Heart Swap (move): Difference between revisions

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|jtrans=Heart Swap
|jtrans=Heart Swap
|jtranslit=Hāto Suwappu
|jtranslit=Hāto Suwappu
|gameimage=Heart Swap VII.png
|gameimage=Heart Swap IX.png
|gameimage2=Heart Swap VII 2.png
|gameimage2=Heart Swap IX 2.png
|gameimagewidth=300  
|gameimagewidth=300  
|type=Psychic
|type=Psychic
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|footnotes=
|footnotes=
}}
}}
'''Heart Swap''' (Japanese: '''ハートスワップ''' ''Heart Swap'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. Prior to [[Generation VII]], it was the [[signature move]] of {{p|Manaphy}}.
'''Heart Swap''' (Japanese: '''ハートスワップ''' ''Heart Swap'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. Except for in [[Generation VII]], it is one of the [[signature move]]s of {{p|Manaphy}}.


==Effect==
==Effect==
===Generations IV to VII===
Heart Swap switches the user's stat stages with the target's stat stages. Since this changes stat stages, the stat stages can be passed via {{m|Baton Pass}}.
Heart Swap switches the user's stat stages with the target's stat stages. Since this changes stat stages, the stat stages can be passed via {{m|Baton Pass}}.


Heart Swap bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Heart Swap bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.


If powered up by a [[Psychium Z]] into Z-Heart Swap, the user's [[critical hit]] rate is increased by two stages. The boost to the critical hit rate is applied after the other stat stages are swapped.
If powered up by a [[Psychium Z]] into Z-Heart Swap, the user's [[critical hit]] rate is increased by two stages. The boost to the critical hit rate is applied after the other stat stages are swapped.


===Generation VIII===
===Generation VIII===
====Pokémon Sword and Shield====
Heart Swap cannot be selected in a battle.
Heart Swap cannot be selected in a battle.


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{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user employs its psychic power to switch stat changes with the foe.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user employs its psychic power to switch stat changes with the foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}{{tt|*|Prior to Version 1.3.0}}|The user employs its psychic power to switch stat changes with the target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}{{tt|*|Prior to Version 1.3.0}}{{gameabbrev8|BDSPLA}}<br>{{gameabbrev9|SV}}{{tt|*|Version 2.0.1 onward}}|The user employs its psychic power to switch stat changes with the target.}}
{{movedescentry|{{gameabbrev8|SwSh}}{{tt|*|Version 1.3.0 onward}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwSh}}{{tt|*|Version 1.3.0 onward}}<br>{{gameabbrev9|SV}}{{tt|*|Prior to Version 2.0.1}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}}}
{{Moveentry/5|490|Manaphy|type=Water|2|Water 1|Fairy|76|76|76|76}}
{{Moveentry/6|0490|Manaphy|type=Water|2|Water 1|Fairy|76|76|76|76|76|1}}
{{Moveentry/5|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||89}}
{{Moveentry/6|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||89||−}}
{{Movefoot|Psychic|5}}
{{Movefoot|Psychic|6}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation IV]]====
====[[Generation IV]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|490|Manaphy|type=Water|2|Water 1|Fairy|{{DL|List of local Japanese event Pokémon distributions in Generation IV|PalCity Manaphy}}<br>{{DL|List of local English event Pokémon distributions in Generation IV|Toys "R" Us Manaphy}}<br>{{DL|List of local English event Pokémon distributions in Generation IV|Nintendo World Store Manaphy}}<br>{{DL|List of local English event Pokémon distributions in Generation IV|E for All Manaphy}}<br>{{DL|List of local English event Pokémon distributions in Generation IV|JB Hi-Fi Manaphy}}<br>{{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation IV|Nintendo Zone Manaphy}}<br>{{DL|List of local Korean event Pokémon distributions in Generation IV|Pokémon Love Manaphy}}|note=Lv.&nbsp;50}}
{{Moveentry/1|0490|Manaphy|type=Water|2|Water 1|Fairy|{{DL|List of local Japanese event Pokémon distributions (Generation IV)|PalCity Manaphy}}<br>{{DL|List of local English event Pokémon distributions (Generation IV)|Toys "R" Us Manaphy}}<br>{{DL|List of local English event Pokémon distributions (Generation IV)|Nintendo World Store Manaphy}}<br>{{DL|List of local English event Pokémon distributions (Generation IV)|E for All Manaphy}}<br>{{DL|List of local English event Pokémon distributions (Generation IV)|JB Hi-Fi Manaphy}}<br>{{DL|List of Wi-Fi Japanese event Pokémon distributions (Generation IV)|Nintendo Zone Manaphy}}<br>{{DL|List of local Korean event Pokémon distributions (Generation IV)|Pokémon Love Manaphy}}|note=Lv.&nbsp;50}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|490|Manaphy|type=Water|2|Water 1|Fairy|{{DL|List of Korean region serial code event Pokémon distributions in Generation VI|Water Tribe Manaphy}}|note=Lv.&nbsp;1}}
{{Moveentry/1|0490|Manaphy|type=Water|2|Water 1|Fairy|{{DL|List of Korean region serial code event Pokémon distributions (Generation VI)|Water Tribe Manaphy}}|note=Lv.&nbsp;1}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Heart Swap is a move with 10PP that ignores accuracy and evasion checks. The user targets Pokémon in the front, ally or enemy, while also cutting corners. The user and target swap Attack, Defense, Special Attack, Special Defense, accuracy and evasion stat boosts, as well as stat multipliers from {{m|Screech}}, {{m|Charm}}, {{m|Memento}} and {{m|Aurora Beam}}. This move is affected by {{m|Taunt}}.
Heart Swap swaps any Attack, Defense, Special Attack, Special Defense, accuracy and evasion stat boosts (as well as the unique stat multipliers from {{m|Screech}}, {{m|Charm}}, {{m|Memento}} and {{m|Aurora Beam}} in the Explorers and Adventures series).
 
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=100%|range=Front|target=All|cuts=Yes}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes}}


===[[Super Smash Bros.]] series===
===[[Super Smash Bros.]] series===
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==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user employs its psychic power to switch stat changes with the foe.|image1=Manaphy Heart Swap.png|image1p=Manaphy}}
{{moveanime|type=psychic|exp=yes|gen=The user employs its psychic power to switch the souls of two targets with each other.|image1=Manaphy Heart Swap.png|image1p=Manaphy}}
{{movep|type=psychic|ms=490|pkmn=Manaphy|method=The ends of Manaphy's antennae glow pink and each produce a pink energy from them. The two energy balls find a Pokémon or human, and when both energies touch the opponent, their souls are switched. The switched bodies have their own voice, and their eye color changes to light blue. After a while, the effects fade.}}
{{movep|type=psychic|ms=490|pkmn=Manaphy|method=The ends of Manaphy's antennae glow pink and each produces pink energy from them. The two energy balls find a Pokémon or human, and when both energies touch the opponent, their souls are switched. The switched bodies have their own voice, and their eye color changes to light blue. After a while, the effects fade.}}
{{movebtm|type=psychic|user=Manaphy (M09)|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea|notes=Debut}}
{{movebtm|type=psychic|user=Manaphy (M09)|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea|notes=Debut}}


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{{movemanga|type=psychic|exp=yes|gen=The user employs the power from its heart.|image1=Phione Heart Swap Adventures.png|image1p=Phione}}
{{movemanga|type=psychic|exp=yes|gen=The user employs the power from its heart.|image1=Phione Heart Swap Adventures.png|image1p=Phione}}
{{movep|type=psychic|ms=489|pkmn=Phione|method=Phione serenely closes its eyes, positioning its body in a gentle posture, surrounded by hearts.}}
{{movep|type=psychic|ms=489|pkmn=Phione|method=Phione serenely closes its eyes, positioning its body in a gentle posture, surrounded by hearts.}}
{{movebtmManga|type=psychic|user=Diamond (Adventures)|user1=A Phione raised by Diamond|startcode=PS441|startname=The Final Dimensional Duel XI|notes=Debut<br>Phione {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Heart Swap}}
{{movebtmManga|type=psychic|user=Diamond (Adventures)|user1=A Phione raised by Diamond|startcode=PS441|startname=The Final Dimensional Duel XI|notes=Debut<br>Phione {{color2|000|Manga move errors|cannot legally learn}} Heart Swap}}


==In other generations==
==In other generations==
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|genVI=Heart Swap VI
|genVI=Heart Swap VI
|genVI2=Heart Swap VI 2
|genVI2=Heart Swap VI 2
|genVII=Heart Swap VII
|genVII2=Heart Swap VII 2
}}
{{Movegen
|type=Psychic
|BDSP=Heart Swap VIII
|BDSP2=Heart Swap VIII 2
}}
}}
===Side series games===
===Side series games===
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|pt_eu=Troca de Emoções<br>Troca de Corações
|pt_eu=Troca de Emoções<br>Troca de Corações
|it=Cuorbaratto
|it=Cuorbaratto
|ko=하트스웹 ''Heart Swap''
|ko=하트스왑 {{tt|''Hateuseuwap''|Heart Swap}}<sup>{{gen|IX}}+</sup><br/>하트스웹 {{tt|''Hateuseuwep''|Hearts Web}}<sup>{{gen|IV}}–{{gen|VIII}}</sup>
|no=Hjertebytte
|no=Hjertebytte
|es=Cambia Almas
|es=Cambiaalmas<sup>{{gen|IX}}+</sup><br>Cambia Almas<sup>{{gen|IV}}–{{gen|VIII}}</sup>
|vi=Hoán Đổi Trái Tim}}
|vi=Hoán Đổi Trái Tim}}
{{-}}
{{-}}
Line 149: Line 162:


[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Moves that were used in the anime before their game debut]]


[[de:Statustausch]]
[[de:Statustausch]]
[[es:Cambia almas]]
[[es:Cambiaalmas]]
[[fr:Permucœur]]
[[fr:Permucœur]]
[[it:Cuorbaratto]]
[[it:Cuorbaratto]]
[[ja:ハートスワップ]]
[[ja:ハートスワップ]]
[[zh:心灵互换(招式)]]
[[zh:心灵互换(招式)]]

Latest revision as of 22:14, 10 March 2024

Heart Swap
ハートスワップ Heart Swap
Heart Swap IX.png
Heart Swap IX 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Points = 4 minus Judge voltage
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  1
Jamming  0  
Shows off the Pokémon's appeal about as well as all the moves before it this turn.

Heart Swap (Japanese: ハートスワップ Heart Swap) is a non-damaging Psychic-type move introduced in Generation IV. Except for in Generation VII, it is one of the signature moves of Manaphy.

Effect

Heart Swap switches the user's stat stages with the target's stat stages. Since this changes stat stages, the stat stages can be passed via Baton Pass.

Heart Swap bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

If powered up by a Psychium Z into Z-Heart Swap, the user's critical hit rate is increased by two stages. The boost to the critical hit rate is applied after the other stat stages are swapped.

Generation VIII

Pokémon Sword and Shield

Heart Swap cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR The user employs its psychic power to switch stat changes with the foe.
BWB2W2
XYORAS
SMUSUM
SwSh*BDSPLA
SV*
The user employs its psychic power to switch stat changes with the target.
SwSh*
SV*
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0490 Manaphy WaterIC Big.png Water 1 Fairy 76 76 76 76 76 1
0801 Magearna
Magearna
All forms
SteelIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 89
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

# Pokémon Types Egg Groups Obtained with
0490 Manaphy
ManaphyLv. 50
WaterIC Big.png Water 1 Fairy PalCity Manaphy
Toys "R" Us Manaphy
Nintendo World Store Manaphy
E for All Manaphy
JB Hi-Fi Manaphy
Nintendo Zone Manaphy
Pokémon Love Manaphy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0490 Manaphy
ManaphyLv. 1
WaterIC Big.png Water 1 Fairy Water Tribe Manaphy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Heart Swap swaps any Attack, Defense, Special Attack, Special Defense, accuracy and evasion stat boosts (as well as the unique stat multipliers from Screech, Charm, Memento and Aurora Beam in the Explorers and Adventures series).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 10 - —% - Front All Yes
BSL - - 10 - —% - Front All Yes
SMD - - 15 30 100% - Front All Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Super Smash Bros. series

Manaphy swaps Zelda's and Donkey Kong's hearts.

In Super Smash Bros. Brawl, Manaphy uses Heart Swap when coming out of a Poké Ball. This switches the controls of the players of the two characters closest to Manaphy when it launches the attack. Damage meters are also swapped, and if a character is knocked out, the player controlling the character at that time loses a stock (instead of the player who originally controlled that character). After approximately 15-30 seconds, the controls will be returned to normal.

Manaphy has a possibility of being able to swap four brawlers' hearts if all four are close enough to it.

Description

Games Description
MDTDS Swaps any modified stat levels and rates for stats like Attack and Defense with the Pokémon the user is facing.
BSL しょうめんの ポケモンの こうげき ぼうぎょ などの だんかいと ばいりつを じぶんと いれかえてしまう
MDGtI IconKanji2MD.pngUNUSED
SMD It switches any changes to your Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness with the target's. The stats return to normal when you to the next floor or step on a IconTileSMD.pngWonder Tile.


In the anime

Manaphy Heart Swap.png
Manaphy


The user employs its psychic power to switch the souls of two targets with each other.
Pokémon Method
User First Used In Notes
Manaphy The ends of Manaphy's antennae glow pink and each produces pink energy from them. The two energy balls find a Pokémon or human, and when both energies touch the opponent, their souls are switched. The switched bodies have their own voice, and their eye color changes to light blue. After a while, the effects fade.
Manaphy (M09) Pokémon Ranger and the Temple of the Sea Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 心靈互換 Sāmlìhng Wuhwuhn *
交換意志 Gāauwuhn Yiji *
Mandarin 心靈互換 / 心灵互换 Xīnlíng Hùhuàn *
交換意志 Jiāohuàn Yìzhì *
The Netherlands Flag.png Dutch Hartruil
France Flag.png French Permucœur
Germany Flag.png German Statustausch
Greece Flag.png Greek Ανταλλαγή Καρδιάς
Indonesia Flag.png Indonesian Heart Swap
Italy Flag.png Italian Cuorbaratto
South Korea Flag.png Korean 하트스왑 HateuseuwapIX+
하트스웹 HateuseuwepIVVIII
Norway Flag.png Norwegian Hjertebytte
Portuguese Brazil Flag.png Brazil Troca de Coração
Portugal Flag.png Portugal Troca de Emoções
Troca de Corações
Spain Flag.png Spanish CambiaalmasIX+
Cambia AlmasIVVIII
Vietnam Flag.png Vietnamese Hoán Đổi Trái Tim


Variations of the move Skill Swap
StatusIC HOME.png Skill SwapHeart SwapPower SwapGuard SwapSpeed Swap


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.