Ghost (type): Difference between revisions
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{{Types}} | {{Types}} | ||
The '''Ghost type''' (Japanese: '''ゴーストタイプ''' ''Ghost type'') is one of the eighteen [[type]]s. Notable Pokémon Trainers who specialize in Ghost-type Pokémon are [[Agatha]] former member of the [[Indigo Plateau]] [[Elite Four]], [[Morty]] of [[Ecruteak City]], [[Phoebe]] of the [[Hoenn]] Elite Four, [[Fantina]] of [[Hearthome City]], and [[Shauntal]] of the [[Unova]] Elite Four. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Ghost-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack. | The '''Ghost type''' (Japanese: '''ゴーストタイプ''' ''Ghost type'') is one of the eighteen [[type]]s. Notable Pokémon Trainers who specialize in Ghost-type Pokémon are [[Agatha]] former member of the [[Indigo Plateau]] [[Elite Four]], [[Morty]] of [[Ecruteak City]], [[Phoebe]] of the [[Hoenn]] Elite Four, [[Fantina]] of [[Hearthome City]], and [[Shauntal]] of the [[Unova]] Elite Four. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Ghost-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack. | ||
==Statistical averages== | ==Statistical averages== | ||
===Overall=== | ===Overall===<!--as of generation 6--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=ghost| | type=ghost| | ||
HP= | HP=62.83 | | ||
Attack= | Attack=76.93 | | ||
Defense= | Defense=81.52 | | ||
SpAtk= | SpAtk=77.48 | | ||
SpDef= | SpDef=76.96 | | ||
Speed= | Speed=61.15 | | ||
Total= | Total=436.87 }} | ||
===Fully evolved=== | ===Fully evolved===<!--as of generation 6--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=ghost| | type=ghost| | ||
HP= | HP=72.07 | | ||
Attack= | Attack=89.67 | | ||
Defense= | Defense=90.67 | | ||
SpAtk= | SpAtk=90.00 | | ||
SpDef= | SpDef=88.41 | | ||
Speed= | Speed=70.85 | | ||
Total= | Total=501.67 }} | ||
<!--out of | <!--out of 27; includes Mega Evolutions as separate Pokémon; includes all sizes of Gourgeist; does not include Arceus--> | ||
==Battle properties== | ==Battle properties== | ||
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|resist2=Poison | |resist2=Poison | ||
|weaken1=Ghost | |weaken1=Ghost | ||
|unaffected1= | |unaffected1=Normal | ||
|unaffected2= | |unaffected2=Fighting | ||
|noeffect1=Normal | |noeffect1=Normal | ||
|noeffect2=Psychic | |noeffect2=Psychic | ||
Line 51: | Line 51: | ||
|resisted1=Dark | |resisted1=Dark | ||
|resisted2=Steel | |resisted2=Steel | ||
|unaffected1= | |unaffected1=Normal | ||
|unaffected2= | |unaffected2=Fighting | ||
|noeffect1=Normal | |noeffect1=Normal | ||
}} | }} | ||
Line 68: | Line 68: | ||
|weaken2=Psychic | |weaken2=Psychic | ||
|resisted1=Dark | |resisted1=Dark | ||
|unaffected1= | |unaffected1=Normal | ||
|unaffected2= | |unaffected2=Fighting | ||
|noeffect1=Normal | |noeffect1=Normal | ||
}} | }} | ||
Line 75: | Line 75: | ||
==Characteristics== | ==Characteristics== | ||
===Defense=== | ===Defense=== | ||
Ghost type is a valuable defensive type due to being immune to both {{type|Fighting}}, one of the most popular attacking types, and {{type|Normal}}, a type with a number of strong moves. As of [[Generation VI]], Ghost-type Pokémon are immune to all {{cat|trapping moves}} and [[Ability|Abilities]], including {{a|Magnet Pull}} and {{cat|moves that partially trap|partially-trapping moves}} such as {{m|Fire Spin}}. | The Ghost type is a valuable defensive type due to being immune to both the {{type|Fighting}}, one of the most popular attacking types, and the {{type|Normal}}, a type with a number of strong moves. As of [[Generation VI]], Ghost-type Pokémon are immune to all {{cat|trapping moves}} and [[Ability|Abilities]], including {{a|Magnet Pull}} and {{cat|moves that partially trap|partially-trapping moves}} such as {{m|Fire Spin}}. Ghost types are also guaranteed to [[escape|run]] from wild battles regardless of Speed. | ||
Prior to [[Generation VI]], Pokémon that are both {{type|Dark}} and Ghost-type have no weaknesses (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark type cover the weaknesses of Ghost, and vice-versa. In Generation VI, the {{t|Fairy}} type was introduced, which is {{DL|Damage modification|super effective}} against Dark and not resisted by Ghost, so these Pokémon now have a weakness to Fairy. | Prior to [[Generation VI]], Pokémon that are both {{type|Dark}} and Ghost-type have no weaknesses (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark type cover the weaknesses of Ghost, and vice-versa. In Generation VI, the {{t|Fairy}} type was introduced, which is {{DL|Damage modification|super effective}} against Dark and not resisted by Ghost, so these Pokémon now have a weakness to Fairy. | ||
Ghost types are also unique in the fact that they have a type-specific attack: {{m|Curse}}, which, other than being the only {{type|???}} move before the type was removed in [[Generation V]], works differently for Ghost-type Pokémon than it does for other Pokémon. | |||
===Offense=== | ===Offense=== | ||
Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|burn}} | Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|burn}}. Contrary to {{type|Dark}}s, most Ghost-type Pokémon are [[special move|special]] attackers due to their typically high {{stat|Special Attack}}, despite the fact that Ghost-type moves were [[physical move]]s prior to [[Generation IV]]. | ||
In [[Generation I]], there were no types that | In [[Generation I]], there were no types that resisted Ghost-type moves, although there was {{m|Lick|only one}} move that would be affected by [[same-type attack bonus]]. In [[Generation II]], {{t|Steel}} and Dark were added in order to resist Ghost-type moves. As of [[Generation VI]], the only differences between Dark and Ghost is that Dark-type moves are not very effective on Fighting or Fairy while Ghost-type moves do normal damage to those types, and Ghost-type moves do not affect Normal Pokémon. | ||
Ghost-type moves are great for neutral coverage, as Steel-type Pokémon no longer resist them in Generation VI. No Pokémon resists a combination of {{t|Fighting}} | Ghost-type moves are great for neutral coverage, as Steel-type Pokémon no longer resist them in Generation VI. No Pokémon resists a combination of {{t|Fighting}} and Ghost-type moves, as the only combination capable of this ({{t|Normal}}/Ghost) has never materialized. A combination of {{t|Fairy}} and Ghost-type moves has nearly as good coverage, only resisted by Normal types with a secondary type that resist Fairy, of which there are currently {{p|Litleo|only}} {{p|Pyroar|two}}. Despite this, Ghost types do not have reliable damaging moves that have 100 or more base [[power]]. | ||
===Contest properties=== | ===Contest properties=== | ||
In {{pkmn|Contest}}s, Ghost-type moves are typically {{OBP|Clever|condition}} moves, but some may be {{OBP|Cute|condition}} or {{OBP|Tough|condition}}. | In {{pkmn|Contest}}s, Ghost-type moves are typically {{OBP|Clever|condition}} moves, but some may be {{OBP|Cute|condition}} or {{OBP|Tough|condition}}. None of them fall under the {{OBP|Beautiful|condition}} condition. | ||
==Pokémon== | ==Pokémon== | ||
As of Generation VI, there are | As of Generation VI, there are 35 Ghost-type Pokémon or approximately 4.8% of all Pokémon (counting [[List of Pokémon with form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), tied with {{t|Ice}} as the rarest of the eighteen types. | ||
===Pure Ghost-type Pokémon=== | ===Pure Ghost-type Pokémon=== | ||
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{{movelist/battle|4|Shadow Claw|Physical|Cute|70|100|15|anyadjacent|The user slashes with a sharp claw made from shadows. Critical hits land more easily.}} | {{movelist/battle|4|Shadow Claw|Physical|Cute|70|100|15|anyadjacent|The user slashes with a sharp claw made from shadows. Critical hits land more easily.}} | ||
{{movelist/battle|4|Shadow Force|Physical|Clever|120|100|5|anyadjacent|The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.}} | {{movelist/battle|4|Shadow Force|Physical|Clever|120|100|5|anyadjacent|The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.}} | ||
{{movelist/battle|3|Shadow Punch|Physical|Clever|60|—|20|anyadjacent|The user throws a punch from the shadows. The punch lands without fail}} | {{movelist/battle|3|Shadow Punch|Physical|Clever|60|—|20|anyadjacent|The user throws a punch from the shadows. The punch lands without fail.}} | ||
{{movelist/battle|4|Shadow Sneak|Physical|Clever|40|100|30|anyadjacent|The user extends its shadow and attacks the target from behind. This move always goes first.}} | {{movelist/battle|4|Shadow Sneak|Physical|Clever|40|100|30|anyadjacent|The user extends its shadow and attacks the target from behind. This move always goes first.}} | ||
{{movelist/battle|2|Spite|Status|Clever|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}} | {{movelist/battle|2|Spite|Status|Clever|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}} | ||
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==Abilities== | ==Abilities== | ||
===Interacting with Ghost | ===Interacting with the Ghost type=== | ||
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, or {{a|Multitype}} will become a Ghost-type Pokémon if (respectively) it is hit with a Ghost-type move, uses a Ghost-type move, is sent out against a Ghost-type opponent, or is holding a {{DL|Plate|Spooky Plate}}. | |||
Since Generation VI, Ghost-type Pokémon are also immune to {{a|Magnet Pull}}, {{a|Arena Trap}}, and {{a|Shadow Tag}}. | |||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{ghost color}}; border: 2px solid #{{ghost color dark}}" | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{ghost color}}; border: 2px solid #{{ghost color dark}}" | ||
Line 400: | Line 402: | ||
|- | |- | ||
! width="30px" style="background:#{{unova color}}; border: 1px solid #{{unova color dark}}" | V | ! width="30px" style="background:#{{unova color}}; border: 1px solid #{{unova color dark}}" | V | ||
| width="100px" style="background:# | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Rattled|000}} | ||
| style="background:# | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. | ||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ||
| width="100px" style="background:# | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Scrappy|000}} | ||
| style="background:# | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Makes Normal- and Fighting-type moves hit Ghost-type Pokémon. | ||
|- | |- | ||
! colspan="3" style="background:#{{ghost color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small> | ! colspan="3" style="background:#{{ghost color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small> | ||
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==Trivia== | ==Trivia== | ||
* [[Generation V]] introduced the most Ghost-type Pokémon of any generation, with nine, and [[Generation II]] introduced the fewest Ghost-type Pokémon, with only {{p|Misdreavus|one}}. | * [[Generation V]] introduced the most Ghost-type Pokémon of any generation, with nine, and [[Generation II]] introduced the fewest Ghost-type Pokémon, with only {{p|Misdreavus|one}}. | ||
* Generation II introduced the most Ghost-type moves of any generation, with | * Generation II introduced the most Ghost-type moves of any generation, with four, and Generation V introduced the fewest Ghost-type moves, with only {{m|Hex|one}}. | ||
* In [[Generation I]], Ghost-type moves have no effect on {{type|Psychic}} Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the {{pkmn|anime}} ([[EP023|''The Tower of Terror'']] and [[EP024|''Haunter versus Kadabra'']]), and even the games themselves, where a Trainer in the [[Saffron Gym]] mentions that Psychic-type Pokémon "only fear {{t|Bug}}s and Ghosts" (though the reference to Ghost-type Pokémon was removed in {{game|Yellow}}). This was changed in [[Generation II]] to make Ghost moves actually be super effective against Psychic-type Pokémon. | * In [[Generation I]], Ghost-type moves have no effect on {{type|Psychic}} Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the {{pkmn|anime}} ([[EP023|''The Tower of Terror'']] and [[EP024|''Haunter versus Kadabra'']]), and even the games themselves, where a Trainer in the [[Saffron Gym]] mentions that Psychic-type Pokémon "only fear {{t|Bug}}s and Ghosts" (though the reference to Ghost-type Pokémon was removed in {{game|Yellow}}). This was changed in [[Generation II]] to make Ghost moves actually be super effective against Psychic-type Pokémon. | ||
* There are no Ghost-type moves with an {{stat|accuracy}} lower than 100%. | * There are no Ghost-type moves with an {{stat|accuracy}} lower than 100%. | ||
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* As of [[Generation VI]], it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations are {{p|Pawniard}} and {{p|Bisharp}}, both of which are {{t|Dark}}/{{t|Steel}}. | * As of [[Generation VI]], it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations are {{p|Pawniard}} and {{p|Bisharp}}, both of which are {{t|Dark}}/{{t|Steel}}. | ||
* The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | * The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | ||
* | * [[Kalos]] is the only region without a notable Ghost-type specialist. | ||
* In [[Pokémon Conquest]], Ghost-type Pokémon which are not part-{{t|Flying}} or have {{a|Levitate}} are shown with an animation of physically passing through enemies, referencing the common belief that real life ghosts can pass through solid objects. They cannot, however, pass through with any other obstacle on the field in-game. | |||
* In [[Pokémon Conquest]], Ghost-type Pokémon which are not part-{{t|Flying}} or have {{a|Levitate}} are shown with an animation of physically passing through enemies, referencing the common belief that real life ghosts can pass through solid objects. They cannot, however, | |||
==In other languages== | ==In other languages== | ||
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|ja=ゴースト ''Ghost'' | |ja=ゴースト ''Ghost'' | ||
|zh_cmn=幽靈 / 幽灵 ''Yōulíng'' | |zh_cmn=幽靈 / 幽灵 ''Yōulíng'' | ||
|nl=Geest< | |da=Spøgelse | ||
|fi=Kummitus< | |nl=Geest<br>Spook | ||
|fi=Kummitus<br>Aave<br>Haamu | |||
|fr=Spectre | |fr=Spectre | ||
|de=Geist | |de=Geist | ||
|el=Φάντασμα '' | |el=Φάντασμα ''Fántasma'' | ||
|he=רוח ''Ruach'' | |he=רוח ''Ruach'' | ||
|id=Hantu | |id=Hantu | ||
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|pl=Duch | |pl=Duch | ||
|pt_br=Fantasma | |pt_br=Fantasma | ||
|ru=Призрачный '' | |ro=Fantomă | ||
|ru=Призрачный ''Prizrachnyy''<br>Призрак ''Prizrak'' | |||
|es=Fantasma | |es=Fantasma | ||
|sv=Spöke | |sv=Spöke | ||
|th=ผี | |th=ผี<br>วิญญาณ | ||
}} | }} | ||
[[de:Geist (Typ)]] | [[de:Geist (Typ)]] | ||
[[fr:Spectre]] | [[fr:Spectre]] | ||
[[it:Spettro (tipo)]] | [[it:Spettro (tipo)]] | ||
[[ja:ゴースト (タイプ)]] | [[ja:ゴースト (タイプ)]] | ||
[[pl:Duch (typ)]] | [[pl:Duch (typ)]] | ||
[[zh:幽灵(属性)]] | [[zh:幽灵(属性)]] |
Revision as of 08:41, 24 March 2016
The Ghost type (Japanese: ゴーストタイプ Ghost type) is one of the eighteen types. Notable Pokémon Trainers who specialize in Ghost-type Pokémon are Agatha former member of the Indigo Plateau Elite Four, Morty of Ecruteak City, Phoebe of the Hoenn Elite Four, Fantina of Hearthome City, and Shauntal of the Unova Elite Four. Prior to changes in Generation IV, all damaging Ghost-type moves were physical, but they may now also be special depending on the attack.
Statistical averages
Overall
Stat | |||
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Fully evolved
Stat | |||
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Battle properties
Generation I
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | None | 2× | ||
0× | 0× |
Generations II to V
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× |
Generation VI onwards
Ghost-type Pokémon are now immune to effects that prevent recall or escape (such as Mean Look and Shadow Tag), and they are also guaranteed to flee from any wild battle regardless of Speed.
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× |
Characteristics
Defense
The Ghost type is a valuable defensive type due to being immune to both the Fighting-type, one of the most popular attacking types, and the Normal-type, a type with a number of strong moves. As of Generation VI, Ghost-type Pokémon are immune to all trapping moves and Abilities, including Magnet Pull and partially-trapping moves such as Fire Spin. Ghost types are also guaranteed to run from wild battles regardless of Speed.
Prior to Generation VI, Pokémon that are both Dark-type and Ghost-type have no weaknesses (excluding Fighting-type moves used under immunity-negating conditions such as Ring Target or Scrappy), as the resistances of the Dark type cover the weaknesses of Ghost, and vice-versa. In Generation VI, the Fairy type was introduced, which is super effective against Dark and not resisted by Ghost, so these Pokémon now have a weakness to Fairy.
Ghost types are also unique in the fact that they have a type-specific attack: Curse, which, other than being the only ???-type move before the type was removed in Generation V, works differently for Ghost-type Pokémon than it does for other Pokémon.
Offense
Ghost-type Pokémon are used mainly to inflict status effects, like confusion or burn. Contrary to Dark-types, most Ghost-type Pokémon are special attackers due to their typically high Special Attack, despite the fact that Ghost-type moves were physical moves prior to Generation IV.
In Generation I, there were no types that resisted Ghost-type moves, although there was only one move that would be affected by same-type attack bonus. In Generation II, Steel and Dark were added in order to resist Ghost-type moves. As of Generation VI, the only differences between Dark and Ghost is that Dark-type moves are not very effective on Fighting or Fairy while Ghost-type moves do normal damage to those types, and Ghost-type moves do not affect Normal Pokémon.
Ghost-type moves are great for neutral coverage, as Steel-type Pokémon no longer resist them in Generation VI. No Pokémon resists a combination of Fighting and Ghost-type moves, as the only combination capable of this (Normal/Ghost) has never materialized. A combination of Fairy and Ghost-type moves has nearly as good coverage, only resisted by Normal types with a secondary type that resist Fairy, of which there are currently only two. Despite this, Ghost types do not have reliable damaging moves that have 100 or more base power.
Contest properties
In Contests, Ghost-type moves are typically Clever moves, but some may be Cute or Tough. None of them fall under the Beautiful condition.
Pokémon
As of Generation VI, there are 35 Ghost-type Pokémon or approximately 4.8% of all Pokémon (counting forms and Mega Evolutions that change typing as different Pokémon), tied with Ice as the rarest of the eighteen types.
Pure Ghost-type Pokémon
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Half Ghost-type Pokémon
Primary Ghost-type Pokémon
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Secondary Ghost-type Pokémon
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Pokéstar Studios opponents
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Moves
Gen | Move | Category | Contest | Power | Accuracy | PP | Target | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | Astonish | Physical | Clever | 30 | 100% | 15 (max 24) |
|
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |||||||||
I | Confuse Ray | Status | Clever | — | 100% | 10 (max 16) |
|
The target is exposed to a sinister ray that triggers confusion. | |||||||||
II | Curse | Status | Tough | — | —% | 10 (max 16) |
|
A move that works differently for the Ghost type than for all the other types. | |||||||||
II | Destiny Bond | Status | Clever | — | —% | 5 (max 8) |
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When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |||||||||
III | Grudge | Status | Tough | — | —% | 5 (max 8) |
|
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | |||||||||
V | Hex | Special | Clever | 65 | 100% | 10 (max 16) |
|
This relentless attack does massive damage to a target affected by status problems. | |||||||||
I | Lick | Physical | Tough | 30 | 100% | 30 (max 48) |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |||||||||
I | Night Shade | Special | Clever | Varies | 100% | 15 (max 24) |
|
The user makes the target see a frightening mirage. It inflicts damage matching the user's level. | |||||||||
II | Nightmare | Status | Clever | — | 100% | 15 (max 24) |
|
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
IV | Ominous Wind | Special | Clever | 60 | 100% | 5 (max 8) |
|
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
VI | Phantom Force | Physical | Cool | 90 | 100% | 10 (max 16) |
|
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
II | Shadow Ball | Special | Clever | 80 | 100% | 15 (max 24) |
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
IV | Shadow Claw | Physical | Cute | 70 | 100% | 15 (max 24) |
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
IV | Shadow Force | Physical | Clever | 120 | 100% | 5 (max 8) |
|
The user disappears, then strikes the target on the second turn. It hits even if the target protects itself. | |||||||||
III | Shadow Punch | Physical | Clever | 60 | —% | 20 (max 32) |
|
The user throws a punch from the shadows. The punch lands without fail. | |||||||||
IV | Shadow Sneak | Physical | Clever | 40 | 100% | 30 (max 48) |
|
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
II | Spite | Status | Clever | — | 100% | 10 (max 16) |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
VI | Trick-or-Treat | Status | Cute | — | 100% | 20 (max 32) |
|
The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||||
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |
Abilities
Interacting with the Ghost type
A Pokémon with Color Change, Protean, Imposter, or Multitype will become a Ghost-type Pokémon if (respectively) it is hit with a Ghost-type move, uses a Ghost-type move, is sent out against a Ghost-type opponent, or is holding a Spooky Plate.
Since Generation VI, Ghost-type Pokémon are also immune to Magnet Pull, Arena Trap, and Shadow Tag.
Gen | Ability | Description |
---|---|---|
V | Rattled | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. |
IV | Scrappy | Makes Normal- and Fighting-type moves hit Ghost-type Pokémon. |
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page. |
Exclusive Abilities
Only Ghost-type Pokémon can have these Abilities. This does not include signature Abilities.
Gen | Ability | Description |
---|---|---|
V | Cursed Body | Has a 30% chance of disabling any move that hits the Pokémon. |
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page. |
Trivia
- Generation V introduced the most Ghost-type Pokémon of any generation, with nine, and Generation II introduced the fewest Ghost-type Pokémon, with only one.
- Generation II introduced the most Ghost-type moves of any generation, with four, and Generation V introduced the fewest Ghost-type moves, with only one.
- In Generation I, Ghost-type moves have no effect on Psychic-type Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the anime (The Tower of Terror and Haunter versus Kadabra), and even the games themselves, where a Trainer in the Saffron Gym mentions that Psychic-type Pokémon "only fear Bugs and Ghosts" (though the reference to Ghost-type Pokémon was removed in Pokémon Yellow). This was changed in Generation II to make Ghost moves actually be super effective against Psychic-type Pokémon.
- There are no Ghost-type moves with an accuracy lower than 100%.
- While the Ghost type has an immunity to Normal-type moves, several damaging moves that display as Normal can affect them, including Hidden Power (whose actual type varies) and Struggle (Generation II onwards).
- The only Ghost-type moves with more than 80 base power are Shadow Force and Phantom Force. Both moves take two turns to execute and hit even if the target is protecting itself.
- As of Generation VI, it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations are Pawniard and Bisharp, both of which are Dark/Steel.
- The Ghost type is the only type immune to two types: Normal and Fighting.
- Kalos is the only region without a notable Ghost-type specialist.
- In Pokémon Conquest, Ghost-type Pokémon which are not part-Flying or have Levitate are shown with an animation of physically passing through enemies, referencing the common belief that real life ghosts can pass through solid objects. They cannot, however, pass through with any other obstacle on the field in-game.
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