Ange

Ange (Japanese: アンジュ Ange) is a machine created by AZ 2,000 years prior to the events of Pokémon X and Y, situated in what would become Prism Tower in Lumiose City. It is the counterpart to the ultimate weapon. Its existence is revealed in Pokémon Legends: Z-A, serving a crucial role in the game's main storyline.
History
Background

2,000 years prior to the events of Pokémon X and Y, during AZ's aimless wandering, a man of great power asked for his help with a way to protect Kalos. Instead of making another device that would take from others like the ultimate weapon, he decided to build one that would use the eternal life he had bestowed on his Eternal Flower Floette. The device is christened "Ange", and it is embedded into Prism Tower. He had planned to use it after reuniting with Floette, but that day did not come to pass as they were living in a time of peace.
Pokémon X and Y
Five years prior to Pokémon Legends: Z-A and during the events of Pokémon X and Y, Lysandre sought to activate both Ange and the ultimate weapon at the same time. However, the activation of Ange required Eternal Flower Floette, which Lysandre couldn't find, and thus he settled for activating only the ultimate weapon. After the ultimate weapon was reactivated, the shock caused Ange to reawaken as well, unleashing its Mega Power and causing the phenomenon of Rogue Mega Evolution and the appearance of Mega Crystals across Lumiose City.
Pokémon Legends: Z-A
Fearing the inevitable reactivation of Ange, AZ approached Quasartico Inc. three years after the re-firing of the ultimate weapon with a warning. Quasartico Inc. itself would soon establish the Z-A Royale as a ploy to help AZ find the strongest Mega Evolution user in the city. Conversations with AZ and Lysandre, now known as "L", revealed that the only way to stop Ange is to have a Pokémon Trainer Mega Evolve AZ's Floette. L also mentioned that the player would need Zygarde, who had tasked him with helping it regain its full power and find a Trainer worthy of it.
As revealed in Mega Dimension, at some point after Prism Tower was closed down by Quasartico Inc., a Darkrai wandered into Lumiose and settled on top of Prism Tower to stay away from everyone down below. As a result, however, it got exposed to all the Mega Power leaking from Ange, causing its nightmare powers to be enhanced and go out of control. This created a dimension composed of the subconscious thoughts and memories of the people and Pokémon of Lumiose, which came to be known as Hyperspace Lumiose.

At the climax of Pokémon Legends: Z-A, Urbain/Taunie manage to reach the control panel of Ange with Mega Floette and have her absorb the Mega Power emanating from the tower. However, instead of shutting down, Ange goes fully rogue, absorbing Mega Floette's power and turning into Hyperrogue Ange Floette, unleashing gigantic flowers and roots all over the city and causing many wild Pokémon to undergo Rogue Mega Evolution. The player, with the help of everyone in the city, reaches Zygarde and earns its trust, and they and Zygarde work together to defeat Hyperrogue Ange Floette. After its defeat, Hyperrogue Ange Floette unleashes a powered up Light of Ruin on Lumiose City, necessitating the player to Mega Evolve Zygarde into Mega Zygarde and have it unleash its Nihil Light move, releasing AZ's Floette from Ange's influence and eliminating Ange for good. The destruction of the machine summons Xerneas and Yveltal to Lumiose City, attracted by the machine's released life energy.
Mega Dimension
Spatial distortions leading to Hyperspace Lumiose started appearing all over the real Lumiose, threatening to merge and swallow the entire city.
Abilities
Ange is powered up by AZ's Eternal Flower Floette. Both the strongest Mega Evolution user and AZ's Mega Floette are necessary to control it using the control panel at the top of Prism Tower.
By using the Mega Power contained within, it is capable of granting eternal life to living beings. While the machine is intended to be activated using Mega Floette, it can also be unintentionally activated on its own when sensing danger, such as the shock of the ultimate weapon's activation in Pokémon X and Y. Its Mega Power can attract wild Pokémon to Lumiose City, notably the Legendary Pokémon Xerneas and Yveltal. It can also induce Rogue Mega Evolution on wild Pokémon and cause Mega Crystals to form across the city. When the machine is fully activated, Ange will reveal its true form, Ange Floette. However, if the activation fails and Mega Floette loses control of the machine, she will be absorbed into Ange and both will become Hyperrogue Ange Floette, a state similar to Rogue Mega Evolution, where it'll gain the ability of using Floette's moves (particularly Light of Ruin), control gigantic roots and even giant versions of Floette's Eternal Flowers, which also can also use Floette's moves.
Hyperrogue Ange Floette

Hyperrogue Ange Floette (Japanese: 超大暴走アンジュフラエッテ Hugely Rampant Ange Floette) is a related transformation of AZ's Floette caused by Ange. It fights similarly to Rogue Mega Pokémon; the main difference is that Ange itself has gone rogue due to excessive Mega Energy instead.
Unique to this fight is that the player is facing Hyperrogue Ange Floette with the aid of Zygarde Complete Forme. The fight is a scripted encounter where the player deals damage to Red and Blue Eternal Flower opponents and then Zygarde attacks with either of its signature moves three times before ending the fight with Core Enforcer.
Hyperrogue Ange Floette cannot be directly damaged by the player. Zygarde will distract the black flower high in the sky above, while the player battles it on the ground to create an opening for Zygarde to launch an attack. The creature battles the player using a Blue Eternal Flower and Red Eternal Flower that are typeless, immune to all status conditions, and resistant to all regular attacks, but are vulnerable to Plus Moves.
The flowers can use one of several attacks, and will prioritise targeting the player themselves over their Pokémon:
- A lashing attack that can hits targets at close range in front of the flower twice. Only the Red Eternal Flower uses this attack.
- A barrage of energy projectiles that travel in one direction.
- A shockwave that damages anyone within a small area of effect.
In the second phase of the fight, they gain the following attacks:
- A powerful, continuous stream of energy that is beamed at long-range in one direction, dealing very heavy continuous damage to anyone struck by it. This attack has a long wind-up.
- A toxic aura that damages anyone within it. Only the Blue Eternal Flower uses this attack.
In the third phase of the fight, they gain one additional attack:
- A single large projectile that deals high damage.
Additionally, in the third phase, the flowers' previous attacks are modified:
- The toxic aura attack now creates a large aura around the flower.
- The shockwave attack deals damage in a targeted area of the ground, which is telegraphed with purple sparks appearing on the ground before becoming electrified.
- The flowers will track their target when firing the projectile barrage.
- The energy stream attack deals higher damage.
- The lashing attack hits multiple times around the flower, before ending with a single powerful slam.
Defeating a flower will deal a small portion of damage to Hypperogue Ange Floette. After defeating both flowers, the player will switch to Zygarde in the sky, who is able to use Thousand Arrows, Thousand Waves, or Land's Wrath to strike the black flower. Regardless of which move is used, Zygarde will deal a large portion of damage to Hyperrogue Ange Floette. The player will then switch back to the player character on the ground, who will need to defeat the flowers again in order to create an opening for Zygarde to attack once again.
After the first phase, the black flower will use Light of Ruin, and Zygarde will create a green barrier that the player must quickly move under for protection. Occasionally, the flowers will submerge into the ground, singnaling that the black flower is about to use this attack again. Once Hyperrogue Ange Floette reaches low HP, the player switches back to Zygarde, who must attack the black flower using Core Enforcer to defeat the entity.
Following this, Hyperrogue Ange Floette will make a final, desperate attempt to destroy Lumiose City using Light of Ruin. The pebble in the player's satchel will start reacting, and they will be prompted to select it, turning it into a Zygardite which is subsequently used to Mega Evolve Zygarde. As Mega Zygarde, the player must use one final move, Nihil Light to stop the attack and destroy the machine once and for all. Unlike Rogue Mega Evolutions, Hyperrogue Ange Floette cannot be refought post-game, and is fought only once in the finale of the main story.
| Mission | Location | Pokémon | Assistance | |
|---|---|---|---|---|
| 37 "Operation Protect Lumiose" |
Centrico Plaza | Hyperrogue Ange Floette | ||
| Blue Eternal Flower | ||||
| Red Eternal Flower | ||||
Appearance
Hyperrogue Ange Floette was formed out of Prism Tower when Ange became overwhelmed by the Mega Power of AZ's Floette, fusing with her. Its body is composed of metal trussing, with all of the building's concrete and glass having crumbled away when vines erupted out of it during the transformation. Bundles of thick black vines that resemble electrical cables thread throughout the inside of the hollow metal beams, holding the broken building together.
At the top of the tower is an enormous flower bud inside of a metal cage made out of three rings. The cage ends in closed vertical pincers, giving it the appearance of a snout. The bud has two glowing purple eyes on each side, which are connected by a V-shaped groove that extends towards the tip of the bud. At the base of the bud are faintly visible black leaves resembling scales. Erupting from the top are two branches that have three spikes each, with the spikes on one being blue and the other being red. From the back of the bud hang several long tentacle-like vines, and on the back of the neck is a line of hollow oval-shaped leaves that stick straight out like spikes. Both the bud and the cage can open like a mouth, and at the center of the bud is a smaller crystalline bud which is used as a focal point of Hyperrogue Ange Floette's power when attacking with Light of Ruin.
The bottom of the tower is raised from the ground and is made of two layers of triangular, trussed plates that are curved on the bottom, resembling an upside-down, partially bloomed flower. Above that is a fence of upwards-pointing spikes that go all the way around the base.
The tower's four support pillars become legs, connected to the base by more bundled vines. Each leg has an 'ankle' formed by a metal block, with another metal block acting as the 'foot'. The vines that run through the leg twist when coming out of the ankle and connecting to the foot, as if drilling down into it. A long metal spike sticks out of the top of each leg beam, and black branches jut out of various areas of the legs.
The middle of the tower is disconnected, with the vines bulging out of it. More oval leaves grow out of it here, pointing in various directions. Eternal Flowers that are either red or blue grow out of the knees and the two halves of the tower, becoming smaller the farther up they grow.
After Hyperrogue Ange Floette is defeated, the tower is left in a dilapidated state, covered in moss and plants. The legs are sunken back into the ground and the two halves of the bud's cage stick out to the sides like moose antlers. The site is declared a wild zone, specifically Wild Zone 20, and is filled with trees.
Gallery
Sprites and models
| Hyperrogue Ange Floette sprite from Legends: Z-A |
Blue Eternal Flower sprite from Legends: Z-A |
Red Eternal Flower sprite from Legends: Z-A |
In the TCG

- Main article: Ange Floette (Ninja Spinner 79)
Ange Floette was introduced as a Stadium card in the Pokémon Trading Card Game during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese Ninja Spinner expansion, with artwork by MARINA Chikazawa. Reflecting its video game counterpart, the Ange Floette card can only be played by replacing a Prism Tower card that is already in play — though unlike most Stadium cards, this card can be played by a player who has played Prism Tower on the same turn, effectively allowing the player to play 2 Stadium cards in one turn. This card increases the maximum HP of all Mega Floette ex in play by 150.
Ange Floette is also featured in the artworks of the following cards:
| Cards featuring Ange Floette Cards listed with a blue background are only legal to use in the current Expanded format. Cards listed with a green background are legal to use in both the current Standard and Expanded formats. | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Card | Type | Mark | English Expansion |
Rarity | # | Japanese Expansion |
Rarity | # | ||
| Phantump | Ninja Spinner | 038/083 | ||||||||
| Patrat | Ninja Spinner | 068/083 | ||||||||
| Ange Floette | St | Ninja Spinner | 079/083 | |||||||
Trivia
- The physical design of Ange heavily resembles that of the ultimate weapon, with both being based on Floette's Eternal Flower as they were both built by AZ.
- Ange's ability to grant eternal life is reflected by Xerneas, as both have the power to give. This is contrasted by the ultimate weapon and Yveltal, which both have the power to take.
- The blue and red coloration of the Eternal Flowers the player must battle on the ground are reminiscent of Xerneas and Yveltal's respective colors.
- Although it is not an actual Pokémon, Hyperrogue Ange Floette is technically an object coded to function similarly to a Pokémon. Internally, it is identified as
pokemon_last. - Ange marks the second time in the core series that an enemy combatant battled by the player's Pokémon is not a Pokémon itself, the first being Pokéstar Studios opponents in Pokémon Black 2 and White 2. It is the sixth time in the series as a whole, after Dark Rust, the Bittercold, the Void Shadows, and Dark Matter in spin-off games.
- Hyperrogue Ange Floette bears a number of similarities to the Giant Rock featured in Pokémon the Series: XY. Both are artificial constructs that absorb a Pokémon and take on aspects of its physical appearance, are capable of unleashing giant roots and firing powerful lasers, and are both ultimately destroyed by Zygarde.
- Hyperrogue Ange Floette is the only boss that can't be rematched as a simulation.
Names
Ange
| Language | Name | Origin |
|---|---|---|
| Japanese | アンジュ Anju | From ange (French for "angel") |
| English, German, French, Italian, European and Latin American Spanish |
Ange | From its Japanese name |
| Korean | 앙쥬 Ange | Transcription of its Japanese name |
| Chinese (Traditional) | 昂主 Ángzhǔ / Ngòhngjyú | Transcription of its Japanese name |
| Chinese (Simplified) | 昂主 Ángzhǔ |
Hyperrogue Ange Floette
| Language | Title | |
|---|---|---|
| Japanese | 超大暴走アンジュフラエッテ Chōdai Bōsō Anju Furaette | |
| Chinese | Cantonese | 超激失控昂主花葉蒂 Chīu Gīk Sāthung Ngòhngjyú Fāyihpdai |
| Mandarin | 超激失控昂主花葉蒂 / 超激失控昂主花叶蒂 Chāo Jī Shīkòng Ángzhǔ Huāyèdì | |
| French | Ange Floette Ferox Suprême | |
| German | Maximanie-Ange-Floette | |
| Italian | Floette Ange Ferox Maximus | |
| Korean | 초폭주 앙쥬 플라엣테 Cho Pokju Ange Fla'ette | |
| Spanish | Latin America | Floette Ange Descontrolado |
| Spain | Floette Ange Descontrolado | |
Related articles
See also: Mega Evolution characteristics • Mega Stone • Key Stone • Infinity Energy • Mega Energy • Rogue Mega Evolution • Mega Power