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User talk:Eridanus

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Last person to edit this page was Phiraptor28. Error 63: cannot find user's gender



647.png Spr RS Drake.png Spr B2W2 Red.png 132Ditto.png 151Mew.png
Userpage Talk Usertags Sandbox Fanon



Missingno RB.png
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45/100 HP
What will Drapion do?

585AMS.pngDay Icon.png585AMS.png

http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Eridanus&action=edit&section=newBattle Menu.png


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 Thank you, and have a good time editing here!
  Werdnae (talk) 18:49, 26 May 2010 (UTC)  
 

Renaming files

Hey, I noticed you uploaded a file again saying it was under a wrong name. If you go to a file you've already submitted and towards the bottom of the page it'll say something like "Upload a new version of this file" and you can upload another file (It has to be the same format. ex. can't replace a png with a jpg. Just doesn't work.) and you can also rename it under any name you want. :D Just a little fun fact that could be valuable information for future reference. ^^ Jo the Marten ಠ_ಠ 09:56, 14 November 2010 (UTC)

Archives

If you would like something deleted, placing a {{delete}} tag in the summary will suffice, and an active Administrator will get to it faster. Thanks. Jellotalk 21:40, 14 November 2010 (UTC)

Teru-sama

Since you're experiences with playing with glitches in Crystal, can you please check which index numbers of Teru-samas are in the items pocket and which ones are in the key items pocket? If none are in the key items pocket, then that should be removed from the page. --SnorlaxMonster 05:02, 22 December 2010 (UTC)

Linking to files before uploading them

Unfortunately, if you link to a file before you upload it, due to a server synchronization problem, it will appear as a red link on Bulbapedia for several days. Make sure that you upload before linking. --SnorlaxMonster 10:34, 20 February 2011 (UTC)

Oh, I didn't knew about this... Dammit, I got logged out when I submit message so I can't submit it >.< Marked +-+-+ 10:44, 20 February 2011 (UTC) PS.Uh, finally submitted...

Move images

Any new move images are supposed to be animated png...not just static. MaverickNate 03:55, 22 February 2011 (UTC)

To ja, Paweł z wikinezki.Pawel10s 09:34, 16 April 2011 (UTC)

Nie wiem o co dokładnie chodziPawel10s 14:47, 16 April 2011 (UTC)

Indigo Plateau Pokémon

I believe that the wild Pokémon should be the same as those found in Cerulean Gym, with the same encounter rates too. Could you please check this? --SnorlaxMonster 03:25, 17 April 2011 (UTC)

Gameshark

GameShark codes are known to cause glitches, I wouldn't trust them too much. I remember battling a Fisherman named Gina (a name of one of the Picnickers) when messing with Trainer Battle codes in GSC. Those are GameShark codes for ya - they cause glitches. --Maxim 13:03, 13 May 2011 (UTC)

Sprites

We are actually working on a new spritebox which includes the FRLG backsprites. It won't be implement until all the missing backsprites are uploaded/redirected though, and is temporarily on hold due to the Archives being locked. --SnorlaxMonster 13:59, 1 September 2011 (UTC)

Oh...But it's also HG/SS. So far, I couldn't spot difference only between Charizard from DPPt and HGSS... yet it doesn't redirect. From Bulbasaur to Squirtle, other sprites have difference... though some are hard to see (like Squirtle in HGSS - "border" of shell is slightly darker. And I mean so slightly that I need to open them both in Firefox to spot difference). Marked +-+-+ 14:07, 1 September 2011 (UTC)
Yeah, the template should compensate for HGSS too. When the Archives are opened back up again, you can upload those. --SnorlaxMonster 14:15, 1 September 2011 (UTC)
HG/SS? No way, I barely did something in HG/SS... and the missing are shiny sprites. Emerald and earlier is possible but HG/SS... situation is screwed. ONE badge. >_> Untouched for like few months. D: Marked +-+-+ 14:23, 1 September 2011 (UTC)
Veekun lets us use his sprites. So most of the time those can be compared, and uploaded (although the dimensions are usually different to our standard). --SnorlaxMonster 14:29, 1 September 2011 (UTC)
Could you just hold off editing the templates to the new names for a bit longer? The reason I haven't changed it yet is that not all the back sprites are done (in particular the shiny emerald sprites are largely not redirected), and if an image is used on a page before it exists, Bulbapedia may cache that it doesn't exist even after it is uploaded and the cahce is purged on both sides, causing a long delay before it shows up. Thanks. Werdnae (talk) 05:32, 10 September 2011 (UTC)

Food

I asked you not to touch it because I was working on it. I have just finished, just getting a few Japanese names. Please read what I say carefully. --SnorlaxMonster 15:33, 18 September 2011 (UTC)

*facepalm* Gonna upload the pictures of Gummis anyway, unless you have them. Marked +-+-+ 15:39, 18 September 2011 (UTC)

Gummis... Oh god. Some of them share colors (at least when looking by eye without anything like Paint or GIMP) - Yellow and Gold; Green and Grass; Royal and Black; White, Steel, Clear and Gray; Sky and Blue... (10 colors) their description is: A food item that somewhat fills the Pokémon's Belly. When given to a rescue team member, it raises the Pokémon's IQ. <type> Pokémon like it best/A food item that permamently increases the IQ of a team member. <type> Pokémon like it most. It also somewhat fills the Pokémon's Belly. Not sure about Wonder and Wander Gummis. Marked +-+-+ 15:54, 18 September 2011 (UTC)

Well, I've been using spriters resource, but you can get them from our German friends too. German wiki is probably easiest, since they already match sprite to item. --SnorlaxMonster 16:00, 18 September 2011 (UTC)
Meh. They don't have Wander (or Wonder?) Gummi, also it looks that Gummis changed colors in second games since the Black Gummi from Red Rescue Team has other color than the one from German Wiki. My is more blue (from Red Rescue Team), while their is more black-like (probably Time and Darkness onward). Marked +-+-+ 18:38, 18 September 2011 (UTC)

Item categories in Generation I

You mentioned that in Pokémon Stadium, the game distinguishes between key and normal items. I see in the screenshot you provided that HMs are key items and TMs are normal items. I have a question: are the dummied out badges normal items or key items? --SnorlaxMonster 15:50, 17 October 2011 (UTC)

Okey... That's strange. Stadium 1 says they are not... (they have quantity and are in white) but Yellow say they are (they do not have quantity). Also, only Boulder and Cascade are usable, other have text which appears when key item can't be used (like using Super Rod not on water). Also, what happened to "no adding trivia, one edit per userpace" stuff? Marked +-+-+ 13:11, 23 October 2011 (UTC)
I would think that they are key items, but Stadium recognizes whether an item is a key item or not using a lookup table, and since they are not intended to be obtained, they are defaulted to normal items. How about the surfboard, "?????"? So only the Boulder and CascadeBadges change the music? Those two rules are now gone (userspace back up to 3/day, trivia can be added). --SnorlaxMonster 05:48, 26 October 2011 (UTC)

8 (DE) sprite

How did you get this? Can you tell me what emulator and what color mode you used when obtaining it? When I caught it, I just got one with a blackout glitch screen, unlike the one you got with a purple one.--×Rsrdaman× 01:58, 3 March 2012 (UTC)

VBA on True Colors (I always have this on), and via Johto guard glitch (Marill) This allows to get many glitches that crash game, or ♀_. with (presumably) looped cry, since you don't encounter them in wild. Marked +-+-+
Ok, I was more wondering what the color setting was in like GBC, SGB, SGB2 color modes. I did pull out my old Gameshark and test it out on my Gameboy, and I did see the result you got. But let me rephrase that, I just encounter all the glitch Pokémon in the wild and screenshot their sprites, even if there in a glitch trainers party. Now im wondering why VBA shows sprites differently. I did notice however the sprite I got was the same as yours but just with a different screen, I'll have to look more into this.--×Rsrdaman× 14:27, 3 March 2012 (UTC)

APNG animations

Hi!

May I know how you manage to hide the first frame of APNG animations for proper viewing in both non-APNG and APNG browsers (where the first, preferably action, frame is shown in the former, and the full animation minus the first frame is shown in the latter) using Anime Maker and GIMP? I have both (GIMP also has the APNG support plug-in), but I don't know how to use the former to hide the first frame of an animation that's been made in Anime Maker. I'm asking this because I want to be prepared for animation jobs that exceed 220 frames, which JAPNG Maker can't satisfactorily handle.

Thanks! Haxorus 04:33, 14 April 2012 (UTC)

Scratch the above. I got it. Thanks anyway and enjoy your weekend! :-) Haxorus 10:33, 14 April 2012 (UTC)
Was in the middle of responding and checking Blizzard (inb4 over 2MB despite all optimizing) and you responded, lol. Going to post that anyway. :D Ugh, I am not sure, I did that long ago... I think I now remember. I did an animation then optimized it in Anime Maker, and then used Open to add another frame, the one to be hidden (and not optimized), and move it ALL the way from bottom to top (takes some time :/). Since animation is now optimized, I can use japng-editor to hide first frame (since normally it runs out of memory, probably due to size) and eventually fix the time between frames. Since I only change time and make first frame hidden, file doesn't look strange (dat black squares). With first frame hidden, I save animation and optimize it once again, this time in apngopt, to reduce size even more. Not sure how to do all that in GIMP. Anyway, that way you take lot out of size, though some files will still exceed the 2MB, like Blizzard or Amnesia. Marked +-+-+ 10:40, 14 April 2012 (UTC)

Quotes

If there are significant changes between the original pair and the third version or the original games and remakes, it is generally better to give them separate quotes sections. --SnorlaxMonster 11:01, 5 May 2012 (UTC)

Kimono Girls have quotes both GSC and HGSS. I mistook that one section is for both, as it said just Quotes, without splitting further into GSC and HGSS (which was below). I am used to seeing Quotes section, which then splits into eg. RGBY, GSC, FRLG and HGSS, like with Blue. Marked +-+-+ 11:06, 5 May 2012 (UTC)
Have you finished with the Steven quotes? I'll add them if you want. --SnorlaxMonster 10:52, 12 May 2012 (UTC)
Almost. I forgot about Mossdeep Space Center. Marked +-+-+ 10:54, 12 May 2012 (UTC)
Since you mentioned that you were finished on my talk page, the quotes have been added and your now unneeded user subpage deleted. --SnorlaxMonster 11:55, 12 May 2012 (UTC)

Zubat and Golbat

Zubat's dex entry: ちょうおんぱを だして まわりの ようすを たしかめながら とぶので りょうめが なくても だいじょうぶ。
Golbat's dex entry: まよなか かっぱつに とびまわり ねらいをつけた えものに キバを さし しぬほど ちを すいまくる。
I believe Zubat's refers to it navigating by ultrasonic waves and so not needing to use its eyes. Golbat's seems to be about it sucking blood in the middle of the night. The mystery location you refer to is the Stranger's House. Bikini Miltank (talk) 17:29, 27 June 2012 (UTC)

Thank you. Oh, and it seems that in at least B2W2, NPC's Pokémon's ability can be either, not only first, as on Route 4 Herdier is immune to Sandstorm, therefore has Sand Rush (while it's its second ability)... are you playing game, btw? If yes, and if it's Black 2... well, then try to check Route 4, apparently the street there is different between Black 2 and White 2... in my version the street looks poorly and has sandstorm, while in Black 2 it is supposed to be in better condition. Marked +-+-+ (talk) 17:43, 27 June 2012 (UTC)

Your breeder concern

I meant to bring this up before. I know someone who's experienced the same thing, but I think it's uncertain if it is a glitch or a mechanic. I also don't know if it's the same Breeder, but he did say that the trainer in question was a breeder. So! And he's playing Black. Luna Tiger * the Arc Toraph 14:34, 28 June 2012 (UTC)

Hidden Hollow Page Question

I know that the Hidden Hollow page is horribly constructed, but I don't know how else to lay it out. Would you have any ideas on how to lay it out better? Do you think there should be three sections for each area (one for Pokémon, another for the items, and the last one for the hidden items)? For example under the section for Route 2 there would be three sections which would be for Pokémon, items, and hidden items. If you think that this layout would be better, would you like me to try that layout on just one area and see if that looks better? Lady Ariel (talk) 18:48, 7 July 2012 (UTC)

Pokémon might be leaven as it is, but items and hidden items could be done in the way treasure hunter is on Route 13, with hidden items having grey background or something. Marked +-+-+ (talk) 18:57, 7 July 2012 (UTC)
I have done something similar to the Treasure Hunter items on Route 13. I left the Pokémon and changed the items around. I only changed it with Route 5 that way I wouldn't have to fix all of them again in case I have to change something. Does that look better with that layout and do you think that anything else should be changed? Lady Ariel (talk) 19:19, 7 July 2012 (UTC)
Now it looks better, as it removes the redundancy of items' fields (each Pokémon had both the item and hidden item field, which doesn't made a sense). Marked +-+-+ (talk) 20:34, 7 July 2012 (UTC)
I have fixed everything to the layout I used for the Route 5 section. Could you upload a picture of the outside of a hidden hollow and the inside of a hidden hollow? Could you also upload both of those pictures with the seasonal changes as well and add the switch code to the page for those images? Lady Ariel (talk) 21:29, 7 July 2012 (UTC)

Undella Bay Map

If I am reading the Japanese characters on my game correctly Undealla Bay isn't located in the same area on the map as it was in Black and White. Also in Black and White it was on the map where the Marine Tube is now located, but there isn't any locations near where the Marine Tube is located. Could you upload a new map that shows the location of Undella Bay in Black 2 and White 2? Lady Ariel (talk) 17:23, 11 July 2012 (UTC)

Route 15

Yes, I'm positive the Black Belt has a level 52 team. Luna Tiger * the Arc Toraph 18:32, 12 July 2012 (UTC)

I did not said that it does not have. It was the Socialite with a Lv. 62 Lopunny, that was easily accessible (and proved to have Pokémon at Lv. 39, much more normal). It's Lv. 52 because you need Waterfall to access it, and by that time you're much more powerful than the rest of Trainers on Route. Marked +-+-+ (talk) 18:35, 12 July 2012 (UTC)
My mistake; the only person you indicated was the Black Belt, so I thought you had typoed '52'. Luna Tiger * the Arc Toraph 18:40, 12 July 2012 (UTC)

Victory Road Map

Could you upload a new map of Victory Road from Black 2 and White 2 since it is in a different location? Also could you upload a new picture of Victory Road from Black 2 and White 2 since the location looks very different? I should also mention that the layout for Victory Road is slightly different between Black 2 and White 2. However the locations of the areas of it are the same, but the path you are forced to go is different. For example in Black 2 you go forword when you first enter, but in White 2 you go to the left. However in Black 2 you don't have to go through the Forest, but in White 2 you have to. However once you exit the forest in White 2 the location of everything else is pretty much the same, with the exeption of the trainers in the first area and the forest. Therefore there might be some trainers that are in Black 2, but not in White 2. Also in Black 2 you have to jump over the ledge on the left, but in White 2 you jump over a ledge in front/north. I don't how this should be noted in the article, but it probably should be noted that after those couple of locations the area is the same. Lady Ariel (talk) 20:12, 14 July 2012 (UTC)

I'll do that in a while, currently progressing through the Victory Road. Marked +-+-+ (talk) 20:15, 14 July 2012 (UTC)

Throh in Black 2

I just figured I should mention this on your talk page, that I found a Throh in the Dark and Normal Grass in Black 2. Therefore Sawk must be in rustling Grass in both versions. I don't why they put Throh in Black 2 instead of Sawk, but they might have made a mistake while they were programming Victory Road. Lady Ariel (talk) 18:36, 15 July 2012 (UTC)

Sinnoh Template Question

Since you seem to be more familiar with the locations. Do you think the Trophy Garden and/or the Mansion should be listed on the Sinnoh Template for areas since they are similar to the Stranger House in Black 2 and White 2? Lady Ariel (talk) 16:24, 17 July 2012 (UTC)

Black 2 and White 2

After seeing your previous edit regarding the Kami Trio, you should evaluate my solution for the problem and that page and if you want to improve sentence structure if possible. -Tyler53841 (talk) 18:27, 19 July 2012 (UTC)

Join Avenue

Can you upload the map location image and an image of Join Avenue? Join Avenue does have a map location since you can fly to it. Lady Ariel (talk) 17:11, 21 July 2012 (UTC)

Conquest abilities

I do know that they're not Conquest exclusive. I added the non-exclusive moves upon Magnedeth's suggestion, and kept it there because he said not to move it yet. --It's Funktastic~! (talk) 07:30, 26 July 2012 (UTC)

Oh, my bad. How I missed this? >_< Marked +-+-+ (talk) 07:45, 26 July 2012 (UTC)

Template:Availability

High use. You need to make sure your edits are going to work before you make them. Five edits in such a short time to a template that's on every species page is bad. The reason it is protected is so that it doesn't get edited that much. If you're not sure your edit is going to work, copy the code to your userspace and test the edit there. Also, in regards to the Japanese Blue entry in it, I deliberately made it only show if it is entered. I did this so that it did not show incorrect info on a large number of pages before the info got added. Please remember to consider the flow on effects of your actions before you make edits to templates. Werdnae (talk) 09:32, 27 August 2012 (UTC)

That was likely due to an edit I made to Magikarp's page eariler. I saw the trivia state that Magikarp is available in every main game, but noticed that the same page said Magikarp were not available in the Japanese version of Pokémon Blue. Thus, I edited the trivia to reflect that, but Marked +-+-+ ended up fixing my mistake. Sorry for any trouble caused to you both. Super goku (talk) 21:12, 27 August 2012 (UTC)

Attitude

It would be best if you'd tone down your attitude because you're starting to come off as rather harsh in your edit summaries lately. Typing your messages in all caps makes it come off as though you're shouting, and a number of your messages come off as rather snarky, whether this was your intention or not. So just calm down, please. Jo the Marten ಠ_ಠ 21:13, 30 August 2012 (UTC)

Be an Arrow appearances

They do not count as actually appearing in the anime itself.--ForceFire 09:35, 31 August 2012 (UTC)

Maps in sandbox

DON'T DELETE ANY LOCATION!!! I know the Nature Sanctuary doesn't appear in your game, but didn't you even search for that location? Yeah, doesn't appear because you still haven't completed the Unova Dex. Pls for future reference try always to be completely sure. TheOriginalOne 16:32, 5 September 2012 (UTC)

Except I went to Nature Sanctuary. And there was NO marker. When you check Town Map, there should be a person-shaped thing showing your current location. When I was at Nature Sanctuary (Give me another place with Nuzleaf and Noctowl in Unova), no place was marked by it. It didn't even appeared in the Pokédex (that part where it shows Pokémon found wild in that place). I even catched the Haxorus. Marked +-+-+ (talk) 18:45, 5 September 2012 (UTC)
Maybe because it is depicted mysterious by the game, or something... but whatever, even tought it hasn't got the marker, the only important thing is that the Nature Sanctuary IS there, and that, marked or not, no one can deny it. TheOriginalOne 17:26, 6 September 2012 (UTC)

……

How exactly did you get this sprite: RBGlitch245.png?

It freezes the game when its sent out. What did you do to see it?--×Rsrdaman× 01:03, 9 September 2012 (UTC)
I don't remember, best bet is sending Hoppip to Generation I game. Marked +-+-+ (talk) 18:54, 9 September 2012 (UTC)

Images for Black 2 and White 2

Can you upload these images for locations in Black 2 and White 2:

  • Nature Sanctuary for all seasons
  • Route 22 for Winter, Spring, and Summer
  • Route 23 for Winter, Spring, and Summer
  • Image for Heart Cave (the correct image over the current image)
  • Image for Join Avenue

Are you able upload some of these images? Lady Ariel 19:03, 9 September 2012 (UTC)

I could when I have time. I don't think I can start now, though. It's 21:13 and I'll guess it would take more time than I have. Marked +-+-+ (talk) 19:13, 9 September 2012 (UTC)
All but Nature Sanctuary is done now. Marked +-+-+ (talk) 18:52, 11 September 2012 (UTC)

Tournament Infobox

How does this look? --Abcboy (talk) 16:36, 21 October 2012 (UTC)

Seems... okay? Well except that Driftveil says about Lv. 50 limitation in one point and Lv. 25 limitation in another point, lolz. Marked +-+-+ (talk) 16:38, 21 October 2012 (UTC)
I plan on putting this on the tournament pages eventually, and that's a minor thing that I accidentally placed when I was defining the defaults. You're almost the only person on who isn't completely new. --Abcboy (talk) 16:48, 21 October 2012 (UTC)

My apologies

I'm using a browser that doesn't let most animations go through, so I do apologize for that. But yeah I think it might need to be adjusted a bit so those with my problem won't be confused.Berrenta (talk) 19:04, 9 November 2012 (UTC)

No problem. Yes, it needs to be... I uploaded normal screenshot of move, and now it's nowhere to be seen, just to be replaced by animation, that shows nothing happening, for many people. Marked +-+-+ (talk) 19:12, 9 November 2012 (UTC)

Gen II events

Can you hold off on the (re)linking for a day or so? I need to fix them as the dates aren't actually correct, so you're only going to have to link them again. I'll try and get them fixed up later tonight. --SnorlaxMonster 12:34, 20 November 2012 (UTC)

Okay. Marked +-+-+ (talk) 12:34, 20 November 2012 (UTC)
The Pokémon event templates have been updated, and the Pokémon pages can be updated to relink to the new event pages and include events that aren't added yet. Bulbasaur is an example of how it should be done. Lady Ariel 19:13, 5 January 2013 (UTC)
Thanks for the help on the Pokémon pages, but I noticed just a few minor problems. Multiple entries for the same event aren't needed, and are combined into one event (for example the English GCEA Staryu would have its Distribution period as November 8 to 14, 2002; December 27, 2002 to January 2, 2003). The second problem is in the Event section of the template, it should have the title (which they do) as well as the name of the Pokémon after the title of the event. Once again, thanks for your help. Lady Ariel 23:10, 11 January 2013 (UTC)
Okay. (though that wouldn't work for some events, like PalCity Mew, as that field would get too big). Marked +-+-+ (talk) 09:18, 12 January 2013 (UTC)
PalCity Mew wouldn't get the entries in one single field, because each Mew had a different move making each one different. If the Pokémon is exactly the same, meaning the same moveset, ID number, OT, nature, etc., it would get one entry. However other events, like Keldeo, will use a generic distribution period instead that is the first date of distribution to the final date of distribution. I hope this would help clear it up some. Lady Ariel 19:10, 12 January 2013 (UTC)

ID Numbers for Generation I

Could you get the ID numbers and OTs of the in-game trades for the Generation I Pokémon and add it to this page? Lady Ariel 21:07, 21 November 2012 (UTC)

Some are already here (it's missing Korean and Spanish OTs for Gold/Silver and all but Japanese and English for these Crystal exclusive, though). Marked +-+-+ (talk) 21:11, 21 November 2012 (UTC) Oh wait... Well, maybe. Spanish and other international for Crystal, likely. Korean? Oh dear. Marked +-+-+ (talk) 21:13, 21 November 2012 (UTC)
Well all of the event pages are in the process of being reorganized. A few other OTs are missing from Generation II, but all of the OTs from Generation I are missing unless some are the same as the ones from FireRed and LeafGreen. Lady Ariel 21:25, 21 November 2012 (UTC)
By technical terms, there is no OT in Generation I. You always get TRAINER (which will get translated if transfered to game in other language, like Spanish). The ID numbers are also random. Marked +-+-+ (talk) 21:30, 21 November 2012 (UTC)
So the ID number would just be 00000-65535 then, but by the sounds of things the OT is still obtainable it just requires work to get. Lady Ariel 21:54, 21 November 2012 (UTC)
This explains how OT and ID for in-game trades work in Generation I fairly well. --SnorlaxMonster 01:46, 22 November 2012 (UTC)

Name Rater quotes

Thanks for the help in inputting the quotes for the Name Rater. Started it while visiting him in Pokémon Black, and glad to see the section shape up with quotes from the other generations. I appreciate it! Berrenta (talk) 22:04, 30 November 2012 (UTC)

Editing

While I understand you made pretty major edits, I've still got to tell you that eight edits to a page in 30 minutes is ridiculous. Please try to collect your edits into one revision so you don't edit an article too many times in a row. Jo the Marten ಠ_ಠ 22:15, 30 November 2012 (UTC)

Okay. My bad. Marked +-+-+ (talk) 08:41, 1 December 2012 (UTC)

bw079

Skąd masz polski tytuł BW079?Pawel10s (talk) 16:56, 14 December 2012 (UTC)

Dzisiaj były dwa odcinki (niby prezent świąteczny od stacji czy coś :c), pierwszy o 16:00, drugi o 17:00. Może trochę więcej uwagi? Marked +-+-+ (talk) 16:58, 14 December 2012 (UTC)

Ja nie oglądam tego w telewizji tylko najwyżej później na kreskóweczki.pl Pawel10s (talk) 17:01, 14 December 2012 (UTC)

Moves by anime debut

A subpage was already created quite a while ago. What would you like to do? Jo the Marten ಠ_ಠ 14:39, 21 December 2012 (UTC)

Dunno. I was basing the stuff of this, if I remember (or similar thing that I remember but couldn't find) that was abandoned. Might use some of this later. Marked +-+-+ (talk) 14:46, 21 December 2012 (UTC)

Careful!

Be careful and aware of what you are actually saying when you type game names. What you wrote here references Pokémon Black and Pokémon White 2, the two games that you can catch Reshiram in. You wanted Pokémon Black 2 and White 2. MaverickNate 16:44, 21 March 2013 (UTC)

Template thingy

What template did you use when you were talking to Schiffy? I know there was the TCPD one. PattyMan 13:50, 21 May 2013 (UTC)

Wait, there's a template for that? We have templates for what else? Marked +-+-+ (talk) 15:25, 21 May 2013 (UTC)
I thought that there was a different template than the TPCD one which was why I was wondering (it's not that mandatory to use them). We don't have that many templates for talk page materials. PattyMan 15:33, 21 May 2013 (UTC)

List of Polish themes

Do you mind if I mainspace your page? While it's missing those lyrics from the second and third openings, otherwise it's a fine article and definitely deserving of the mainspace ^^' --ZestyCactus 17:47, 2 June 2013 (UTC)

It's missing also newer (and older) things since it is pretty old, but why not? Marked +-+-+ (talk) 17:56, 2 June 2013 (UTC)
Okay cool I will do it. :) Maybe once it's in the mainspace more people will see it and help contribute the missing information. --ZestyCactus 17:57, 2 June 2013 (UTC)

Pokémon Sign hints

Who says those hints, and where? I just want to know so it can be better formatted.Yamitora1 (talk) 03:46, 25 June 2013 (UTC)

If you haven't "captured" signs, they'll be displayed in the PKMN Report. (I haven't got any of the six signs at the moment) Presumably it's Oak's hints, since Mt. Dugtrio mentions going to valley. Oak tells you about signs once you meet him there, and then as far as I remember he tells you that he went to Valley to search for one of them. Marked +-+-+ (talk) 07:14, 25 June 2013 (UTC)
I've actually had plans on redesigning Snap pages. Unfortunately I've neglected to update the articles. I'll possibly get to it soon since it seems people are getting into it. I just don't really want any edits going to waste, cause I've had these new designs in the works for a long while now. Jo the Marten ಠ_ಠ 07:19, 25 June 2013 (UTC)
@Marked If I didn't have unbelievable pictures of some of the Pokémon, and top scores for almost all the courses, I would have restarted the games just so I could have a more fresh, real time knowledge of the game. Its hard since I have a save file that is almost as old as the game. In fact, after 15 years of trying, I finally beaned speed Pikachu in the head just before he re-entered the log. I wasn't even trying, and man did it feel good to accomplish that goal finally.
@Jo Yeah, I recently hooked up my N64 just so I could play it and help the articles which were horribly lacking in info. The Pokémon sections are in such bad shape, that I almost want to vote to do away with them until a new more informative and comprehensive version can be made. They're so 2-dimensional, flat and most of the entries are flawed with incomplete, false or half-truth info.
The goal of the articles are also a little all over the place. I'm not sure if we're suppose to write them like we're describing them from the outside, looking in, or if we're trying to instruct people on game mechanics and howtos. Its like half the info is encyclopedic and could be on Wikipedia (not dishing BP), while the other half is ripped from a walk-through/player's guide. The Pokémon section in particular is bad about this sort of thing. I'm also confused on how to address Todd/the player as well. I know several insistence of Todd has been removed, but I think it should still be noted that the player plays as todd or a character based on him.
I've tried my best to remain neutral and keep the article as encyclopedic as I possibly can, but without a clear direction of where the article is meant to go...I'm kinda steering blind here. I am not the best writer; I speak English as my native tongue, but I can barely do that right, and hell if I can write it. The rules on grammar and all the different words that look, sound and mean the same are like a Pester Ball smacking me upside the head. I think we need to seriously pool together resources, and figure out how to best relay the info that needs to be relayed, how and where. The biggest problem is there are about a dozen or more articles all tied to this game, so organizing a effort to fix it is going be challenging. We should use the main Snap article's talk page as a command center. Yamitora1 (talk) 20:42, 25 June 2013 (UTC)

Accumula Town et. al.

Hey, just noticed that people were saying things to me on my talk page. Sorry about that. (-: After spending a few hours hacking around in the game's camera system, I decided it probably doesn't have the orthographic projection mode built-in like the Generation IV games do. I figure the camera system was redesigned for Black and White, as is evident by the changing camera angles on Skyarrow Bridge, Castelia City and Victory Road among others. My second idea was to edit an <removed> to inject my own projection matrix, but that proved fruitless as the game updates the projection matrix every frame. So what I ended up doing was modifying the <removed> source code to always use a particular set of values for the projection matrix, then tweaked the settings until the player character looked identical in ortho mode as it did in perspective mode. I'd love to get this ability into the hands of other capable map makers. Any suggestions? --GuyPerfect (talk) 15:39, 8 July 2013 (UTC)

By suggestions you mean what? Also, avoid talking about these things. Marked +-+-+ (talk) 15:55, 8 July 2013 (UTC)
Suggestions for enabling other mappers to make Generation V maps. I suppose in practice it'll boil down to who you know is good for this kind of thing. (-: Also, it's no secret where every screenshot, every animation, every map on Bulbapedia comes from. I condemn piracy as much as the next guy, but we're not going to fool anyone by trying to censor what's out there. If anything, it's foolish to refrain from acknowledging the tools we have at our disposal. After all, without it, we wouldn't have every screenshot, every animation, every map on Bulbapedia. --GuyPerfect (talk) 16:07, 8 July 2013 (UTC)
Try talking to admin, I can't really say too much on this matter. Marked +-+-+ (talk) 16:15, 8 July 2013 (UTC)

E-mail Tag

I think we're sending messages to each other in hopes that the other person can see it. I have information on maps handy and replied to the e-mail that the wiki system sent you, but I'm not sure if you got it. --GuyPerfect (talk) 16:09, 17 July 2013 (UTC)

Replied. Marked +-+-+ (talk) 16:38, 17 July 2013 (UTC)

Rename

Per your request, your account has been renamed from Marked +-+-+ to Eridanus. You will need to re-merge your Bulbapedia, Bulbanews, and Bulbagarden Archives accounts through your preferences. Enjoy, - Kogoro - Talk to me - 22:30, 6 January 2014 (UTC)

Thanks. Eridanus (talk) 17:15, 7 January 2014 (UTC)

thank you

Thank you for the edits in my sandbox. :) Tacopill (talk) 23:46, 7 January 2014 (UTC)

No problem. I've noticed the type sandbox misses Cress for Water-type (and you gave Trio Badge image to Marlon). Eridanus (talk) 12:45, 8 January 2014 (UTC)
Thank you, I will fix it now, and add some other things there. Tacopill (talk) 22:26, 8 January 2014 (UTC)

Sprites

Please don't add Menu sprites to Gen VI Pokémon quite yet. Jo the Marten ಠ_ಠ 12:40, 15 January 2014 (UTC)

Oh well, too late. I only added to these with forms (Vivillion, Flabébé line and Furfrou), anyway. Eridanus (talk) 12:41, 15 January 2014 (UTC)

Pokémon by availability

I noticed that the Pidove line is mistaked because you put in T on the FS boxes, will you fix it (Pidove in B, Tranquill in C and Unfezant in E) so please visit that page please. --Cinday123 (Talk) 09:45, 23 January 2014 (UTC)

Can't load the page; it just gives me a white screen. (Probably because it's so big, I got that problem when editing it, as well, so I had to click "Save page" maany times until it went through). Eridanus (talk) 10:07, 23 January 2014 (UTC)

Japanese for Egg Group

I'm just wondering if you got タマゴグループ from an official source or if you're just guessing at it. タマゴグループ just doesn't quite sound right to me. Tiddlywinks (talk) 09:21, 17 July 2014 (UTC)

Pokémon Stadium Gold and Silver's Pokémon Academy (Screenshot). I might have misspelled it, as my PC writes kana differently than the game. (But then again, XP SP3 is newer than the game in question) Eridanus (talk) 09:29, 17 July 2014 (UTC)
It's spelled fine. I guess I'm just wrong in this case. Thanks for the thorough response. ^_^ Tiddlywinks (talk) 09:35, 17 July 2014 (UTC)

Parents

So we only link direct parents and we never link chain breeding parents? Isn't that providing limited info? If I can use a Shinx to breed all three Fang moves onto a Mawile, I'd like to know that's an option instead of using three different parents and making it take longer.

Also, I was making another edit that conflicted; there is an appearance problem with Furret under "Slam" that I'm fixing now. CycloneGU (talk) 17:51, 11 August 2014 (UTC)

To be honest, on older movesets' pages, it's very inconsistent. On the most nevest, the most direct parents are listed (as listing all parents would probably make the list too big and probably confusing; and if the page gets too big, it takes forever to load). Eridanus (talk) 17:56, 11 August 2014 (UTC)
Oh, I definitely know pages can take forever (see Headbutt, which I had trouble editing once and proposed a redesign for to reduce the size. Come to think of it, I never followed up on that...CycloneGU (talk) 17:59, 11 August 2014 (UTC)

Pokéblock e-Reader Berries

Can the e-Reader Berries really not be mixed with the Blend Master somehow, or do you just not know what he uses for them? If it's the former, it might be nice to note how they're refused; if the latter, then "N/A" isn't the best way to fill that cell. Tiddlywinks (talk) 13:28, 20 August 2014 (UTC)

Blend Master only appears in Emerald, while IIRC e-Reader Berries are RS only. Unless you can magically insert e-Reader Berries into Emerald cartridge, then I can't do much. Upokecenter has information on Japanese ones, by the way .Eridanus (talk) 13:44, 20 August 2014 (UTC)
I see. And contrary to what I would expect, this claims you can't trade them either. Gotcha, thanks. Tiddlywinks (talk) 13:54, 20 August 2014 (UTC)

Sorry about that

Tried scrolling through recent changes on the mobile browser and accidentally reverted your edit. I really need to be careful with where I attempt to scroll; it's pretty much a downside of using a device with a touchscreen. Anyways, undid that revert. Hopefully this will be the last time I accidentally revert without meaning to. Berrenta (talk) 15:43, 31 August 2014 (UTC)

It's okay. It's not like the Bulbapedia exploded... did it? Eridanus (talk) 15:46, 31 August 2014 (UTC)

Sevii Islands sidequest

I noticed you added that you need to complete the "Sevii Islands sidequest" in order to obtain the National Dex in FRLG. Specifically what needs to be completed in order to obtain it? "Sevii Islands sidequest" is very unclear (and could also refer to the sidequest to get the Ruby and Sapphire, although that requires the National Dex to do). --SnorlaxMonster 08:27, 16 December 2014 (UTC)

Once you beat Blaine, Bill asks you whether you want to go to Sevii Islands. If I recall correctly, you need to do that part of the game to qualify for the National Pokédex (otherwise Oak will talk about the exotic locales). Eridanus (talk) 08:31, 16 December 2014 (UTC)
Yeah, I got that part, but what specifically do you need to do there? Rescue Lostelle? --SnorlaxMonster 09:17, 16 December 2014 (UTC)
I don't know, to be honest. >_> When I noticed that, I went through whole sidequest in one go, without checking if National is unlocked midway through. Eridanus (talk) 10:44, 16 December 2014 (UTC)

My Volcanion Article

Hi Eridanus! May I ask again for help in my Volcanion article? I don't know much about STAB. Kindly allocate the STAB to the applicable moves of Volcanion. Thank You! Here's the page :

- unsigned comment from Phiraptor28 (talkcontribs)

Done. Also, have an article on STAB. Eridanus (talk) 17:06, 17 December 2014 (UTC)
What is the normal damage formula?Phiraptor28 (talk) 17:20, 17 December 2014 (UTC)