From Bulbapedia, the community-driven Pokémon encyclopedia.
Light of Ruin (Japanese: はめつのひかり Light of Ruin) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette, which has never been released.
Generation VI to VII
Light of Ruin inflicts damage, and the user receives recoil damage equal to ½ of the damage done to the target.
Light of Ruin cannot be selected in a battle.
|Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
||This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In other generations
- In the room service minigame at Hotel Richissime, there is a food style option that selects the name of a random move, in which Light of Ruin can be mentioned. This is the only way for the move's name to be seen legitimately in any game.
- Light of Ruin has the highest base power of all Fairy-type moves, excluding Z-Moves and Max Moves.
- A Twinkle Tackle based on Light of Ruin has the highest base power of all Fairy-type moves.
- Excluding Volt Tackle in Generation III, Light of Ruin is the only special move that causes recoil damage.
- It is also the only Fairy-type move that causes recoil damage.
In other languages
||破滅之光 Pomiht-jī Gwōng
||破滅之光 / 破灭之光 Pòmiè-zhī Guāng
||Lumière du Néant
||파멸의빛 Pamyeol-yi Bit