Lucky Chant (move)

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Lucky Chant
おまじない Good Luck Charm
Lucky Chant VII.png
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Your Party: Affects the user and all allies
Availability
Introduced  Generation IV
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Following Pokémon can not raise any voltage in that turn
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Lucky Chant (Japanese: おまじない Good Luck Charm) is a Normal-type move introduced in Generation IV.

Effect

Generation IV

Lucky Chant prevents opponents from landing critical hits on the user's party for five turns, even if the move would always result in a critical hit (e.g. Frost Breath).

Generations V to VII

Lucky Chant can now be stolen by Snatch.

If powered up by a Normalium Z into Z-Lucky Chant, the user's evasiveness is raised by one stage.

Generation VIII

Lucky Chant cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR The user chants an incantation toward the sky, preventing the foe from landing critical hits.
BWB2W2
XYORAS
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
SMUSUMPE The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
SwShBDSPLA This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 28 31BW
37B2W2
37 37SMUSUM
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass 25 25 25XY
23ORAS
23SMUSUM
0044 Gloom GrassIC Big.png
PoisonIC Big.png
Grass Grass 29 29 29XY
24ORAS
24SMUSUM
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 12 12 12 12
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 12 12 12 12
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3 28 28BW
23B2W2
23 23
0238 Smoochum IceIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 28 31 31 31
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 17 17 17XY
14ORAS
14
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 17 17 17XY
14ORAS
14
0370 Luvdisc WaterIC Big.png Water 2 Water 2 17 17 17XY
14ORAS
13
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 30USUM
0420 Cherubi GrassIC Big.png Fairy Grass 40 40 40 40
0421 Cherrim GrassIC Big.png Fairy Grass 48 48 48 48
0429 Mismagius GhostIC Big.png Amorphous Amorphous 1 1 1 1
0481 Mesprit PsychicIC Big.png No Eggs Discovered No Eggs Discovered 31 31 31 31
0492 Shaymin GrassIC Big.png No Eggs Discovered No Eggs Discovered 91DP
0517 Munna PsychicIC Big.png Field Field 5 5 5
0518 Musharna PsychicIC Big.png Field Field 1 1 1
0653 Fennekin FireIC Big.png Field Field 25 25
0654 Braixen FireIC Big.png Field Field 27 28
0655 Delphox FireIC Big.png
PsychicIC Big.png
Field Field 27 28
0669 Flabébé FairyIC Big.png Fairy Fairy 10 10
0670 Floette FairyIC Big.png Fairy Fairy 10 10
670E Floette
Floette
Eternal Flower
FairyIC Big.png No Eggs Discovered No Eggs Discovered 10 10
0671 Florges FairyIC Big.png Fairy Fairy 1 1
0801 Magearna SteelIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 9
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0172 Pichu ElectricIC Big.png Field Fairy
0175 Togepi FairyIC Big.png Flying Fairy
0311 Plusle ElectricIC Big.png Fairy Fairy
0312 Minun ElectricIC Big.png Fairy Fairy
0325 Spoink PsychicIC Big.png Field Field
0351 Castform NormalIC Big.png Fairy Amorphous
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0531 Audino NormalIC Big.png Fairy Fairy
0580 Ducklett WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0764 Comfey FairyIC Big.png Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0175 Togepi FairyIC Big.png No Eggs Discovered No Eggs Discovered Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, Lucky Chant is a move with 22PP that ignores accuracy and evasion checks. It targets all team members in the same room giving them Lucky Chant status condition for 8-15 turns, preventing critical hits from landing on them. In hallways, this move targets Pokémon up two tiles away (or one in one-tile darkness). This move is affected by Taunt and Snatch.

Description

Games Description
MDTD Gives the user and team members in the room with a Lucky Chant status, which blocks the Pokémon from taking critical hits.
MDS Gives the user and team members in the room a Lucky Chant status, which blocks the Pokémon from taking critical hits.
BSL おなじへやの なかまポケモンと じぶんを おまじないじょうたいにかえる こうげきが きゅうしょに あたらなくなる
MDGtI You and your teammates in the same room will get the Lucky Chant status, which blocks you from taking critical hits.
SMD You and your teammates in the same room will get the Lucky Chant status condition, which blocks you from taking critical hits.
MDRTDX You and your teammates in the same room will get the Lucky Chant status condition, which protects you from taking critical hits.


In the anime

Zoey Mismagius Lucky Chant prepare.png
Preparing
Zoey Mismagius.png
Gems glowing
Zoey Mismagius Lucky Chant.png
Mismagius
The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks.
Pokémon Method
User First Used In Notes
Mismagius Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.
Zoey's Mismagius Coming Full-Festival Circle! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

Lucky Chant ending in Battle Revolution.

In other languages

Language Title
Chinese Cantonese 幸運咒語 Hahngwahn Jauyúh
Mandarin 幸運咒語 / 幸运咒语 Xìngyùn Zhòuyǔ
The Netherlands Flag.png Dutch Bezwering
France Flag.png French Air Veinard
Germany Flag.png German Beschwörung
Greece Flag.png Greek Ψαλμός Καλοτυχίας Psalmós Kalotychías
Indonesia Flag.png Indonesian Mantra
Italy Flag.png Italian Fortuncanto
South Korea Flag.png Korean 주술 Jusul
Poland Flag.png Polish Pieśń Szczęścia
Portuguese Brazil Flag.png Brazil Golpe de Sorte
Portugal Flag.png Portugal Cântico da Sorte
Russia Flag.png Russian Песня Счастья Pesnya Schast'ya
Spain Flag.png Spanish Conjuro
Vietnam Flag.png Vietnamese Bùa May Mắn


Variations of the move Safeguard
StatusIC HOME.png Lucky ChantMistSafeguard


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.