Quick Guard (move)
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Quick Guard ファストガード Fast Guard | ||||||||||||||
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Range
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Availability
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Quick Guard (Japanese: ファストガード Fast Guard) is a non-damaging Fighting-type move introduced in Generation V.
Effect
Generation V
Quick Guard protects all Pokémon on the user's side of the field from moves that have increased priority during that turn, such as Quick Attack or Aqua Jet. It does not block moves that have been given an increased priority through Prankster that would not usually have one.
Using Quick Guard, Wide Guard, Detect, Protect, or Endure consecutively decreases the chance of success by 50% for each successful use.
This move has +3 priority, so it will be executed before most other moves.
Feint and Shadow Force lift the effect of Quick Guard when successfully used on an opponent's team, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.
Generation VI
Quick Guard will now block moves given an increased priority through Prankster and Gale Wings. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass Protect, Detect and Spiky Shield, such as Confide and Transform.
Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure, King's Shield, and Spiky Shield.
Hyperspace Fury and Phantom Force will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.
Mystery Dungeon
In Gates to Infinity, Quick Guard protects the user from moves that are used from more than one space away until the end of their next move.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
041 | Zubat | Poison | Flying | 43 | ||||||
042 | Golbat | Poison | Flying | 51 | ||||||
107 | Hitmonchan | Fighting | 31 | 31 | ||||||
122 | Mr. Mime | Psychic | Fairy | -- | -- | |||||
169 | Crobat | Poison | Flying | 51 | ||||||
237 | Hitmontop | Fighting | 46 | 46 | ||||||
252 | Treecko | Grass | 41 | |||||||
253 | Grovyle | Grass | 53 | |||||||
254 | Sceptile | Grass | 57 | |||||||
276 | Taillow | Normal | Flying | 25 | ||||||
277 | Swellow | Normal | Flying | 27 | ||||||
448 | Lucario | Fighting | Steel | 33 | 33 | |||||
475 | Gallade | Psychic | Fighting | 11 | ||||||
539 | Sawk | Fighting | 45 | 45 | ||||||
566 | Archen | Rock | Flying | 25 | 25 | |||||
567 | Archeops | Rock | Flying | 25 | 25 | |||||
589 | Escavalier | Bug | Steel | --, 8 | --, 8 | |||||
619 | Mienfoo | Fighting | 45 | 45 | ||||||
638 | Cobalion | Steel | Fighting | 55 | --, 55 | |||||
639 | Terrakion | Rock | Fighting | 55 | --, 55 | |||||
640 | Virizion | Grass | Fighting | 55 | --, 55 | |||||
647 | Keldeo | Water | Fighting | 55 | 55 | |||||
678 | Meowstic | Psychic | --, 53 ♂ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
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V | VI | |||||||||
066 | Machop | Fighting | ||||||||
123 | Scyther | Bug | Flying | |||||||
190 | Aipom | Normal | ||||||||
307 | Meditite | Fighting | Psychic | |||||||
335 | Zangoose | Normal | ||||||||
390 | Chimchar | Fire | ||||||||
453 | Croagunk | Poison | Fighting | |||||||
559 | Scraggy | Dark | Fighting | |||||||
624 | Pawniard | Dark | Steel | |||||||
650 | Chespin | Grass | ||||||||
661 | Fletchling | Normal | Flying | |||||||
674 | Pancham | Fighting | ||||||||
701 | Hawlucha | Fighting | Flying | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user protects itself and its allies from moves. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air. | |||
Cliff's Mienfoo | The Beartic Mountain Feud! | Debut |
- In Evolution Exchange Excitement!, Bianca's Escavalier was revealed to know Quick Guard. However, it has never been shown using the move.
Trivia
- Quick Guard is the only Fighting-type status move introduced in Generation V.
In other languages
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Variations of the move Quick Guard | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |