several different ways. They can be given to the player by characters within the game, be bought at a Poké Mart for money, or found by the player throughout the Pokémon world. The latter form of items are officially referred to as item balls (Japanese: アイテムボール item ball), spherical containers resembling a Poké Ball. To obtain the item, players move next to it and press A while facing it. In Pokémon Colosseum and Pokémon XD: Gale of Darkness, many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in Generation II is picking Berries off a Berry tree. Join Avenue was introduced in Pokémon Black and White 2, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a Poké Ball or by using either Trick, Thief, Switcheroo, or Covet. Also, in certain areas in Generation VI, various scenery will appear in the background during some battles. Using specific moves, depending on the kind of scenery, will break the scenery and cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."

Most items can be obtained at any time, but there are a small number of permanently missable items in some games that become unobtainable after the player has progressed beyond a certain point.

Item ball images

Gen Spr Description
I Gen I Item Ball.png A standard item ball from Generation I. When played on a Game Boy Color, the color varies depending upon the display palette selected. It has the same design as a Poké Ball.
II Gen II Item Ball.png A standard item ball from Generation II. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
III Gen III Item Ball.png A standard item ball from Generation III. The image has been further altered, making it clearly look like a Poké Ball.
IV Gen IV Item Ball.png A standard item ball from Generation IV. The image is close to being exactly the same as Generation III, but with slightly different shading.
V Gen V Item Ball.png A standard item ball from Generation V. This image is slightly more compact, with a more vivid coloring than previous generations.
VI Gen VI Item Ball.png A standard item ball from Generation VI. This image has been upgraded from a sprite into a fully detailed 3D model.
Gen VI Item Ball 2.png An item ball from Generation VI containing a TM or HM. The Poké Ball is colored differently to make it stand out.
VII
(3DS)
Gen VII Item Ball.png A standard item ball from Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. The black creases are significantly thinner than the Generation VI model.
Gen VII Item Ball 2.png An item ball from Pokémon Sun, Moon, Ultra Sun, and Ultra Moon containing a TM. The Poké Ball is colored differently to make it stand out. The black creases are significantly thinner than the Generation VI model.
VII
(NS)
Poké Ball PE.png A standard item ball from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! This model is the same model used in capture scenes and battles. TMs are not contained in special item balls in this game.
VIII Gen VIII Item Ball.png A standard item ball from Generation VIII. Unlike Let's Go, Pikachu! and Let's Go, Eevee!, a lower-resolution model is used, similar to the 3DS games. The circle in the middle is smaller, making it more closely resemble a standard Poké Ball.

In Pokémon Brilliant Diamond and Shining Pearl, TMs are not contained in special item balls.

Gen VIII Item Ball 2.png An item ball from Generation VIII containing a TM or TR. The Poké Ball is colored differently to make it stand out.
IX File:Gen IX Item Ball.png A standard item ball from Generation IX. The picture is currently missing.
File:Gen IX Item Ball 2.png An item ball from Generation IX containing a TM. The Poké Ball is colored differently to make it stand out. However, the picture is currently missing.

Hidden items

The tuft of grass (highlighted) that gives away some hidden items in FR/LG

Items can also be hidden from view rather than found in an item ball. These items typically aren't visible to the player without the use of an item-finding tool. Many times, a seemingly empty path can lead to a hidden item. In Pokémon Ruby and Sapphire, some hidden items are revealed by a momentary flash when a player enters a room.

In Pokémon FireRed and LeafGreen, some hidden items can be found in visibly different tufts of grass. These are most common in Berry Forest. Additionally, certain hidden items are also recurring items in this game, although their spots are always empty at the beginning of a new save file and do not show up until after game successfully generates one.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, hidden items may regenerate daily.

Recurring items

Main article: Recurring item

Some items may reappear in a location after a certain amount of time has passed. Recurring items were introduced in Generation II and have been a feature of all subsequent generations.

Fake items

In some indoor areas such as the Kanto Power Plant, item balls may in fact turn out to be Voltorb or Electrode, in which case interacting with them will instead initiate a battle with said Pokémon. In Generation V, within forested areas or on Route 10, item balls may be Foongus or Amoonguss. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, fake item balls are presented upside-down. In Pokémon Sword and Shield, Galarian Stunfisk mimics item balls.

Item types

140Kabuto.png This section contains old or outdated information, or has not been updated in a while.
Please check the content of this section and update it as required.

Throughout the Pokémon world, the Bag is used to carry items. Since Generation II, items have been separated into categories to help with overall organization. These categories have varied between games.

Items

The Items pocket contains all items that are not put in another pocket. Some items in the Items pocket are below.

  • Escape items provide easy escape from a wild Pokémon.
  • Evolution items allow certain species of Pokémon to evolve.
  • Valuable and exchangeable items have no purpose other than to help the player obtain other goods or be sold.
  • Flutes can be blown in to produce an effect. They can be used multiple times without being consumed.
  • Fossils may be revived into Pokémon.
  • Mulch can be used in Berry growth in some games.
  • Repels prevent wild Pokémon from appearing. There are several different types, each with a different strength.
  • Scents increase a Pokémon's friendship. They only appear in Pokémon Colosseum and Pokémon XD.

Held items are items given to a Pokémon to hold onto by its Trainer. Many of these items can be used by the Pokémon holding them.

Poké Balls

The Poké Balls pocket contains the different types of Poké Balls, used for catching Pokémon.

Poké Balls are stored in the Items pocket in Generation II and from Generation V to VII.

Mail

The Mail pocket contains mail, an item given to a Pokémon to communicate with others.

Mail is stored in the Items pocket in Generations II, III, and V. Mail does not appear from Generation VI onward.

Battle Items

The Battle Items pocket contain battle items, items that increase a Pokémon's stats temporarily in battle. Battle items only have their own pocket in the Generation IV and Generation VIII games.

Medicine

Potion

The Medicine pocket contains various items that can heal various afflictions of a Pokémon. While originally part of the general Items pocket, it has had its own pocket since Generation IV. Some items in the Medicine pocket are below.

TMs & HMs

The TMs & HMs pocket contains TMs and HMs, items which when used, teach compatible Pokémon a move, providing a wider movepool for Pokémon to learn from. Some moves will have additional uses outside of battle. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are reusable. TMs and HMs have had their own pocket since Generation II, except in Pokémon FireRed and LeafGreen, where they are instead stored in the TM Case.

Berries

Oran Berry

The Berries pocket contains Berries, items introduced in Generation II that can be found and cultivated. In many games, they can be used in the production of treats such as Pokéblocks and Poffins and many can be used on a Pokémon or given to a Pokémon. Berries have had their own pocket since Pokémon Ruby and Sapphire, except in Pokémon FireRed and LeafGreen, where they are instead stored in the Berry Pouch.

Key Items

The Key Items pocket contains Key Items, items that generally can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a non-player character, but other times they are intended to be kept and either aid the progression of the storyline or traveling. Key Items rarely have anything to do with the player's Pokémon and are mostly specific to the game. They can never be discarded, however, certain items will disappear from the player's Bag during storyline events. Key Items have had their own pocket since Generation II.

Item storage

Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the player's Bag, and from Generation II onwards, into a specific pocket of that Bag. When a section of the Bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a Pokémon Center as <Player>'s PC. In Generation IV, this problem is eliminated by having no limit on items in the Bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the Bag. Key Items, HMs, and, starting in Generation V, TMs cannot be tossed.

Held items

Main article: Held item

Since Generation II, certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as Potions and Full Heals cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. Mail was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.

Item sprites

Berry sprites

In Pokémon Ruby, Sapphire, and Emerald, as well as Pokémon Diamond, Pearl, and Platinum, each Berry has a large sprite seen at the "Check Tag" option from the Bag.

Regular sprites

In all core series games starting from Pokémon FireRed and LeafGreen, each item has its own sprite as seen in the player's Bag. Several items were introduced in earlier games with no sprite, but received a sprite once the items were reused in FireRed and LeafGreen or later games.

FireRed and LeafGreen also included sprites for all the items from Pokémon Ruby and Sapphire, except the e-Reader exclusive Berries (Drash Berry, Eggant Berry, Nutpea Berry, etc.). Some of these items (such as the Acro Bike, Mach Bike, Contest Pass, Go-Goggles, Eon Ticket, etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in Pokémon Emerald.

The Secret Medicine (previously known as the Secret Potion) was the only item from earlier games whose sprite was introduced in Pokémon Diamond and Pearl. Several other Key Items introduced in Generation II (such as the Machine Part, Mystery Egg, Red Scale, SquirtBottle, Pass, etc.) had their sprites introduced in Pokémon HeartGold and SoulSilver.

Some Generation II-exclusive items (including the Brick Piece, Egg Ticket, Gorgeous Box, several Berries and Mail items, etc.) remain with no sprite because they have not been reused in any later games. Likewise, the e-Reader Berries for Pokémon Ruby and Sapphire only have the large sprite as seen in the "Check Tag" option, but they have no regular item sprite because they have not been reused in any later games either.

In Pokémon Sword and Shield, all item sprites have a white outline.

In the spin-off games

Pokémon GO

Main article: List of items (GO)

Pokémon Masters EX

Main article: List of items (Masters)

Pokémon UNITE

Main article: List of items (UNITE)

Pokémon Sleep

Main article: List of items (Sleep)

Pokémon Conquest

Main article: List of items (Conquest)

PokéPark 2: Wonders Beyond

Main article: List of items (PokéPark 2)

Pokémon Battrio

Main article: List of items (Battrio)

Pokémon Shuffle

Main article: List of items (Shuffle)

Pokémon Pinball series

There are some items in Pokémon Pinball and Pokémon Pinball: Ruby & Sapphire.

In the TCG

Main article: Item card (TCG)

In the Pokémon Trading Card Game, items from the games were originally Trainer cards. However, starting with the HeartGold & SoulSilver Collections at the start of the LEGEND era in Japanese, and Black & White in international releases, they are classified in their own category, Item cards.

Trivia

  • From Generations III to V, item balls in the overworld can sometimes block the line of sight of other Trainers to the player; if the player picks up an item, it is possible for them to be spotted and approached by a Trainer on the opposite side of it immediately afterwards.

In other languages

Language Title
Chinese Cantonese 道具 Douhgeuih
Mandarin 道具 Dàojù
The Netherlands Flag.png Dutch Voorwerp*
French Canada Flag.png Canada Article*
France Flag.png Europe Objet
Germany Flag.png German Item
Italy Flag.png Italian Strumento
South Korea Flag.png Korean 도구 Dogu
Norway Flag.png Norwegian Ting[1]
Portuguese Brazil Flag.png Brazil Item
Portugal Flag.png Portugal Objeto*
Item*
Spain Flag.png Spanish Objeto
Vietnam Flag.png Vietnamese Vật phẩm

See also

References


Types of items
General Evolution stonesFossilsFlutesShardsHeld items
Evolution itemsEscape itemsExchangeable itemsValuable items
Battle itemsScentsNectarsCandyIngredients
Medicine Status condition healing itemsVitaminsFeathers
MintsMochiDrinksHerbal medicine
Berry and Apricorn Poké BallsApricornsBerriesMulch
Aesthetic DecorationsAccessories (NormalGreatUltraMaster)
BackdropsPropsDécor
Clothing (XYSMUSUMLGPESwShBDSPLASV)
Other MailKey ItemsEvent items
Wonder Launcher itemsRotom Powers


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.