Nightmare (move)

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Revision as of 13:01, 7 April 2008 by Tesh (talk | contribs) (Any info about it's effect wuold be helpful...)
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Nightmare
あくむ Nightmare
[[File:|center]]
Type  Ghost
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
???
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Nightmare is a non-damaging Ghost-type move introduced in Generation II.

Effect

Learnset

Generation II

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Cauchemar
  • German: Nachtmahr
  • Italian: Incubo
  • Spanish: Pesadilla

Template:Project MoveDex notice

Generation II TMs
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26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607