From Bulbapedia, the community-driven Pokémon encyclopedia.
- Encore redirects here. For the Status ailment in Pokémon Mystery Dungeon, see Status ailments in Mystery Dungeon.
Encore アンコール Encore
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Normal: May affect anyone adjacent to the user
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Availability
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Encore (Japanese: アンコール Encore) is a non-damaging Normal-type move introduced in Generation II.
Effect
Generation II
Encore forces the target to repeat the last move that it used for 2 to 6 turns. If the victim of Encore runs out of PP on the affected move, the effects of Encore end immediately. If Disable is used after Encore, the target will be forced to use Struggle until the effects of Disable or Encore have worn off. Encore will fail if used on Transform, Mimic, Sketch, Mirror Move, Encore itself, Struggle, or a foe that just used up the last PP of a move, or one that has not made a move yet.
Generation III-IV
Encore lasts for 2 to 6 turns in Generation III and in Diamond and Pearl. However, in all Generation IV games after this, it lasts for 3 to 7 turns. Torment, which acts similarly to Disable, can now be combined to have the opponent use Struggle each second turn.
Generation V
Encore now lasts exactly 3 turns and can be reflected with Magic Coat, but will then fail.
Description
Games
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Description
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Forces the target to continue to use the move it used last for the next two to six turns.
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Makes the foe repeat 2-6 times.
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RSE
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Makes the foe repeat its last move over 2 to 6 turns.
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FRLG
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Makes the foe use the move it last used repeatedly for two to six turns.
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Makes target repeat its last move for 2 to 6 turns.
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The user compels the foe to keep using only the move it last used for two to six turns.
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The user compels the foe to keep using only the move it last used for three to seven turns.
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The user compels the target to keep using only the move it last used for three turns.
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Learnset
#
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Pokémon
|
Type
|
Level
|
I
|
II
|
III
|
IV
|
V
|
VI
|
035
|
|
Clefairy
|
Normal
|
Normal
|
4
|
|
5
|
|
4
|
|
|
4
|
|
'
|
086
|
|
Seel
|
Water
|
Water
|
|
|
|
|
13
|
|
|
13
|
|
'
|
087
|
|
Dewgong
|
Water
|
Ice
|
|
|
|
|
13
|
|
|
13
|
|
'
|
122
|
|
Mr. Mime
|
Psychic
|
Psychic
|
31
|
|
25
|
26
|
11
|
|
|
11
|
18
|
'
|
173
|
|
Cleffa
|
Normal
|
Normal
|
4
|
|
4
|
|
4
|
|
|
4
|
|
'
|
175
|
|
Togepi
|
Normal
|
Normal
|
25
|
|
21
|
26
|
19
|
|
|
17
|
|
17
|
176
|
|
Togetic
|
Normal
|
Flying
|
25
|
|
21
|
17
|
19
|
|
|
17
|
|
'
|
213
|
|
Shuckle
|
Bug
|
Rock
|
14
|
|
14
|
|
14
|
|
9
|
7
|
5
|
'
|
287
|
|
Slakoth
|
Normal
|
Normal
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|
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7
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|
7
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|
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7
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'
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288
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|
Vigoroth
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Normal
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Normal
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|
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--, 7
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--, 7
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|
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--, 7
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'
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289
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|
Slaking
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Normal
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Normal
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|
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--, 7
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--, 7
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|
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--, 7
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|
'
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311
|
|
Plusle
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Electric
|
Electric
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|
|
22
|
|
17
|
|
|
17
|
|
'
|
312
|
|
Minun
|
Electric
|
Electric
|
|
|
22
|
|
17
|
|
|
17
|
|
'
|
314
|
|
Illumise
|
Bug
|
Bug
|
|
|
25
|
|
25
|
|
|
25
|
|
'
|
316
|
|
Gulpin
|
Poison
|
Poison
|
|
|
23
|
|
23
|
|
|
23
|
|
23
|
317
|
|
Swalot
|
Poison
|
Poison
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|
|
23
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|
23
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|
|
23
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'
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360
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|
Wynaut
|
Psychic
|
Psychic
|
|
|
--
|
|
--
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|
|
--
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|
'
|
363
|
|
Spheal
|
Ice
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Water
|
|
|
7
|
|
7
|
|
|
7
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|
'
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364
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|
Sealeo
|
Ice
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Water
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|
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--, 7
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7
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--, 7
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|
|
--, 7
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'
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365
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Walrein
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Ice
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Water
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|
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--, 7
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7
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--, 7
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|
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--, 7
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'
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439
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|
Mime Jr.
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Psychic
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Psychic
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|
|
|
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11
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|
|
11
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18
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'
|
501
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|
Oshawott
|
Water
|
Water
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|
|
|
|
|
|
|
31
|
|
'
|
502
|
|
Dewott
|
Water
|
Water
|
|
|
|
|
|
|
|
36
|
|
'
|
503
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|
Samurott
|
Water
|
Water
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|
|
|
|
|
|
|
38
|
|
'
|
572
|
|
Minccino
|
Normal
|
Normal
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|
|
|
|
|
|
|
15
|
|
'
|
587
|
|
Emolga
|
Electric
|
Flying
|
|
|
|
|
|
|
|
38
|
|
'
|
698
|
|
Amaura
|
Rock
|
Ice
|
|
|
|
|
|
|
|
|
|
44
|
699
|
|
Aurorus
|
Rock
|
Ice
|
|
|
|
|
|
|
|
|
|
46
|
701
|
|
Hawlucha
|
Fighting
|
Flying
|
|
|
|
|
|
|
|
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20
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
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In the anime
In the manga
In the Pokémon Adventures manga
Mr. Mime
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The user points at the opponent and waves its finger around, causing the opponent to only use the last move it used for a brief period of time.
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Pokémon
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Method
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User
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First Chapter Used In
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Notes
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Mr. Mime points both of its pointer fingers at the opponent and waves them around. The opponent can only then use the last move it used for a short period of time.
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Sabrina's Mr. Mime
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Silly Scyther!
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Debut
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In other generations
In other languages