Limber (Ability): Difference between revisions
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{{AbilityInfobox | {{AbilityInfobox/header | ||
|name=Limber | |name=Limber | ||
|jpname=じゅうなん | |jpname=じゅうなん | ||
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|jptranslit=Jūnan | |jptranslit=Jūnan | ||
|colorscheme=Electric | |colorscheme=Electric | ||
|gen= | |gen=III | ||
}} | }} | ||
{{AbilityInfobox/desc|III|Prevents paralysis.}} | |||
{{AbilityInfobox/desc|IV|The Pokémon is protected from paralysis.}} | |||
{{AbilityInfobox/desc|V|The Pokémon is protected from paralysis.}} | |||
{{AbilityInfobox/desc|VI|Protects the Pokémon from paralysis.}} | |||
{{AbilityInfobox/desc|VII|Its limber body protects the Pokémon from paralysis.}} | |||
{{AbilityInfobox/desc|VIII|Its limber body protects the Pokémon from paralysis.}} | |||
{{AbilityInfobox/desc|IX|The Pokémon's limber body prevents it from being paralyzed.}} | |||
|} | |||
'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]]. | '''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]]. | ||
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====Generation III==== | ====Generation III==== | ||
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to {{a|Trace}}, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon. | If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to {{a|Trace}}, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon (including if switched in via {{m|Baton Pass}}). | ||
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out. | If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out. | ||
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==Pokémon with Limber== | ==Pokémon with Limber== | ||
{{Ability/head|Electric}} | {{Ability/head|Electric}} | ||
{{Ability/entry| | {{Ability/entry|0053|Persian|Normal|Normal|Limber|Technician|Unnerve|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0106|Hitmonlee|Fighting|Fighting|Limber|Reckless|Unburden|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0132|Ditto|Normal|Normal|Limber|None|Imposter}} | ||
{{Ability/entry| | {{Ability/entry|0427|Buneary|Normal|Normal|Run Away|Klutz|Limber}} | ||
{{Ability/entry| | {{Ability/entry|0428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}} | ||
{{Ability/entry| | {{Ability/entry|0431|Glameow|Normal|Normal|Limber|Own Tempo|Keen Eye}} | ||
{{Ability/entry| | {{Ability/entry|0509|Purrloin|Dark|Dark|Limber|Unburden|Prankster}} | ||
{{Ability/entry| | {{Ability/entry|0510|Liepard|Dark|Dark|Limber|Unburden|Prankster}} | ||
{{Ability/entry| | {{Ability/entry|0618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}} | ||
{{ability/entry| | {{ability/entry|0701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}} | ||
{{Ability/entry| | {{Ability/entry|0747|Mareanie|Poison|Water|Merciless|Limber|Regenerator}} | ||
{{Ability/entry| | {{Ability/entry|0748|Toxapex|Poison|Water|Merciless|Limber|Regenerator}} | ||
{{Ability/entry|0852|Clobbopus|Fighting|Fighting|Limber|None|Technician}} | |||
{{Ability/entry|0853|Grapploct|Fighting|Fighting|Limber|None|Technician}} | |||
{{Ability/foot|Electric}} | {{Ability/foot|Electric}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Electric}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Prevents paralysis.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Prevents the Pokémon from being paralyzed.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|まひじょうたいに ならない|Prevents the Pokémon from being paralyzed.}}}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The Pokémon is protected from paralysis.}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|Prevents the Paralysis status condition.{{tt|*|Ability description}}<br>The Pokémon is protected from the Paralysis status condition!{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon is protected from paralysis!}} | |||
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon is protected from Paralysis.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s [[Ditty]] was revealed to have Limber as its Ability. | * In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s {{p|Ditto}}, [[Ditty]], was revealed to have Limber as its Ability. | ||
* {{adv|White}}'s {{p|Stunfisk}}, Dorothy, was revealed to have Limber as her Ability in the [[PokéSPedia]] data-book. | |||
* [[Sird]]'s {{p|Persian}} was revealed to have Limber as her Ability. | |||
==Trivia== | ==Trivia== | ||
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|it=Scioltezza | |it=Scioltezza | ||
|ko=유연 ''Yuyeon'' | |ko=유연 ''Yuyeon'' | ||
| | |pt_br=Elasticidade | ||
|ru=Гибкость ''Gibkost''' | |ru=Гибкость ''Gibkost''' | ||
|es=Flexibilidad | |es=Flexibilidad | ||
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[[Category:Abilities that prevent non-volatile status conditions]] | [[Category:Abilities that prevent non-volatile status conditions]] | ||
[[Category:Abilities that can heal non-volatile status conditions]] | [[Category:Abilities that can heal non-volatile status conditions]] | ||
[[Category:Ignorable Abilities]] | |||
[[de:Flexibilität]] | [[de:Flexibilität]] | ||
[[es:Flexibilidad]] | |||
[[fr:Échauffement]] | [[fr:Échauffement]] | ||
[[it:Scioltezza | [[it:Scioltezza]] | ||
[[ja:じゅうなん]] | [[ja:じゅうなん]] | ||
[[zh:柔软(特性)]] | [[zh:柔软(特性)]] |
Latest revision as of 03:52, 18 October 2023
Limber | じゅうなん | ||||||||||||||||||||||||||||
Flexible | |||||||||||||||||||||||||||||
Flavor text
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Limber (Japanese: じゅうなん Flexible) is an Ability introduced in Generation III.
Effect
In battle
Limber prevents the Pokémon from being afflicted by paralysis.
A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is paralyzed by a Pokémon with an Ability like Mold Breaker).
Generation III
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to Trace, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon (including if switched in via Baton Pass).
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed.
Generation IV
When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis.
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message).
Generation V onward
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate.
Outside of battle
If a paralyzed Pokémon gains Limber by evolution or the Ability Capsule, it will not be cured of paralysis until sent into battle. Pokémon with Limber will not be paralyzed by the Gentleman's Kirlia in the Battle Pike nor the Battle Arcade's game board.
Pokémon with Limber
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0053 | Persian |
Normal | Limber | TechnicianGen IV+ | Unnerve | ||
0106 | Hitmonlee |
Fighting | Limber | RecklessGen IV+ | Unburden | ||
0132 | Ditto |
Normal | Limber | None | Imposter | ||
0427 | Buneary |
Normal | Run Away | Klutz | Limber | ||
0428 | Lopunny |
Normal | Cute Charm | Klutz | Limber | ||
0431 | Glameow |
Normal | Limber | Own Tempo | Keen Eye | ||
0509 | Purrloin |
Dark | Limber | Unburden | Prankster | ||
0510 | Liepard |
Dark | Limber | Unburden | Prankster | ||
0618 | Stunfisk |
Ground | Electric | Static | Limber | Sand Veil | |
0701 | Hawlucha |
Fighting | Flying | Unburden | Limber | Mold Breaker | |
0747 | Mareanie |
Poison | Water | Merciless | Limber | Regenerator | |
0748 | Toxapex |
Poison | Water | Merciless | Limber | Regenerator | |
0852 | Clobbopus |
Fighting | Limber | None | Technician | ||
0853 | Grapploct |
Fighting | Limber | None | Technician | ||
Please note that Abilities marked with a superscript are only available in the stated generation or later.
|
In other games
Description
|
In the manga
Pokémon Adventures
- In volume 24, Green's Ditto, Ditty, was revealed to have Limber as its Ability.
- White's Stunfisk, Dorothy, was revealed to have Limber as her Ability in the PokéSPedia data-book.
- Sird's Persian was revealed to have Limber as her Ability.
Trivia
- Because Electric-type Pokémon are immune to paralysis from Generation VI onwards, Stunfisk's Limber Ability is redundant unless its type is changed via a type altering move like Camouflage, Reflect Type, or Soak.
In other languages
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Variations of the Ability Limber | |
---|---|
Limber • Oblivious • Insomnia • Immunity • Own Tempo • Inner Focus • Magma Armor • Water Veil • Vital Spirit |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |