Submission (move)
Submission じごくぐるま Hell Wheel | ||||||||||||
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Range
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Availability
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Submission (Japanese: じごくぐるま Hell Wheel) is a damage-dealing Fighting-type move introduced in Generation I. It was TM17 in Generation I.
Effect
Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the target.
If the user of Submission attacks first and faints due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage. Self-inflicted recoil damage from Submission from the previous turn can be countered if the target does not make a move on the following turn. If Submission breaks a Substitute, the user will take no recoil damage.
In Stadium, no recoil damage is taken if Submission knocks out a target.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
062 | Poliwrath | Water | Fighting | --, 35 | --, 35 | -- | -- | '''' | ||||||||
066 | Machop | Fighting | 46 | 49 | 37 | 31 | 34 | '''' | ||||||||
067 | Machoke | Fighting | 52 | 61 | 41 | 32 | 36 | '''' | ||||||||
068 | Machamp | Fighting | 52 | 61 | 41 | 32 | 36 | '''' | ||||||||
127 | Pinsir | Bug | 37 | 43 | 42 | 42 | 26 | ' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
155 | Cyndaquil | Fire | ||||||||||||
390 | Chimchar | Fire | ||||||||||||
529 | Drilbur | Ground | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In the anime
The user grabs the foe and recklessly dives for the ground. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Charizard grabs the opponent, flies up and spins around in circles. | |||
Ash's Charizard | Volcanic Panic | Debut | |
Poliwrath rolls towards the opponent at full speed and hits them, or Poliwrath grabs the opponent's legs and rolls around, holding onto the opponent. | |||
Andreas's Poliwrath | Hook, Line, and Stinker | None | |
Delaney's Poliwrath | Outrageous Fortunes | None | |
Machoke flips, grabs the opponent with its legs, and rolls around, holding them in a full-body hold. It then throws the opponent. | |||
Chuck's Machoke | Machoke, Machoke Man! | None | |
Nidoking rolls towards the opponent at full speed and hits it hard. | |||
Oscar's Nidoking | The Bicker the Better | Nidoking cannot legally learn Submission as of Generation III | |
Nidoqueen rolls towards the opponent at full speed and hits it hard. | |||
Andi's Nidoqueen | The Bicker the Better | Nidoqueen cannot legally learn Submission as of Generation III |
In other generations
Trivia
- The name for this move is somewhat inaccurate. A professional wrestling submission is a move executed by wreching an opponent's limbs for an extended period of time, in the hopes the opponent will give up. The move's effect is more like a particularly strong grapple (the Japanese name suggests a Hell Wheel). A more accurate depiction of a submission hold is the execution of a Bind attack by Montgomery's Throh in Commanding the Clubsplosion Crown!.
- Submission is the lowest base power of all recoil moves, as well as the highest number of PP.
- Submission's description in Stadium and Stadium 2 states it is the strongest Fighting-type attack, despite there being one and three, respectively, moves stronger at the release time of each of these games.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |