Timburr (Pokémon)/Generation V learnset: Difference between revisions

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{{learnlist/levelh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/levelh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35}}
{{learnlist/level5|1|Leer|Normal|Status|&mdash;|100|30}}
{{learnlist/level5|1|Leer|Normal|Status||100|30}}
{{learnlist/level5|4|Focus Energy|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/level5|4|Focus Energy|Normal|Status|||30}}
{{learnlist/level5|8|Bide|Normal|Physical|&mdash;|&mdash;|10}}
{{learnlist/level5|8|Bide|Normal|Physical|||10}}
{{learnlist/level5|12|Low Kick|Fighting|Physical|&mdash;|100|20||'''}}
{{learnlist/level5|12|Low Kick|Fighting|Physical||100|20||'''}}
{{learnlist/level5|16|Rock Throw|Rock|Physical|50|90|15}}
{{learnlist/level5|16|Rock Throw|Rock|Physical|50|90|15}}
{{learnlist/level5|20|Wake-Up Slap|Fighting|Physical|60|100|10||'''}}
{{learnlist/level5|20|Wake-Up Slap|Fighting|Physical|60|100|10||'''}}
{{learnlist/level5|24|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/level5|24|Chip Away|Normal|Physical|70|100|20}}
{{learnlist/level5|28|Bulk Up|Fighting|Status|&mdash;|&mdash;|20}}
{{learnlist/level5|28|Bulk Up|Fighting|Status|||20}}
{{learnlist/level5|31|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/level5|31|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/level5|34|DynamicPunch|Fighting|Physical|100|50|5||'''}}
{{learnlist/level5|34|DynamicPunch|Fighting|Physical|100|50|5||'''}}
{{learnlist/level5|37|Scary Face|Normal|Status|&mdash;|100|10}}
{{learnlist/level5|37|Scary Face|Normal|Status||100|10}}
{{learnlist/level5|40|Hammer Arm|Fighting|Physical|100|90|10||'''}}
{{learnlist/level5|40|Hammer Arm|Fighting|Physical|100|90|10||'''}}
{{learnlist/level5|43|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/level5|43|Stone Edge|Rock|Physical|100|80|5}}
Line 22: Line 22:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/tmh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&mdash;|&mdash;|20}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|||20}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|&mdash;|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20||'''}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|&mdash;|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}
Line 58: Line 58:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/breedh|Timburr|Fighting|Fighting|5|5}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}|Comet Punch|Normal|Physical|18|85|15|||}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}|Comet Punch|Normal|Physical|18|85|15|||}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}|Counter|Fighting|Physical|&mdash;|100|20|||}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}{{MSP/3|448|Lucario}}{{MSP/3|539|Sawk}}|Counter|Fighting|Physical||100|20|||}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}<br>{{MSP|620|Mienshao}}|Detect|Fighting|Status|&mdash;|&mdash;|5|||}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}{{MSP/3|302|Sableye}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Detect|Fighting|Status|||5|||}}
{{learnlist/breed5|{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Drain Punch|Fighting|Physical|75|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Drain Punch|Fighting|Physical|75|100|10||||'''}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|538|Throh}}<br>{{MSP|539|Sawk}}|Endure|Normal|Status|&mdash;|&mdash;|10|||}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}{{MSP/3|538|Throh}}{{MSP/3|539|Sawk}}|Endure|Normal|Status|||10|||}}
{{learnlist/breed5|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}<br>{{MSP|620|Mienshao}}|Force Palm|Fighting|Physical|60|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}{{MSP/3|448|Lucario}}{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Force Palm|Fighting|Physical|60|100|10||||'''}}
{{learnlist/breed5|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}<br>{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|Foresight|Normal|Status|&mdash;|&mdash;|40|||}}
{{learnlist/breed5|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|106|Hitmonlee}}{{MSP/3|302|Sableye}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}{{MSP/3|448|Lucario}}|Foresight|Normal|Status|||40|||}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}|Mach Punch|Fighting|Physical|40|100|30||||'''}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|391|Monferno}}{{MSP/3|392|Infernape}}|Mach Punch|Fighting|Physical|40|100|30||||'''}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|538|Throh}}<br>{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Reversal|Fighting|Physical|&mdash;|100|15||||'''}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}{{MSP/3|538|Throh}}{{MSP/3|539|Sawk}}{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Reversal|Fighting|Physical||100|15||||'''}}
{{learnlist/breed5|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}|SmellingSalt|Normal|Physical|60|100|10}}
{{learnlist/breed5|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}|SmellingSalt|Normal|Physical|60|100|10}}
{{learnlist/breed5|{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|538|Throh}}{{MSP|620|Mienshao}}|Wide Guard|Rock|Status|&mdash;|&mdash;|10|||}}
{{learnlist/breed5|{{MSP/3|068|Machamp}}{{MSP/3|106|Hitmonlee}}{{MSP/3|237|Hitmontop}}{{MSP/3|122|Mr. Mime}}{{MSP/3|538|Throh}}{{MSP/3|620|Mienshao}}|Wide Guard|Rock|Status|||10|||}}
{{learnlist/breedf|Timburr|Fighting|Fighting|5|5}}
{{learnlist/breedf|Timburr|Fighting|Fighting|5|5}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Timburr|fighting|fighting|5|5}}
{{learnlist/tutorh|Timburr|fighting|fighting|5|5}}
{{learnlist/tutor5|Block|Normal|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Block|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10||'''|no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10||'''|no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical|&mdash;|100|20||'''|no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical||100|20||'''|no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}

Latest revision as of 20:14, 21 November 2023

← Timburr Timburr

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
044 Focus Energy Normal Status 0000 00——% 30
088 Bide Normal Physical 0000 00——% 10
1212 Low Kick Fighting Physical 0000 100100% 20
1616 Rock Throw Rock Physical 05050 09090% 15
2020 Wake-Up Slap Fighting Physical 06060 100100% 10
2424 Chip Away Normal Physical 07070 100100% 20
2828 Bulk Up Fighting Status 0000 00——% 20
3131 Rock Slide Rock Physical 07575 09090% 10
3434 DynamicPunch Fighting Physical 100100 05050% 5
3737 Scary Face Normal Status 0000 100100% 10
4040 Hammer Arm Fighting Physical 100100 09090% 10
4343 Stone Edge Rock Physical 100100 08080% 5
4646 Focus Punch Fighting Physical 150150 100100% 20
4949 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an Evolution of Timburr
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an Evolution of Timburr

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan
Comet Punch Normal Physical 18 85% 15
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20
HitmonchanHitmontopSableyeMedititeMedichamMienfooMienshao
Detect Fighting Status —% 5
MienfooMienshao
Drain Punch Fighting Physical 75 100% 10
HitmonleeMakuhitaHariyamaBunearyLopunnyThrohSawk
Endure Normal Status —% 10
MakuhitaHariyamaMedititeMedichamLucarioMienfooMienshao
Force Palm Fighting Physical 60 100% 10
MachopMachokeMachampHitmonleeSableyeBunearyLopunnyLucario
Foresight Normal Status —% 40
HitmonchanMonfernoInfernape
Mach Punch Fighting Physical 40 100% 30
HitmonleeMakuhitaHariyamaMedititeMedichamThrohSawkMienfooMienshao
Reversal Fighting Physical 100% 15
MakuhitaHariyama
SmellingSalt Normal Physical 60 100% 10
MachampHitmonleeHitmontopMr. MimeThrohMienshao
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Timburr in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Timburr in that game.
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an Evolution of Timburr

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Timburr can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Timburr cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an Evolution of Timburr