Lucky Chant (move)
Lucky Chant おまじない Good Luck Charm | ||||||||||||
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Range
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Availability
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Lucky Chant (Japanese: おまじない Good Luck Charm) is a Normal-type move introduced in Generation IV.
Effect
Generation IV
Lucky Chant prevents opponents from landing critical hits on the user's party for five turns, even if the move would always result in a critical hit (e.g. Frost Breath).
Generations V to VII
Lucky Chant can now be stolen by Snatch.
If powered up by a Normalium Z into Z-Lucky Chant, the user's evasiveness is raised by one stage.
Generation VIII
Lucky Chant cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
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IV | V | VI | VII | VIII | IX | ||||||
0035 | Fairy | 28 | 31BW 37B2W2 |
37 | 37SMUSUM | ||||||
0043 | |
Grass | 25 | 25 | 25XY 23ORAS |
23SMUSUM | |||||
0044 | |
Grass | 29 | 29 | 29XY 24ORAS |
24SMUSUM | |||||
0177 | |
Flying | 12 | 12 | 12 | 12 | |||||
0178 | |
Flying | 12 | 12 | 12 | 12 | |||||
0222 | |
Water 1 | Water 3 | 28 | 28BW 23B2W2 |
23 | 23 | ||||
0238 | |
No Eggs Discovered | 28 | 31 | 31 | 31 | |||||
0280 | |
Human-Like | Amorphous | 17 | 17 | 17XY 14ORAS |
14 | ||||
0281 | |
Human-Like | Amorphous | 17 | 17 | 17XY 14ORAS |
14 | ||||
0370 | Water 2 | 17 | 17 | 17XY 14ORAS |
13 | ||||||
0385 | |
No Eggs Discovered | 30USUM | ||||||||
0420 | Fairy | Grass | 40 | 40 | 40 | 40 | |||||
0421 | Fairy | Grass | 48 | 48 | 48 | 48 | |||||
0429 | Amorphous | 1 | 1 | 1 | 1 | ||||||
0481 | No Eggs Discovered | 31 | 31 | 31 | 31 | ||||||
0492 | No Eggs Discovered | 91DP | |||||||||
0517 | Field | 5 | 5 | 5 | |||||||
0518 | Field | 1 | 1 | 1 | |||||||
0653 | Field | 25 | 25 | ||||||||
0654 | Field | 27 | 28 | ||||||||
0655 | |
Field | 27 | 28 | |||||||
0669 | Fairy | 10 | 10 | ||||||||
0670 | Fairy | 10 | 10 | ||||||||
670E | Floette
Eternal Flower |
No Eggs Discovered | 10 | 10 | |||||||
0671 | Fairy | 1 | 1 | ||||||||
0801 | |
No Eggs Discovered | 9 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
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IV | V | VI | VII | VIII | IX | ||||||
0102 | |
Grass | ✔ | ✔ | ✔ | ✔ | |||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ||||||
0175 | Flying | Fairy | ✔ | ✔ | ✔ | ✔ | |||||
0311 | Fairy | ✔ | ✔ | ✔ | |||||||
0312 | Fairy | ✔ | ✔ | ✔ | |||||||
0325 | Field | ✔ | ✔ | ✔ | |||||||
0351 | Fairy | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||
0519 | |
Flying | ✔ | ✔ | ✔ | ||||||
0531 | Fairy | ✔ | ✔ | ✔ | |||||||
0580 | |
Water 1 | Flying | ✔ | ✔ | ✔ | |||||
0764 | Grass | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0175 | No Eggs Discovered | Dream World - Dream Park | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness and Sky, Lucky Chant is a move with 22PP that ignores accuracy and evasion checks. It targets all team members in the same room giving them Lucky Chant status condition for 8-15 turns, preventing critical hits from landing on them. In hallways, this move targets Pokémon up two tiles away (or one in one-tile darkness). This move is affected by Taunt and Snatch.
Description
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In the anime
The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent. | |||
Zoey's Mismagius | Coming Full-Festival Circle! | Debut |
In the manga
Pokémon Adventures
The user wags its fingers to prevent critical hits. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefairy raises its hands into the air and calls out while looking into the air as well, preventing the opponent from landing critical hits. | |||
Rad Rickshaw's Cliff and Cliffette | Cautious Clefairy | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Lucky Chant displays animation when it ends in Pokémon Battle Revolution.
In other languages
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Variations of the move Safeguard | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |