From Bulbapedia, the community-driven Pokémon encyclopedia.
|| This article is incomplete.|
Please feel free to edit this article to add missing information and complete it.
Reason: Names in other languages.
Artwork from FireRed and LeafGreen
Pokémon Jump (Japanese: ミニポケモンでジャンプ Mini Pokémon de Jump) is a minigame exclusive to Pokémon FireRed, LeafGreen, and Emerald and which can be played over the Game Boy Advance Wireless Adapter. It is one of two minigames included in the Joyful Game Corner, located in Two Island on Boon Island in the Sevii Islands, with the other being Dodrio Berry Picking.
In Pokémon Jump, the player uses their Pokémon to jump rope a Venusaur's Vine Whip while trying to keep in sync with other players' Pokémon. Players control one of their jumping-eligible Pokémon at a time. There is a time limit and the player that scores best by earning the most points wins.
It cannot be played alone and is restricted to Pokémon that are 2'4"/0.7 m or less in height as well as capable of jumping.
| Videos are currently unavailable on Bulbapedia; instead, you can watch the video on YouTube here.
NOTE: Even though it requires Pokémon capable of jumping, Metapod, Kakuna, Silcoon and Cascoon are all eligible, despite their obvious immobility.
In the manga
In the Pokémon Adventures manga
The Pokémon Jump appeared as part of a training method designed by Ultima in order to teach Red and Blue the ultimate moves: Frenzy Plant and Blast Burn, respectively. During the training, Blue had his Charizard grab Saur's vine and run with it while Red and Blue had to jump rope over it without falling.
The Pokémon Jump minigame is referred to as the Path of Skipping/Path of Jumping instead.